Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Danger78
Ah Puch
Level 23
God Stats
9W - 4L
1,616 SR
Queue Stats
15W - 10L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Duzila
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,673 SR
Queue Stats
5W - 15L
1,281 Elo+
Party 2
Team Averages
Level 27
1,596 SR
1,450 Elo+

VS

Team Averages
Level 69
1,466 SR
1,394 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pablovg
Baron Samedi
Level 47
God Stats
5W - 1L
1,611 SR
Queue Stats
66W - 87L
1,276 Elo+
Solo
Sylvanus
Sylvanus
adaz9
Sylvanus
Level 17
God Stats
2W - 6L
1,286 SR
Queue Stats
168W - 141L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 5 / 1
6,161
616
2,321
10,025
5,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Danger78
Ah Puch
12
1 / 1 / 0
7,035
704
12,104
5,193
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Duzila
Morgan Le Fay
9
0 / 6 / 1
6,176
618
2,677
7,932
2,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
8 / 1 / 3
8,368
837
11,619
10,563
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Pablovg
Baron Samedi
11
1 / 0 / 10
7,148
715
4,755
6,071
3,121
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
adaz9
Sylvanus
11
3 / 0 / 7
7,303
730
2,785
6,181
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
W
Mulan
 
Mulan
8
1
3
9.5
L
Ah Puch
Danger78
Ah Puch
1
1
0
1
L
Morgan Le Fay
Duzila
Morgan Le Fay
0
6
1
0.08
W
Baron Samedi
Pablovg
Baron Samedi
1
0
10
6
W
Sylvanus
adaz9
Sylvanus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
19,159
23,150
Taken
22,815
9,379
Mitigated
19,931
5,483
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,321
633
0
2,358
10,025
5,045
0
3,005
6,597
0
15,027
W
Mulan
 
Mulan
11,619
593
0
4,161
10,563
10,676
0
6,224
4,339
0
29,205
L
Ah Puch
Danger78
Ah Puch
12,104
267
330
1,645
5,193
1,728
0
1,689
3,422
41,823
0
L
Morgan Le Fay
Duzila
Morgan Le Fay
2,677
395
0
1,150
7,932
2,606
0
2,599
5,071
12,054
0
W
Baron Samedi
Pablovg
Baron Samedi
4,755
738
1,231
2,325
6,071
3,121
0
4,635
1,436
26,184
0
W
Sylvanus
adaz9
Sylvanus
2,785
837
985
1,688
6,181
6,134
0
3,922
2,259
12,560
4,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
22,819
137
Minions Killed
127
0
Camps Cleared
0
528,505
Distance Traveled
541,889
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,161
616
22
2
0
177,891
2
W
Mulan
8,368
837
49
5
0
197,577
2
L
Ah Puch
7,035
704
84
8
0
199,107
5
L
Morgan Le Fay
6,176
618
31
3
0
151,507
1
W
Baron Samedi
7,148
715
41
4
0
175,005
3
W
Sylvanus
7,303
730
37
4
0
169,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role