Player Matchup

Jormungandr
Jormungandr
Draigwyn
Jormungandr
Level 27
God Stats
10W - 6L
1,699 SR
Queue Stats
61W - 41L
1,452 Elo+
Solo
Cthulhu
Cthulhu
GabrielVazquez2
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 105L
1,108 Elo+
Party 1
Neith
Neith
Merizie
Neith
Level 26
God Stats
51W - 57L
1,462 SR
Queue Stats
54W - 67L
1,319 Elo+
Solo
Bellona
Bellona
O_g_m_C
Bellona
Level 6
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 7L
991 Elo+
Solo
The Morrigan
The Morrigan
billydiego2016
The Morrigan
Level 24
God Stats
8W - 8L
1,500 SR
Queue Stats
89W - 124L
1,108 Elo+
Party 1
Team Averages
Level 21
1,484 SR
1,196 Elo+

VS

Team Averages
Level 15
1,359 SR
990 Elo+
Baron Samedi
Baron Samedi
FranticLies
Baron Samedi
Level 22
God Stats
0W - 3L
1,515 SR
Queue Stats
1W - 5L
1,068 Elo+
Solo
Ymir
Ymir
I_DESERTED_I
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
812 Elo+
Party 2
Jormungandr
Jormungandr
Juniorsplanet
Jormungandr
Level 6
God Stats
2W - 3L
1,101 SR
Queue Stats
2W - 7L
812 Elo+
Party 2
Nemesis
Nemesis
altamiranooo99
Nemesis
Level 22
God Stats
3W - 3L
1,350 SR
Queue Stats
41W - 45L
1,044 Elo+
Solo
Medusa
Medusa
fotisgamer13
Medusa
Level 20
God Stats
8W - 15L
1,328 SR
Queue Stats
9W - 17L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Draigwyn
Jormungandr
20
11 / 0 / 12
15,127
522
24,068
20,205
32,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 7 / 5
11,971
413
8,226
22,330
22,948
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Merizie
Neith
20
16 / 1 / 6
15,379
530
16,807
11,994
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
O_g_m_C
Bellona
20
8 / 1 / 10
15,998
552
15,238
22,600
17,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
billydiego2016
The Morrigan
16
2 / 6 / 5
11,455
395
4,825
15,314
7,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FranticLies
Baron Samedi
17
3 / 4 / 6
12,465
430
17,623
28,236
25,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 9 / 0
10,144
350
2,299
11,293
6,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Juniorsplanet
Jormungandr
14
0 / 17 / 4
9,594
331
4,186
23,287
9,979
20
2 / 9 / 5
13,083
451
11,699
27,428
12,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
20
10 / 4 / 0
13,573
468
20,290
15,785
7,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
40
Kills
15
15
Deaths
43
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Draigwyn
Jormungandr
11
0
12
17
L
Baron Samedi
FranticLies
Baron Samedi
3
4
6
1.5
W
3
7
5
0.79
L
0
9
0
0
L
Jormungandr
Juniorsplanet
Jormungandr
0
17
4
0.12
W
Neith
Merizie
Neith
16
1
6
19
W
Bellona
O_g_m_C
Bellona
8
1
10
13
L
2
9
5
0.5
W
The Morrigan
billydiego2016
The Morrigan
2
6
5
0.75
L
Medusa
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,164
Damage
56,097
92,443
Taken
106,029
85,445
Mitigated
61,901
14,727
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Draigwyn
Jormungandr
24,068
8,387
30
905
20,205
32,712
1,454
7,943
12,262
96,236
0
L
Baron Samedi
FranticLies
Baron Samedi
17,623
3,292
2,117
14,143
28,236
25,659
953
15,161
13,075
63,866
0
W
8,226
629
0
2,785
22,330
22,948
1,053
5,104
17,226
39,562
0
L
2,299
1,224
0
230
11,293
6,309
0
1,534
9,759
14,458
0
L
Jormungandr
Juniorsplanet
Jormungandr
4,186
1,433
0
0
23,287
9,979
407
9,329
13,958
30,276
0
W
Neith
Merizie
Neith
16,807
8,835
0
2,644
11,994
5,473
917
4,713
7,281
0
67,883
W
Bellona
O_g_m_C
Bellona
15,238
8,337
0
7,678
22,600
17,141
5,405
3,306
19,294
0
109,292
L
11,699
7,939
0
9,043
27,428
12,519
0
3,981
23,447
0
131,025
W
The Morrigan
billydiego2016
The Morrigan
4,825
2,377
179
506
15,314
7,171
1,110
3,042
12,272
42,168
0
L
Medusa
20,290
6,552
0
0
15,785
7,435
0
7,114
8,671
0
81,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,930
Gold Earned
58,859
549
Minions Killed
424
0
Camps Cleared
0
2,564,937
Distance Traveled
2,173,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,127
522
163
6
0
527,835
1
L
Baron Samedi
12,465
430
78
3
0
486,378
0
W
Cthulhu
11,971
413
57
2
0
513,990
0
L
Ymir
10,144
350
20
1
0
214,728
1
L
Jormungandr
9,594
331
43
1
0
423,749
0
W
Neith
15,379
530
113
4
0
472,006
0
W
Bellona
15,998
552
155
5
0
618,749
0
L
Nemesis
13,083
451
155
5
0
524,917
0
W
The Morrigan
11,455
395
61
2
0
432,357
0
L
Medusa
13,573
468
128
4
0
523,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role