Player Matchup

Izanami
Izanami
ChaosDShadow
Izanami
Level 106
God Stats
41W - 22L
1,598 SR
Queue Stats
677W - 669L
1,382 Elo+
Solo
Bakasura
Bakasura
DarkNinja_343
Bakasura
Level 44
God Stats
4W - 11L
1,366 SR
Queue Stats
206W - 251L
1,361 Elo+
Party 1
Bacchus
Bacchus
FEAR vMONEY
Bacchus
Level 64
God Stats
13W - 14L
1,628 SR
Queue Stats
239W - 224L
1,398 Elo+
Solo
Ymir
Ymir
Raptors-City
Ymir
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 153L
1,469 Elo+
Party 1
Poseidon
Poseidon
XMasteRkiil31
Poseidon
Level 158
God Stats
2W - 4L
1,423 SR
Queue Stats
327W - 353L
1,401 Elo+
Solo
Team Averages
Level 97
1,503 SR
1,402 Elo+

VS

Team Averages
Level 81
1,338 SR
1,425 Elo+
Cerberus
Cerberus
GeNeRaL_BaStErD
Cerberus
Level 121
God Stats
28W - 30L
1,489 SR
Queue Stats
474W - 462L
1,446 Elo+
Solo
Kukulkan
Kukulkan
MuthaQuaker
Kukulkan
Level 106
God Stats
1W - 5L
989 SR
Queue Stats
293W - 339L
1,383 Elo+
Solo
Fenrir
Fenrir
RebelSM
Fenrir
Level 64
God Stats
35W - 27L
1,271 SR
Queue Stats
313W - 332L
1,427 Elo+
Solo
Persephone
Persephone
Shadow_737_
Persephone
Level 69
God Stats
5W - 2L
1,557 SR
Queue Stats
129W - 124L
1,433 Elo+
Solo
Ymir
Ymir
iMD_Cent
Ymir
Level 47
God Stats
5W - 6L
1,383 SR
Queue Stats
21W - 19L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaosDShadow
Izanami
19
7 / 5 / 5
13,104
524
15,507
17,062
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
DarkNinja_343
Bakasura
16
0 / 6 / 5
10,581
423
3,982
15,062
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
FEAR vMONEY
Bacchus
16
3 / 4 / 8
11,464
459
9,114
22,785
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 5 / 2
12,323
493
15,025
24,757
15,301
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
XMasteRkiil31
Poseidon
20
6 / 5 / 3
14,389
576
20,195
18,996
6,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 3 / 10
12,389
496
17,092
23,734
20,813
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
MuthaQuaker
Kukulkan
20
5 / 4 / 5
13,241
530
10,654
12,025
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RebelSM
Fenrir
19
13 / 5 / 4
12,938
518
18,988
22,743
10,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Shadow_737_
Persephone
18
2 / 4 / 8
11,368
455
10,568
12,441
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
1 / 4 / 12
9,557
382
7,666
18,127
16,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
20
Kills
23
25
Deaths
20
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChaosDShadow
Izanami
7
5
5
1.9
L
Bakasura
DarkNinja_343
Bakasura
0
6
5
0.42
L
Bacchus
FEAR vMONEY
Bacchus
3
4
8
1.75
W
Cerberus
2
3
10
2.33
W
Kukulkan
MuthaQuaker
Kukulkan
5
4
5
1.88
L
4
5
2
1
W
Fenrir
RebelSM
Fenrir
13
5
4
3
W
Persephone
Shadow_737_
Persephone
2
4
8
1.5
L
Poseidon
XMasteRkiil31
Poseidon
6
5
3
1.5
W
Ymir
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,823
Damage
64,968
98,662
Taken
89,070
55,811
Mitigated
58,780
31,434
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChaosDShadow
Izanami
15,507
11,897
0
6,360
17,062
5,310
2,644
6,908
10,154
0
89,441
L
Bakasura
DarkNinja_343
Bakasura
3,982
2,676
0
3,448
15,062
5,942
1,126
6,776
8,286
0
46,198
L
Bacchus
FEAR vMONEY
Bacchus
9,114
1,060
0
6,263
22,785
22,616
338
9,793
12,992
36,858
0
W
Cerberus
17,092
2,280
0
10,882
23,734
20,813
0
10,655
13,024
95,067
0
W
Kukulkan
MuthaQuaker
Kukulkan
10,654
1,215
0
3,116
12,025
4,985
34
7,432
4,553
97,590
0
L
15,025
4,465
205
6,994
24,757
15,301
1,820
16,622
8,135
77,155
0
W
Fenrir
RebelSM
Fenrir
18,988
6,474
0
3,462
22,743
10,948
0
11,594
11,149
0
65,036
W
Persephone
Shadow_737_
Persephone
10,568
1,184
0
3,307
12,441
5,193
75
4,466
7,971
86,647
0
L
Poseidon
XMasteRkiil31
Poseidon
20,195
2,690
0
8,164
18,996
6,642
672
6,060
12,936
135,121
0
W
Ymir
7,666
1,271
0
2,422
18,127
16,841
0
10,408
7,625
23,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,861
Gold Earned
59,493
622
Minions Killed
668
0
Camps Cleared
0
2,323,875
Distance Traveled
2,321,328
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,104
524
129
5
0
406,006
6
L
Bakasura
10,581
423
110
4
0
527,609
2
L
Bacchus
11,464
459
45
2
0
522,217
1
W
Cerberus
12,389
496
237
9
0
438,517
2
W
Kukulkan
13,241
530
194
8
0
449,731
10
L
Ymir
12,323
493
139
6
0
411,418
4
W
Fenrir
12,938
518
82
3
0
507,879
0
W
Persephone
11,368
455
126
5
0
488,586
17
L
Poseidon
14,389
576
199
8
0
456,625
8
W
Ymir
9,557
382
29
1
0
436,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role