Player Matchup

Izanami
Izanami
Fr34ky
Izanami
Level 148
God Stats
4W - 0L
1,669 SR
Queue Stats
89W - 64L
1,873 Elo+
Party 1
Gilgamesh
Gilgamesh
Killerkai46
Gilgamesh
Level 103
God Stats
31W - 19L
1,628 SR
Queue Stats
105W - 93L
1,557 Elo+
Solo
Janus
Janus
NiceoneDude
Janus
Level 119
God Stats
1W - 1L
1,299 SR
Queue Stats
170W - 169L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Turlles
Tsukuyomi
Level 157
God Stats
36W - 16L
1,754 SR
Queue Stats
251W - 110L
1,762 Elo+
Party 1
Ares
Ares
iTrollNow
Ares
Level 61
God Stats
2W - 0L
1,860 SR
Queue Stats
231W - 98L
1,714 Elo+
Party 1
Team Averages
Level 118
1,642 SR
1,682 Elo+

VS

Team Averages
Level 101
1,490 SR
1,584 Elo+
Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Adhoculi
Fenrir
Level 78
God Stats
44W - 42L
1,631 SR
Queue Stats
456W - 452L
1,618 Elo+
Solo
Chang'e
Chang'e
TheSquirrelFish
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,585 Elo+
Solo
Cabrakan
Cabrakan
TwoHeadedmoose
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
plague_doctor_5
Sun Wukong
Level 89
God Stats
3W - 2L
1,319 SR
Queue Stats
314W - 268L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fr34ky
Izanami
20
12 / 3 / 21
15,352
1,097
41,273
14,741
6,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Killerkai46
Gilgamesh
20
10 / 0 / 17
14,970
1,069
19,452
17,551
10,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 2 / 22
14,569
1,041
14,980
10,508
4,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Turlles
Tsukuyomi
20
5 / 3 / 20
14,003
1,000
25,689
14,365
7,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
1 / 7 / 23
13,373
955
12,379
28,657
40,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
1 / 10 / 10
12,875
920
20,478
25,559
7,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Adhoculi
Fenrir
20
10 / 7 / 5
15,001
1,072
16,478
24,694
20,740
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 7 / 4
12,764
912
15,004
27,290
11,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
19
0 / 8 / 6
11,489
821
5,894
18,066
24,681
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
plague_doctor_5
Sun Wukong
20
1 / 4 / 9
13,663
976
8,955
23,044
19,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
49
36
Kills
15
15
Deaths
36
103
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
10
10
0.6
L
Fenrir
Adhoculi
Fenrir
10
7
5
1.79
W
Izanami
Fr34ky
Izanami
12
3
21
7.5
W
Gilgamesh
Killerkai46
Gilgamesh
10
0
17
18.5
W
8
2
22
9.5
L
3
7
4
0.71
W
Tsukuyomi
Turlles
Tsukuyomi
5
3
20
5
L
Cabrakan
0
8
6
0.38
W
Ares
1
7
23
1.79
L
Sun Wukong
plague_doctor_5
Sun Wukong
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,773
Damage
66,809
85,822
Taken
118,653
69,571
Mitigated
84,223
7,958
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,478
788
0
139
25,559
7,795
0
7,496
18,063
54,888
0
L
Fenrir
Adhoculi
Fenrir
16,478
6,400
0
1,737
24,694
20,740
0
6,416
18,278
0
24,478
W
Izanami
Fr34ky
Izanami
41,273
26,634
0
2,650
14,741
6,513
0
6,879
5,978
0
86,771
W
Gilgamesh
Killerkai46
Gilgamesh
19,452
9,082
0
3,435
17,551
10,646
0
9,233
8,318
0
44,120
W
14,980
622
0
103
10,508
4,424
0
3,867
5,900
33,405
0
L
15,004
583
2,316
6,248
27,290
11,657
0
5,168
22,122
37,268
0
W
Tsukuyomi
Turlles
Tsukuyomi
25,689
7,107
0
1,116
14,365
7,454
0
8,706
4,747
0
63,034
L
Cabrakan
5,894
674
0
435
18,066
24,681
0
4,343
13,723
8,560
0
W
Ares
12,379
1,795
0
654
28,657
40,534
0
12,691
9,009
15,296
0
L
Sun Wukong
plague_doctor_5
Sun Wukong
8,955
724
82
5,856
23,044
19,350
0
3,936
19,108
0
61,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,267
Gold Earned
65,792
287
Minions Killed
279
13
Camps Cleared
5
1,384,808
Distance Traveled
1,299,473
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,875
920
61
4
0
275,975
0
L
Fenrir
15,001
1,072
26
2
3
288,668
0
W
Izanami
15,352
1,097
109
8
2
241,937
1
W
Gilgamesh
14,970
1,069
51
4
3
367,436
0
W
Janus
14,569
1,041
43
3
5
254,895
0
L
Chang'e
12,764
912
40
3
2
284,012
0
W
Tsukuyomi
14,003
1,000
80
6
1
298,032
2
L
Cabrakan
11,489
821
14
1
0
176,214
0
W
Ares
13,373
955
4
0
2
222,508
0
L
Sun Wukong
13,663
976
138
10
0
274,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role