Player Matchup

Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Al-Bloushi92
Sun Wukong
Level 139
God Stats
10W - 10L
992 SR
Queue Stats
1,004W - 1,045L
1,499 Elo+
Solo
Hel
Hel
Deacon
Hel
Level 126
God Stats
4W - 0L
1,903 SR
Queue Stats
49W - 57L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mupiuf
Tsukuyomi
Level 112
God Stats
11W - 18L
1,278 SR
Queue Stats
599W - 603L
1,401 Elo+
Solo
Vulcan
Vulcan
Muukkonen
Vulcan
Level 143
God Stats
15W - 7L
1,500 SR
Queue Stats
456W - 444L
1,566 Elo+
Solo
Team Averages
Level 117
1,435 SR
1,490 Elo+

VS

Team Averages
Level 135
1,517 SR
1,507 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Big90Billy
Hera
Level 160
God Stats
9W - 15L
1,485 SR
Queue Stats
1,206W - 1,256L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Caelcifer
Kukulkan
Level 126
God Stats
6W - 7L
1,598 SR
Queue Stats
512W - 531L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
apetraitis1
Erlang Shen
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 74L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 4 / 16
12,104
712
27,729
21,174
10,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
Al-Bloushi92
Sun Wukong
18
4 / 3 / 20
11,756
692
12,470
28,039
43,010
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Deacon
Hel
19
5 / 3 / 18
11,683
687
12,177
24,344
16,796
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Mupiuf
Tsukuyomi
20
8 / 3 / 16
13,507
795
22,015
37,274
26,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Muukkonen
Vulcan
20
4 / 3 / 21
12,884
758
40,030
14,275
7,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
0 / 3 / 10
11,859
698
7,872
20,108
24,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
 
Amaterasu
18
2 / 7 / 10
10,765
633
13,996
39,935
52,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 4 / 6
11,271
663
27,522
14,860
7,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Caelcifer
Kukulkan
20
7 / 5 / 5
13,035
767
34,733
19,421
11,139
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
apetraitis1
Erlang Shen
17
3 / 10 / 6
11,467
675
19,727
31,011
39,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
29
Kills
16
16
Deaths
29
91
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
16
4
L
Yemoja
 
Yemoja
0
3
10
1.67
L
Amaterasu
 
Amaterasu
2
7
10
1
W
Sun Wukong
Al-Bloushi92
Sun Wukong
4
3
20
4.67
L
4
4
6
1.75
L
Kukulkan
Caelcifer
Kukulkan
7
5
5
1.9
W
Hel
Deacon
Hel
5
3
18
4.67
W
Tsukuyomi
Mupiuf
Tsukuyomi
8
3
16
5.33
W
Vulcan
Muukkonen
Vulcan
4
3
21
4.83
L
Erlang Shen
apetraitis1
Erlang Shen
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,421
Damage
103,850
125,106
Taken
125,335
104,266
Mitigated
134,220
75,993
Healing
49,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,729
13,542
3,650
5,929
21,174
10,585
1,576
11,005
10,169
0
49,193
L
Yemoja
 
Yemoja
7,872
1,705
16,063
3,670
20,108
24,082
723
8,708
11,400
20,650
0
L
Amaterasu
 
Amaterasu
13,996
5,279
1,974
12,105
39,935
52,102
348
14,124
25,811
0
22,440
W
Sun Wukong
Al-Bloushi92
Sun Wukong
12,470
2,325
1,556
3,055
28,039
43,010
1,389
14,163
13,876
0
25,262
L
27,522
5,552
2,489
2,328
14,860
7,459
724
6,008
8,852
49,867
0
L
Kukulkan
Caelcifer
Kukulkan
34,733
3,459
2,424
1,858
19,421
11,139
0
9,954
9,467
73,027
0
W
Hel
Deacon
Hel
12,177
1,663
23,384
14,555
24,344
16,796
1,004
16,080
8,264
23,193
0
W
Tsukuyomi
Mupiuf
Tsukuyomi
22,015
3,758
3,596
17,596
37,274
26,271
481
20,484
16,790
0
42,385
W
Vulcan
Muukkonen
Vulcan
40,030
18,417
554
2,118
14,275
7,604
2,378
8,395
5,880
77,787
0
L
Erlang Shen
apetraitis1
Erlang Shen
19,727
8,757
1,480
5,553
31,011
39,438
0
13,413
17,598
0
36,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,934
Gold Earned
58,397
187
Minions Killed
195
0
Camps Cleared
0
1,696,127
Distance Traveled
1,482,709
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,104
712
43
3
0
286,739
4
L
Yemoja
11,859
698
17
1
0
268,825
1
L
Amaterasu
10,765
633
7
0
0
327,304
1
W
Sun Wukong
11,756
692
24
1
0
305,875
0
L
Hera
11,271
663
47
3
0
296,877
0
L
Kukulkan
13,035
767
95
6
0
311,357
0
W
Hel
11,683
687
21
1
0
347,903
1
W
Tsukuyomi
13,507
795
24
1
0
374,018
0
W
Vulcan
12,884
758
75
4
0
381,592
0
L
Erlang Shen
11,467
675
29
2
0
278,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role