Player Matchup

Chaac
Chaac
BucKetsGetter
Chaac
Level 138
God Stats
12W - 5L
1,657 SR
Queue Stats
13W - 7L
1,460 Elo+
Party 1
Izanami
Izanami
Fantastic775
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,690 Elo+
Solo
Freya
Freya
IveGotAChance
Freya
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
SavageBullet848
Ymir
Level 25
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
ThyLeonidas
Serqet
Level 16
God Stats
2W - 1L
1,561 SR
Queue Stats
15W - 9L
1,259 Elo+
Party 1
Team Averages
Level 42
1,583 SR
1,482 Elo+

VS

Team Averages
Level 10
1,509 SR
1,456 Elo+
Gilgamesh
Gilgamesh
ArKaDaTa1011
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,310 Elo+
Solo
Nemesis
Nemesis
EmpresaurioRexx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jaga56376
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Hel
Hel
OnePunchRose891
Hel
Level 29
God Stats
17W - 18L
1,545 SR
Queue Stats
215W - 187L
1,470 Elo+
Solo
Artemis
Artemis
xI TD KILLA Ix
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 2
5,534
615
2,582
7,115
4,647
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Fantastic775
Izanami
8
3 / 1 / 4
5,563
618
3,529
3,883
1,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
7 / 1 / 3
7,311
812
6,277
5,182
1,581
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 0 / 4
5,447
605
1,728
5,428
2,401
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Serqet
9
6 / 0 / 4
6,001
667
4,092
4,164
1,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArKaDaTa1011
Gilgamesh
7
1 / 5 / 2
4,564
507
1,683
7,448
5,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 2 / 0
3,728
414
403
2,942
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Jaga56376
Cthulhu
6
0 / 7 / 0
4,045
449
1,926
6,539
4,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 5 / 0
5,421
602
3,785
7,696
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 5 / 0
3,773
419
3,019
4,718
1,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
4
4
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArKaDaTa1011
Gilgamesh
1
5
2
0.4
W
4
2
2
2.5
L
0
2
0
0
W
Izanami
Fantastic775
Izanami
3
1
4
5
W
7
1
3
8.5
L
Cthulhu
Jaga56376
Cthulhu
0
7
0
0
L
3
5
0
0.6
W
3
0
4
5
W
Serqet
6
0
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,208
Damage
10,816
25,772
Taken
29,343
11,272
Mitigated
13,999
6,494
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArKaDaTa1011
Gilgamesh
1,683
458
0
1,382
7,448
5,097
0
1,173
6,275
0
10,512
W
2,582
489
194
2,871
7,115
4,647
1,097
984
6,131
0
18,552
L
403
243
0
537
2,942
551
0
416
2,526
0
6,959
W
Izanami
Fantastic775
Izanami
3,529
2,805
0
0
3,883
1,111
1,984
981
2,902
0
23,992
W
6,277
2,915
0
1,666
5,182
1,581
360
1,590
3,592
35,407
0
L
Cthulhu
Jaga56376
Cthulhu
1,926
515
0
27
6,539
4,764
194
1,798
4,741
10,542
0
L
3,785
374
216
2,670
7,696
2,499
0
2,683
4,893
23,012
0
W
1,728
499
21
962
5,428
2,401
576
1,533
3,895
14,445
0
W
Serqet
4,092
1,620
0
780
4,164
1,532
0
766
3,398
0
21,184
L
3,019
1,680
90
48
4,718
1,088
225
1,935
2,783
0
8,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
21,531
213
Minions Killed
105
0
Camps Cleared
0
790,695
Distance Traveled
793,661
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,564
507
13
1
0
180,689
0
W
Chaac
5,534
615
33
4
0
146,183
0
L
Nemesis
3,728
414
18
2
0
131,133
0
W
Izanami
5,563
618
53
6
0
135,424
0
W
Freya
7,311
812
67
7
0
169,607
0
L
Cthulhu
4,045
449
19
2
0
175,123
0
L
Hel
5,421
602
43
5
0
171,833
0
W
Ymir
5,447
605
23
3
0
172,823
1
W
Serqet
6,001
667
37
4
0
166,658
0
L
Artemis
3,773
419
12
1
0
134,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role