Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DankBacon
Raijin
Level 142
God Stats
8W - 11L
1,549 SR
Queue Stats
451W - 362L
1,606 Elo+
Party 2
Agni
Agni
MagnumEclipse
Agni
Level 13
God Stats
23W - 5L
1,598 SR
Queue Stats
36W - 12L
1,631 Elo+
Party 2
Artio
Artio
illestthief
Artio
Level 46
God Stats
2W - 5L
1,995 SR
Queue Stats
87W - 56L
1,651 Elo+
Solo
Chiron
Chiron
vClips
Chiron
Level 129
God Stats
51W - 28L
1,729 SR
Queue Stats
352W - 233L
1,643 Elo+
Party 2
Team Averages
Level 98
1,674 SR
1,606 Elo+

VS

Team Averages
Level 68
1,462 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Dodgers207
Scylla
Level 93
God Stats
3W - 11L
1,238 SR
Queue Stats
282W - 254L
1,548 Elo+
Party 3
Erlang Shen
Erlang Shen
InSTaKILLA1999
Erlang Shen
Level 102
God Stats
22W - 18L
1,600 SR
Queue Stats
643W - 626L
1,515 Elo+
Party 3
Kali
Kali
ItsYaBoyChay
Kali
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 56L
1,530 Elo+
Party 3
Aphrodite
Aphrodite
Kibacon
Aphrodite
Level 84
God Stats
3W - 7L
1,472 SR
Queue Stats
12W - 9L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
12 / 0 / 6
12,029
708
12,945
15,788
11,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
DankBacon
Raijin
17
5 / 3 / 6
10,825
637
7,767
9,873
4,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 6
10,534
620
9,307
10,449
5,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 12
9,520
560
5,566
14,680
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
vClips
Chiron
15
6 / 2 / 6
9,989
588
13,350
11,516
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 0
7,030
414
7,491
13,357
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Dodgers207
Scylla
13
2 / 6 / 1
8,151
479
4,529
8,108
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
InSTaKILLA1999
Erlang Shen
13
1 / 5 / 1
8,370
492
3,982
18,511
15,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 3
8,283
487
7,809
14,241
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Kibacon
Aphrodite
12
1 / 5 / 1
6,914
407
8,451
13,994
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
28
Kills
7
7
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
12
0
6
15
L
Izanami
 
Izanami
1
6
0
0.17
W
Raijin
DankBacon
Raijin
5
3
6
2.67
L
Scylla
Dodgers207
Scylla
2
6
1
0.42
L
Erlang Shen
InSTaKILLA1999
Erlang Shen
1
5
1
0.3
L
2
6
3
0.58
L
Aphrodite
Kibacon
Aphrodite
1
5
1
0.3
W
3
2
6
3
W
2
0
12
8
W
Chiron
vClips
Chiron
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
32,262
62,306
Taken
68,211
40,730
Mitigated
31,599
28,157
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,945
2,746
0
4,891
15,788
11,550
3,107
2,362
13,348
0
99,402
L
Izanami
 
Izanami
7,491
3,767
0
1,737
13,357
3,245
767
3,052
10,305
0
46,049
W
Raijin
DankBacon
Raijin
7,767
548
0
3,308
9,873
4,523
1,744
2,563
7,174
70,572
0
L
Scylla
Dodgers207
Scylla
4,529
447
0
910
8,108
1,930
0
2,101
6,007
38,886
0
L
Erlang Shen
InSTaKILLA1999
Erlang Shen
3,982
1,328
0
6,279
18,511
15,334
366
9,128
9,383
26
49,076
L
7,809
3,479
0
3,467
14,241
6,937
0
4,445
9,796
0
62,243
L
Aphrodite
Kibacon
Aphrodite
8,451
529
3,742
6,455
13,994
4,153
415
4,393
9,601
34,172
0
W
9,307
606
700
6,569
10,449
5,686
1,415
1,691
8,734
63,846
0
W
5,566
688
1,406
5,845
14,680
15,044
1,136
4,550
10,090
20,214
0
W
Chiron
vClips
Chiron
13,350
5,249
1,116
4,322
11,516
3,927
4,893
4,220
7,296
0
69,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,897
Gold Earned
38,748
522
Minions Killed
467
0
Camps Cleared
0
1,685,919
Distance Traveled
1,533,442
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,029
708
138
8
0
403,833
2
L
Izanami
7,030
414
84
5
0
318,116
1
W
Raijin
10,825
637
135
8
0
314,900
5
L
Scylla
8,151
479
96
6
0
277,984
5
L
Erlang Shen
8,370
492
112
7
0
282,850
7
L
Kali
8,283
487
108
6
0
320,989
1
L
Aphrodite
6,914
407
67
4
0
333,503
1
W
Agni
10,534
620
113
7
0
283,610
3
W
Artio
9,520
560
28
2
0
373,595
4
W
Chiron
9,989
588
108
6
0
309,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role