Player Matchup

Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Robty93
Sun Wukong
Level 158
God Stats
12W - 5L
1,574 SR
Queue Stats
302W - 226L
1,640 Elo+
Party 2
Team Averages
Level 150
1,525 SR
1,547 Elo+

VS

Team Averages
Level 118
1,442 SR
1,685 Elo+
Bastet
Bastet
Boss Raiden
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 30L
1,748 Elo+
Party 1
Cthulhu
Cthulhu
HiddenFangsoc
Cthulhu
Level 145
God Stats
2W - 3L
1,456 SR
Queue Stats
468W - 248L
1,764 Elo+
Party 1
Merlin
Merlin
Hindryx
Merlin
Level 104
God Stats
69W - 75L
1,370 SR
Queue Stats
506W - 561L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 0 / 4
7,876
656
6,486
10,061
7,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
11
1 / 1 / 5
7,471
623
4,514
5,583
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Robty93
Sun Wukong
12
3 / 1 / 3
8,047
671
4,704
9,844
4,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 1 / 1
7,221
602
5,492
6,032
1,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
11
1 / 3 / 0
7,208
601
9,262
9,895
7,786
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Hindryx
Merlin
10
0 / 3 / 1
6,961
580
5,693
4,853
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
4
5
W
Discordia
 
Discordia
1
1
5
3.5
L
Bastet
1
1
1
1.5
L
Cthulhu
1
3
0
0.33
L
Merlin
Hindryx
Merlin
0
3
1
0.17
W
Sun Wukong
Robty93
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
20,447
25,488
Taken
20,780
13,631
Mitigated
11,138
13,305
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,486
279
1,848
5,069
10,061
7,799
42
5,729
4,056
19,056
0
W
Discordia
 
Discordia
4,514
293
0
860
5,583
1,695
872
3,191
2,360
31,536
0
L
Bastet
5,492
1,160
0
235
6,032
1,864
0
3,619
2,413
0
15,392
L
Cthulhu
9,262
935
0
2,174
9,895
7,786
0
4,665
5,230
26,686
0
L
Merlin
Hindryx
Merlin
5,693
461
0
1,452
4,853
1,488
78
2,716
2,137
35,276
0
W
Sun Wukong
Robty93
Sun Wukong
4,704
995
897
4,631
9,844
4,137
293
5,541
4,117
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
21,390
147
Minions Killed
131
0
Camps Cleared
0
689,465
Distance Traveled
644,876
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,876
656
38
3
0
243,288
3
W
Discordia
7,471
623
57
5
0
218,991
3
L
Bastet
7,221
602
17
1
0
244,849
1
L
Cthulhu
7,208
601
37
3
0
209,121
3
L
Merlin
6,961
580
77
6
0
190,906
0
W
Sun Wukong
8,047
671
52
4
0
227,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role