Player Matchup

Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlanCTTC
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
BROXAN2021
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
DriftLary
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
joo0521
Nox
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,500 Elo+

VS

Team Averages
Level 22
1,544 SR
1,356 Elo+
Loki
Loki
Candykillss
Loki
Level 24
God Stats
16W - 16L
1,434 SR
Queue Stats
49W - 55L
1,373 Elo+
Solo
Ullr
Ullr
Eratoss
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,230 Elo+
Party 2
Vulcan
Vulcan
LibraScales
Vulcan
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
26W - 20L
1,328 Elo+
Party 2
Awilix
Awilix
TSGFrosti
Awilix
Level 28
God Stats
70W - 64L
1,477 SR
Queue Stats
115W - 129L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
acuario feroz
Cthulhu
Level 6
God Stats
3W - 2L
1,599 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 3 / 0
4,444
494
1,446
5,586
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
2
0 / 1 / 0
3,816
424
34
1,657
439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
BROXAN2021
Artemis
4
0 / 1 / 0
3,663
407
642
1,479
326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DriftLary
Bellona
5
0 / 2 / 0
3,888
432
818
3,348
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
7
4 / 4 / 1
5,283
587
2,154
3,650
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,723
636
1,082
2,368
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Eratoss
Ullr
8
2 / 1 / 2
4,997
555
1,535
3,558
1,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
8
1 / 2 / 2
4,822
536
1,845
2,981
822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
TSGFrosti
Awilix
9
1 / 2 / 3
5,342
594
1,863
6,574
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
8
4 / 2 / 1
5,606
623
1,633
4,157
3,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
11
11
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Ares
0
1
0
0
L
Artemis
BROXAN2021
Artemis
0
1
0
0
W
3
0
0
3
L
Bellona
DriftLary
Bellona
0
2
0
0
W
Ullr
Eratoss
Ullr
2
1
2
3
W
Vulcan
1
2
2
1
W
Awilix
TSGFrosti
Awilix
1
2
3
1.25
W
Cthulhu
4
2
1
2.25
L
Nox
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,094
Damage
7,958
15,720
Taken
19,638
5,096
Mitigated
7,512
3,436
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,446
664
0
1,751
5,586
1,353
580
634
4,952
0
17,738
L
Ares
34
34
0
500
1,657
439
0
0
1,657
1,666
0
L
Artemis
BROXAN2021
Artemis
642
46
0
63
1,479
326
0
701
778
0
4,491
W
1,082
195
0
944
2,368
575
51
0
2,368
0
20,749
L
Bellona
DriftLary
Bellona
818
407
0
846
3,348
1,784
0
0
3,348
0
6,979
W
Ullr
Eratoss
Ullr
1,535
959
0
158
3,558
1,009
653
186
3,372
0
15,189
W
Vulcan
1,845
479
0
918
2,981
822
300
1,274
1,707
14,875
0
W
Awilix
TSGFrosti
Awilix
1,863
871
58
3,147
6,574
1,906
0
540
6,034
0
25,692
W
Cthulhu
1,633
61
0
250
4,157
3,200
180
188
3,969
12,253
0
L
Nox
2,154
236
0
276
3,650
1,194
0
2,143
1,507
13,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
26,490
91
Minions Killed
189
0
Camps Cleared
0
589,118
Distance Traveled
885,164
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,444
494
37
4
0
145,041
0
L
Ares
3,816
424
4
0
0
30,360
1
L
Artemis
3,663
407
7
1
0
84,956
0
W
Loki
5,723
636
63
7
0
169,133
1
L
Bellona
3,888
432
15
2
0
153,968
1
W
Ullr
4,997
555
24
3
0
162,539
1
W
Vulcan
4,822
536
23
3
0
165,579
1
W
Awilix
5,342
594
58
6
0
181,063
0
W
Cthulhu
5,606
623
21
2
0
206,850
0
L
Nox
5,283
587
28
3
0
174,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role