Player Matchup

Arachne
Arachne
 
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
E0302Dragon
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,220 Elo+
Solo
Sol
Sol
RealDarkraptor
Sol
Level 29
God Stats
39W - 35L
1,649 SR
Queue Stats
95W - 98L
1,586 Elo+
Solo
Apollo
Apollo
Zombeast808
Apollo
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
99W - 92L
1,608 Elo+
Solo
Odin
Odin
playermark14
Odin
Level 17
God Stats
8W - 8L
1,762 SR
Queue Stats
45W - 42L
1,548 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,492 Elo+

VS

Team Averages
Level 10
1,638 SR
1,624 Elo+
Hades
Hades
BoofEEboi
Hades
Level 3
God Stats
4W - 0L
1,700 SR
Queue Stats
6W - 1L
1,694 Elo+
Party 1
Amaterasu
Amaterasu
JudsonON7
Amaterasu
Level 15
God Stats
2W - 2L
1,709 SR
Queue Stats
37W - 36L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Kamilee
Nu Wa
Level 15
God Stats
3W - 0L
1,688 SR
Queue Stats
15W - 11L
1,742 Elo+
Solo
Sol
Sol
MedicEMT911
Sol
Level 13
God Stats
19W - 13L
1,592 SR
Queue Stats
104W - 97L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
cinnamonjit
Gilgamesh
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 6 / 2
8,239
458
8,156
14,007
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
9
0 / 13 / 3
6,612
367
1,741
14,294
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 3
8,869
493
7,156
15,551
5,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
2 / 3 / 2
8,044
447
5,192
10,990
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 0 / 3
9,267
515
6,315
9,329
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BoofEEboi
Hades
14
7 / 3 / 4
9,226
513
9,203
10,572
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
JudsonON7
Amaterasu
12
0 / 8 / 7
8,525
474
2,232
16,075
10,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Kamilee
Nu Wa
18
8 / 1 / 0
11,059
614
14,450
10,612
4,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 0 / 10
9,671
537
12,381
9,382
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
cinnamonjit
Gilgamesh
17
9 / 1 / 2
10,610
589
7,298
11,864
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
27
27
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
2
0.67
W
Hades
BoofEEboi
Hades
7
3
4
3
L
Olorun
0
13
3
0.12
W
Amaterasu
JudsonON7
Amaterasu
0
8
7
0.44
W
Nu Wa
Kamilee
Nu Wa
8
1
0
8
W
3
0
10
8
L
2
5
3
0.7
L
Apollo
2
3
2
1
W
Gilgamesh
cinnamonjit
Gilgamesh
9
1
2
10
L
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
45,564
64,171
Taken
58,505
24,765
Mitigated
32,595
18,617
Healing
23,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,156
5,492
0
4,635
14,007
5,105
0
4,890
9,029
0
59,772
W
Hades
BoofEEboi
Hades
9,203
852
0
5,172
10,572
6,054
0
1,083
9,489
41,383
0
L
Olorun
1,741
1,117
135
1,319
14,294
3,167
0
9,649
4,231
16,331
0
W
Amaterasu
JudsonON7
Amaterasu
2,232
677
0
2,260
16,075
10,881
164
3,467
12,608
0
15,500
W
Nu Wa
Kamilee
Nu Wa
14,450
3,597
0
6,747
10,612
4,867
2,847
938
9,674
98,858
0
W
12,381
3,836
0
6,893
9,382
4,262
2,905
2,091
7,291
71,889
0
L
7,156
1,866
0
7,134
15,551
5,679
0
8,531
6,980
54,060
0
L
Apollo
5,192
3,354
0
1,250
10,990
2,870
104
7,517
3,439
0
54,684
W
Gilgamesh
cinnamonjit
Gilgamesh
7,298
2,334
0
2,770
11,864
6,531
0
1,318
10,546
0
80,923
L
6,315
1,296
0
4,144
9,329
7,944
0
4,825
4,458
0
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
49,091
380
Minions Killed
545
0
Camps Cleared
0
1,566,307
Distance Traveled
1,627,717
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,239
458
91
5
0
310,142
0
W
Hades
9,226
513
86
5
0
309,736
1
L
Olorun
6,612
367
25
1
0
267,517
0
W
Amaterasu
8,525
474
33
2
0
303,326
0
W
Nu Wa
11,059
614
160
9
0
313,176
3
W
Sol
9,671
537
133
7
0
303,857
1
L
Sol
8,869
493
95
5
0
328,554
3
L
Apollo
8,044
447
90
5
0
314,270
1
W
Gilgamesh
10,610
589
133
7
0
397,622
0
L
Odin
9,267
515
79
4
0
345,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role