Player Matchup

Chaac
Chaac
Breawix
Chaac
Level 38
God Stats
2W - 5L
1,487 SR
Queue Stats
110W - 170L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
Cramnaboosted
Danzaburou
Level 39
God Stats
27W - 54L
1,265 SR
Queue Stats
119W - 188L
1,274 Elo+
Party 1
Fenrir
Fenrir
Fosteryuhu
Fenrir
Level 39
God Stats
37W - 55L
1,446 SR
Queue Stats
102W - 168L
1,272 Elo+
Party 1
Zeus
Zeus
Micknormal
Zeus
Level 26
God Stats
4W - 8L
1,380 SR
Queue Stats
59W - 114L
1,301 Elo+
Party 1
Neith
Neith
j3oa7-
Neith
Level 29
God Stats
7W - 17L
1,280 SR
Queue Stats
88W - 116L
1,347 Elo+
Party 1
Team Averages
Level 34
1,372 SR
1,296 Elo+

VS

Team Averages
Level 60
1,677 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CCBG-NINJA
Arachne
Level 66
God Stats
2W - 0L
1,725 SR
Queue Stats
24W - 27L
1,364 Elo+
Solo
Cthulhu
Cthulhu
GauntBloom74223
Cthulhu
Level 35
God Stats
2W - 2L
1,518 SR
Queue Stats
97W - 120L
1,365 Elo+
Solo
Hera
Hera
NeroPoc
Hera
Level 33
God Stats
33W - 32L
1,902 SR
Queue Stats
230W - 206L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
imlagging8750
Zhong Kui
Level 47
God Stats
2W - 2L
1,742 SR
Queue Stats
20W - 14L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Breawix
Chaac
17
1 / 6 / 5
10,236
427
7,184
21,761
25,227
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Cramnaboosted
Danzaburou
15
2 / 7 / 2
9,557
398
5,968
19,519
6,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
Fosteryuhu
Fenrir
16
2 / 6 / 3
10,430
435
3,166
19,125
9,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 4
11,183
466
9,482
10,864
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
j3oa7-
Neith
17
2 / 5 / 0
10,230
426
5,620
13,824
4,364
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 3 / 2
15,120
630
12,964
15,016
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
CCBG-NINJA
Arachne
20
7 / 1 / 7
14,205
592
7,574
17,055
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 11
12,939
539
5,590
14,686
17,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
NeroPoc
Hera
19
8 / 1 / 8
14,233
593
16,771
8,900
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
imlagging8750
Zhong Kui
20
6 / 3 / 15
14,894
621
19,143
17,060
17,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
10
Kills
28
28
Deaths
10
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
2
2.33
L
Chaac
Breawix
Chaac
1
6
5
0.58
W
Arachne
CCBG-NINJA
Arachne
7
1
7
10.5
L
Danzaburou
Cramnaboosted
Danzaburou
2
7
2
0.43
L
Fenrir
Fosteryuhu
Fenrir
2
6
3
0.58
W
1
2
11
3.25
L
3
4
4
1.25
W
Hera
NeroPoc
Hera
8
1
8
12
W
Zhong Kui
imlagging8750
Zhong Kui
6
3
15
4.5
L
Neith
j3oa7-
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
62,042
85,093
Taken
72,717
49,228
Mitigated
54,886
17,594
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,964
7,775
0
4,599
15,016
7,828
5,723
1,701
13,315
0
117,859
L
Chaac
Breawix
Chaac
7,184
549
0
5,932
21,761
25,227
0
12,549
9,212
0
58,345
W
Arachne
CCBG-NINJA
Arachne
7,574
4,745
0
8,125
17,055
8,460
3,661
3,159
13,896
0
119,849
L
Danzaburou
Cramnaboosted
Danzaburou
5,968
616
0
6,181
19,519
6,686
0
10,297
9,222
0
56,595
L
Fenrir
Fosteryuhu
Fenrir
3,166
450
0
1,785
19,125
9,314
0
8,524
10,601
0
63,827
W
5,590
105
45
3,071
14,686
17,757
120
3,205
11,481
51,620
0
L
9,482
497
0
1,670
10,864
3,637
0
6,746
4,118
55,689
0
W
Hera
NeroPoc
Hera
16,771
3,428
180
2,262
8,900
3,770
3,823
1,926
6,974
99,074
0
W
Zhong Kui
imlagging8750
Zhong Kui
19,143
994
0
9,388
17,060
17,071
4,512
2,248
14,812
71,378
0
L
Neith
j3oa7-
Neith
5,620
1,733
0
2,026
13,824
4,364
0
3,388
10,436
0
67,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
71,391
524
Minions Killed
662
0
Camps Cleared
0
2,110,953
Distance Traveled
2,287,397
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,120
630
203
8
0
401,082
4
L
Chaac
10,236
427
92
4
0
448,327
2
W
Arachne
14,205
592
132
6
0
513,436
3
L
Danzaburou
9,557
398
95
4
0
386,243
4
L
Fenrir
10,430
435
115
5
0
485,809
4
W
Cthulhu
12,939
539
58
2
0
460,453
0
L
Zeus
11,183
466
111
5
0
392,264
4
W
Hera
14,233
593
137
6
0
479,182
9
W
Zhong Kui
14,894
621
132
6
0
433,244
3
L
Neith
10,230
426
111
5
0
398,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role