Player Matchup

Olorun
Olorun
AEGMccThic
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Basnova
Thanatos
Level 85
God Stats
15W - 11L
1,640 SR
Queue Stats
36W - 39L
1,515 Elo+
Party 3
Terra
Terra
LanceTech
Terra
Level 90
God Stats
4W - 4L
1,523 SR
Queue Stats
80W - 79L
1,509 Elo+
Party 3
Artemis
Artemis
Marrow66
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,426 Elo+
Party 3
Ganesha
Ganesha
monbouttepique
Ganesha
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 81L
1,431 Elo+
Solo
Team Averages
Level 66
1,533 SR
1,476 Elo+

VS

Team Averages
Level 42
1,435 SR
1,269 Elo+
He Bo
He Bo
FinchOfDeath
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 528L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MercyMooMoo
Morgan Le Fay
Level 49
God Stats
8W - 17L
1,263 SR
Queue Stats
174W - 254L
1,238 Elo+
Party 1
Artemis
Artemis
Myhandssticky
Artemis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,113 Elo+
Party 2
King Arthur
King Arthur
Rathdrum
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,384 Elo+
Party 1
Odin
Odin
Thecreater721
Odin
Level 45
God Stats
7W - 6L
1,411 SR
Queue Stats
85W - 117L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AEGMccThic
Olorun
17
3 / 9 / 8
12,342
494
8,161
15,310
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Basnova
Thanatos
20
28 / 5 / 5
17,229
689
34,350
22,836
12,869
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
LanceTech
Terra
20
5 / 2 / 12
14,069
563
12,100
19,316
25,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Marrow66
Artemis
17
8 / 10 / 5
13,013
521
17,159
19,984
8,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 4 / 24
14,550
582
15,045
27,012
35,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 7
12,607
504
15,740
18,511
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
MercyMooMoo
Morgan Le Fay
18
9 / 12 / 7
12,251
490
21,773
27,736
12,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
17
7 / 7 / 10
11,279
451
12,481
16,666
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Rathdrum
King Arthur
16
1 / 11 / 3
10,356
414
9,065
25,970
14,572
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 7 / 10
12,726
509
8,787
24,378
21,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
46
Kills
30
30
Deaths
47
54
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
AEGMccThic
Olorun
3
9
8
0.78
W
Thanatos
Basnova
Thanatos
28
5
5
6.1
L
9
10
7
1.25
W
Terra
LanceTech
Terra
5
2
12
5.5
W
Artemis
Marrow66
Artemis
8
10
5
1.05
L
Morgan Le Fay
MercyMooMoo
Morgan Le Fay
9
12
7
1.04
L
Artemis
7
7
10
1.71
L
King Arthur
Rathdrum
King Arthur
1
11
3
0.23
L
4
7
10
1.29
W
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,815
Damage
67,846
104,458
Taken
113,261
87,736
Mitigated
59,335
46,763
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AEGMccThic
Olorun
8,161
5,280
471
2,863
15,310
6,114
2,587
9,302
6,008
62,712
0
W
Thanatos
Basnova
Thanatos
34,350
16,957
0
22,642
22,836
12,869
2,632
10,277
12,559
0
144,333
L
15,740
2,099
0
2,075
18,511
5,219
525
5,247
13,264
89,779
0
W
Terra
LanceTech
Terra
12,100
2,174
3,693
7,977
19,316
25,003
632
6,682
12,634
77,443
0
W
Artemis
Marrow66
Artemis
17,159
8,004
518
3,858
19,984
8,317
476
7,387
12,597
0
84,668
L
Morgan Le Fay
MercyMooMoo
Morgan Le Fay
21,773
3,588
998
8,362
27,736
12,228
855
8,918
18,818
83,283
0
L
Artemis
12,481
7,829
0
2,723
16,666
5,588
0
3,781
12,885
0
44,904
L
King Arthur
Rathdrum
King Arthur
9,065
1,662
0
2,102
25,970
14,572
126
9,679
16,291
0
50,808
L
8,787
2,644
0
2,590
24,378
21,728
620
7,681
16,697
0
40,842
W
15,045
1,734
0
4,741
27,012
35,433
373
6,315
20,628
40,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,203
Gold Earned
59,219
512
Minions Killed
425
0
Camps Cleared
0
2,231,262
Distance Traveled
1,905,025
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,342
494
83
3
0
372,923
1
W
Thanatos
17,229
689
141
6
0
523,393
4
L
He Bo
12,607
504
114
5
0
405,156
1
W
Terra
14,069
563
158
6
0
476,630
1
W
Artemis
13,013
521
115
5
0
402,639
0
L
Morgan Le Fay
12,251
490
120
5
0
328,133
4
L
Artemis
11,279
451
65
3
0
389,668
3
L
King Arthur
10,356
414
79
3
0
365,502
0
L
Odin
12,726
509
47
2
0
416,566
3
W
Ganesha
14,550
582
15
1
0
455,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role