Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Boreragnorak
Yemoja
Level 40
God Stats
28W - 23L
1,498 SR
Queue Stats
126W - 122L
1,375 Elo+
Party 2
Set
Set
PRIZRAKgg
Set
Level 102
God Stats
2W - 0L
1,691 SR
Queue Stats
17W - 21L
1,388 Elo+
Party 1
Anubis
Anubis
draggy111
Anubis
Level 125
God Stats
17W - 11L
1,448 SR
Queue Stats
214W - 213L
1,429 Elo+
Party 2
Team Averages
Level 86
1,527 SR
1,438 Elo+

VS

Team Averages
Level 60
1,403 SR
1,427 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
G3el0
Guan Yu
Level 43
God Stats
1W - 4L
1,269 SR
Queue Stats
145W - 163L
1,435 Elo+
Solo
Mulan
Mulan
Snake006
Mulan
Level 44
God Stats
3W - 4L
1,387 SR
Queue Stats
15W - 28L
1,328 Elo+
Solo
Neith
Neith
VioletLamp
Neith
Level 54
God Stats
16W - 30L
1,360 SR
Queue Stats
98W - 137L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
11 / 0 / 1
7,093
645
13,205
8,529
2,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
10
1 / 0 / 1
6,120
556
5,189
6,480
2,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
0 / 1 / 10
6,095
554
3,733
4,859
1,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 1 / 3
6,119
556
2,673
6,975
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
draggy111
Anubis
13
5 / 0 / 0
8,120
738
3,518
2,405
866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 0
5,732
521
3,856
5,641
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
 
Terra
7
0 / 4 / 0
4,736
431
2,172
9,964
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
G3el0
Guan Yu
8
0 / 5 / 1
4,483
408
1,257
5,559
1,235
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Snake006
Mulan
8
1 / 3 / 1
5,123
466
4,149
9,012
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
6
0 / 5 / 0
4,045
368
3,305
7,683
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
2
2
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
0
1
11.5
W
Hades
 
Hades
1
0
1
1.5
L
Tiamat
 
Tiamat
1
2
0
0.5
L
Terra
 
Terra
0
4
0
0
W
Yemoja
0
1
10
5
L
Guan Yu
G3el0
Guan Yu
0
5
1
0.1
W
2
1
3
3.5
L
Mulan
Snake006
Mulan
1
3
1
0.5
L
Neith
0
5
0
0
W
Anubis
draggy111
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
14,739
29,248
Taken
37,859
10,228
Mitigated
13,920
17,484
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,205
8,862
0
6,374
8,529
2,683
558
1,844
6,685
0
48,310
W
Hades
 
Hades
5,189
791
129
3,755
6,480
2,557
140
3,205
3,275
30,259
0
L
Tiamat
 
Tiamat
3,856
250
0
1,704
5,641
3,374
35
3,456
2,185
30,468
0
L
Terra
 
Terra
2,172
595
530
2,496
9,964
4,897
0
1,796
8,168
7,636
0
W
Yemoja
3,733
439
1,124
237
4,859
1,869
144
328
4,531
12,081
0
L
Guan Yu
G3el0
Guan Yu
1,257
211
85
210
5,559
1,235
0
4,077
1,482
0
10,947
W
2,673
1,211
0
4,110
6,975
2,253
0
651
6,324
0
27,886
L
Mulan
Snake006
Mulan
4,149
859
200
3,678
9,012
3,029
0
1,572
7,440
0
24,270
L
Neith
3,305
1,660
0
1,959
7,683
1,385
0
1,539
6,144
0
16,217
W
Anubis
draggy111
Anubis
3,518
451
0
1,755
2,405
866
943
0
2,405
46,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
24,119
358
Minions Killed
179
0
Camps Cleared
0
936,475
Distance Traveled
971,126
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,093
645
80
7
0
176,279
0
W
Hades
6,120
556
76
7
0
198,201
2
L
Tiamat
5,732
521
69
6
0
186,811
2
L
Terra
4,736
431
9
1
0
217,997
0
W
Yemoja
6,095
554
17
2
0
178,777
3
L
Guan Yu
4,483
408
34
3
0
169,698
0
W
Set
6,119
556
57
5
0
210,708
2
L
Mulan
5,123
466
49
4
0
224,561
0
L
Neith
4,045
368
18
2
0
172,059
1
W
Anubis
8,120
738
128
12
0
172,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role