Player Matchup

Merlin
Merlin
Boss Raiden
Merlin
Level 106
God Stats
4W - 3L
1,179 SR
Queue Stats
57W - 30L
1,816 Elo+
Party 2
Terra
Terra
HiddenFangsoc
Terra
Level 145
God Stats
2W - 2L
1,567 SR
Queue Stats
468W - 248L
1,782 Elo+
Party 2
Thor
Thor
oOKingCatOo
Thor
Level 148
God Stats
3W - 3L
1,547 SR
Queue Stats
54W - 69L
1,584 Elo+
Solo
Team Averages
Level 133
1,431 SR
1,727 Elo+

VS

Team Averages
Level 148
1,449 SR
1,597 Elo+
Janus
Janus
Arc Revenant
Janus
Level 157
God Stats
5W - 1L
1,503 SR
Queue Stats
21W - 24L
1,524 Elo+
Party 1
Rama
Rama
MKUxGalaxyWolf
Rama
Level 160
God Stats
3W - 2L
1,478 SR
Queue Stats
180W - 141L
1,730 Elo+
Party 1
Chaac
Chaac
TechnoSquare
Chaac
Level 126
God Stats
1W - 1L
1,364 SR
Queue Stats
53W - 57L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 3 / 2
9,280
546
5,849
6,676
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 3
9,404
553
6,017
15,492
21,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 7 / 1
10,389
611
12,372
16,821
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
11,030
649
10,143
7,904
2,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 0 / 4
12,168
716
13,964
9,044
2,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 11
11,200
659
8,667
17,026
11,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Merlin
0
3
2
0.33
L
1
3
3
0.83
W
7
0
4
9
W
2
4
11
1.88
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
32,774
38,989
Taken
33,974
29,829
Mitigated
16,219
6,486
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,143
38
0
2,668
7,904
2,211
0
2,245
5,659
49,020
0
L
Merlin
5,849
88
0
518
6,676
2,322
0
2,341
4,335
50,889
0
L
6,017
1,226
2,235
3,733
15,492
21,134
279
3,013
12,479
19,489
0
W
13,964
8,352
0
2,412
9,044
2,684
2,069
3,504
5,540
0
57,882
W
8,667
2,212
0
5,673
17,026
11,324
318
6,117
10,909
0
41,918
L
12,372
2,200
0
0
16,821
6,373
0
4,789
12,032
0
25,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
34,398
147
Minions Killed
212
0
Camps Cleared
0
817,453
Distance Traveled
947,629
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,030
649
76
4
0
339,974
2
L
Merlin
9,280
546
90
5
0
284,670
1
L
Terra
9,404
553
32
2
0
309,992
1
W
Rama
12,168
716
88
5
0
299,643
2
W
Chaac
11,200
659
48
3
0
308,012
1
L
Thor
10,389
611
25
1
0
222,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role