Player Matchup

Ah Puch
Ah Puch
K0sw1a
Ah Puch
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 32L
1,311 Elo+
Party 1
Apollo
Apollo
NeshamaSan
Apollo
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
50W - 78L
1,235 Elo+
Party 3
King Arthur
King Arthur
Ruzi123432
King Arthur
Level 6
God Stats
0W - 4L
1,201 SR
Queue Stats
5W - 14L
1,217 Elo+
Party 1
Arachne
Arachne
T8ters
Arachne
Level 24
God Stats
5W - 11L
1,783 SR
Queue Stats
44W - 55L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
tsopan0s
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 83L
1,257 Elo+
Party 3
Team Averages
Level 15
1,449 SR
1,284 Elo+

VS

Team Averages
Level 14
1,436 SR
1,330 Elo+
Cthulhu
Cthulhu
IamNoOb13
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,265 Elo+
Party 2
Jormungandr
Jormungandr
Przeworksi
Jormungandr
Level 5
God Stats
5W - 4L
1,332 SR
Queue Stats
11W - 19L
1,265 Elo+
Party 2
Hachiman
Hachiman
RuinRunes
Hachiman
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 61L
1,396 Elo+
Solo
Olorun
Olorun
SyntaxErr0rz
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,370 Elo+
Party 2
Fenrir
Fenrir
marcovk
Fenrir
Level 29
God Stats
18W - 24L
1,349 SR
Queue Stats
49W - 56L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
K0sw1a
Ah Puch
17
9 / 11 / 4
12,321
440
21,759
19,701
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
NeshamaSan
Apollo
17
6 / 10 / 7
12,665
452
14,561
25,804
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Ruzi123432
King Arthur
15
0 / 13 / 1
9,912
354
8,829
28,292
20,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
T8ters
Arachne
20
11 / 7 / 4
14,812
529
25,720
28,493
13,161
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
tsopan0s
Sun Wukong
17
1 / 10 / 6
11,211
400
7,282
23,377
14,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamNoOb13
Cthulhu
18
2 / 7 / 25
14,238
509
18,012
23,996
25,454
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Przeworksi
Jormungandr
20
9 / 4 / 20
14,287
510
24,125
28,248
36,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
RuinRunes
Hachiman
20
13 / 6 / 6
15,006
536
17,791
18,759
10,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
7 / 9 / 15
13,324
476
18,307
22,595
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
marcovk
Fenrir
20
19 / 1 / 8
15,139
541
17,616
18,636
8,949
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
27
Kills
50
51
Deaths
27
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IamNoOb13
Cthulhu
2
7
25
2.07
L
Ah Puch
K0sw1a
Ah Puch
9
11
4
1
L
Apollo
NeshamaSan
Apollo
6
10
7
0.95
W
Jormungandr
Przeworksi
Jormungandr
9
4
20
4.75
W
Hachiman
RuinRunes
Hachiman
13
6
6
2.67
L
King Arthur
Ruzi123432
King Arthur
0
13
1
0.04
W
Olorun
7
9
15
1.61
L
Arachne
T8ters
Arachne
11
7
4
1.86
W
Fenrir
marcovk
Fenrir
19
1
8
23
L
Sun Wukong
tsopan0s
Sun Wukong
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
95,851
125,667
Taken
112,234
63,901
Mitigated
91,097
23,029
Healing
27,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IamNoOb13
Cthulhu
18,012
1,049
343
2,218
23,996
25,454
186
4,898
19,098
51,728
0
L
Ah Puch
K0sw1a
Ah Puch
21,759
2,374
0
1,577
19,701
6,591
186
8,308
11,168
66,305
0
L
Apollo
NeshamaSan
Apollo
14,561
8,967
0
6,869
25,804
9,187
796
12,985
12,715
0
50,952
W
Jormungandr
Przeworksi
Jormungandr
24,125
5,427
0
4,978
28,248
36,718
859
4,623
23,625
81,757
0
W
Hachiman
RuinRunes
Hachiman
17,791
10,617
0
5,135
18,759
10,122
3,845
3,532
15,227
0
94,666
L
King Arthur
Ruzi123432
King Arthur
8,829
2,821
0
2,099
28,292
20,120
154
14,475
12,795
0
37,907
W
Olorun
18,307
8,919
714
9,823
22,595
9,854
2,253
4,026
18,569
81,278
9,038
L
Arachne
T8ters
Arachne
25,720
16,972
282
11,719
28,493
13,161
838
12,203
15,723
0
99,660
W
Fenrir
marcovk
Fenrir
17,616
3,357
0
4,207
18,636
8,949
520
4,680
13,956
0
90,184
L
Sun Wukong
tsopan0s
Sun Wukong
7,282
2,679
0
483
23,377
14,842
104
9,165
14,062
0
50,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,921
Gold Earned
71,994
456
Minions Killed
577
0
Camps Cleared
0
2,446,825
Distance Traveled
2,553,208
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,238
509
72
3
0
489,795
0
L
Ah Puch
12,321
440
99
4
0
433,326
0
L
Apollo
12,665
452
70
3
0
502,763
5
W
Jormungandr
14,287
510
134
5
0
505,159
1
W
Hachiman
15,006
536
155
6
0
481,430
0
L
King Arthur
9,912
354
65
2
0
483,285
0
W
Olorun
13,324
476
119
4
0
454,459
0
L
Arachne
14,812
529
134
5
0
527,206
1
W
Fenrir
15,139
541
97
3
0
622,365
0
L
Sun Wukong
11,211
400
88
3
0
500,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role