Player Matchup

Guan Yu
Guan Yu
Bi0nix_monkey
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,259 Elo+
Party 1
Thor
Thor
Fake-KOG
Thor
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
HanzWurstWasser
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 39L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VelkejKanec
Morgan Le Fay
Level 17
God Stats
19W - 9L
1,522 SR
Queue Stats
69W - 60L
1,341 Elo+
Solo
Sol
Sol
ayoub_00555
Sol
Level 18
God Stats
13W - 12L
1,414 SR
Queue Stats
253W - 266L
1,331 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,350 Elo+

VS

Team Averages
Level 11
1,478 SR
1,398 Elo+
Aphrodite
Aphrodite
Lailaamell
Aphrodite
Level 6
God Stats
4W - 5L
1,296 SR
Queue Stats
68W - 82L
1,369 Elo+
Solo
Guan Yu
Guan Yu
alexhodar15
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
insomniac17z
Heimdallr
Level 28
God Stats
12W - 19L
1,326 SR
Queue Stats
88W - 125L
1,217 Elo+
Solo
Vamana
Vamana
khalifa_mz7
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Loki
Loki
xX-CursedGod-Xx
Loki
Level 6
God Stats
1W - 2L
1,767 SR
Queue Stats
70W - 67L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 14 / 9
10,952
421
10,093
28,729
35,893
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
2 / 17 / 9
9,979
384
5,846
21,495
9,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 15
12,623
486
22,255
21,966
31,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
VelkejKanec
Morgan Le Fay
19
17 / 4 / 10
13,991
538
37,418
15,595
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 12
13,698
527
25,165
22,807
8,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lailaamell
Aphrodite
15
7 / 9 / 8
12,240
471
9,716
27,039
18,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
alexhodar15
Guan Yu
15
8 / 8 / 10
11,056
425
11,052
24,370
17,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
insomniac17z
Heimdallr
15
3 / 5 / 10
10,198
392
9,902
19,566
7,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
18
13 / 3 / 10
14,836
571
21,591
28,210
28,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 12 / 10
12,164
468
19,393
20,772
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
87
37
Kills
39
39
Deaths
37
55
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
14
9
0.54
W
Thor
2
17
9
0.38
W
7
0
15
14.5
L
Aphrodite
Lailaamell
Aphrodite
7
9
8
1.22
W
Morgan Le Fay
VelkejKanec
Morgan Le Fay
17
4
10
5.5
L
Guan Yu
alexhodar15
Guan Yu
8
8
10
1.63
W
8
4
12
3.5
L
Heimdallr
insomniac17z
Heimdallr
3
5
10
1.6
L
Vamana
13
3
10
6
L
8
12
10
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,777
Damage
71,654
110,592
Taken
119,957
92,685
Mitigated
80,520
27,327
Healing
42,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,093
2,335
1,733
2,478
28,729
35,893
988
2,232
26,497
0
37,784
W
Thor
5,846
2,546
0
418
21,495
9,957
1,418
1,215
20,280
0
23,482
W
22,255
3,375
311
1,617
21,966
31,488
288
4,193
17,773
50,246
0
L
Aphrodite
Lailaamell
Aphrodite
9,716
2,756
6,675
10,936
27,039
18,634
0
22,532
3,851
28,711
0
W
Morgan Le Fay
VelkejKanec
Morgan Le Fay
37,418
1,877
655
6,141
15,595
7,088
2,038
1,707
13,888
89,444
0
L
Guan Yu
alexhodar15
Guan Yu
11,052
2,825
1,791
4,437
24,370
17,536
0
17,012
7,066
0
39,695
W
25,165
7,079
0
13,974
22,807
8,259
8,097
585
22,222
124,831
0
L
Heimdallr
insomniac17z
Heimdallr
9,902
5,240
232
4,926
19,566
7,795
3,952
15,140
4,098
0
38,959
L
Vamana
21,591
8,907
0
11,631
28,210
28,514
26
15,260
11,981
0
60,654
L
19,393
5,805
0
1,707
20,772
8,041
0
12,441
8,123
239
55,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,243
Gold Earned
60,494
439
Minions Killed
308
0
Camps Cleared
0
2,510,256
Distance Traveled
2,311,011
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,952
421
49
2
0
480,767
2
W
Thor
9,979
384
26
1
0
445,050
1
W
Cthulhu
12,623
486
56
2
0
573,449
7
L
Aphrodite
12,240
471
40
2
0
436,161
5
W
Morgan Le Fay
13,991
538
117
5
0
503,495
0
L
Guan Yu
11,056
425
64
2
0
443,626
2
W
Sol
13,698
527
191
7
0
507,495
3
L
Heimdallr
10,198
392
61
2
0
479,141
6
L
Vamana
14,836
571
77
3
0
553,547
6
L
Loki
12,164
468
66
3
0
398,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role