Player Matchup

Izanami
Izanami
MrDiva94
Izanami
Level 24
God Stats
0W - 1L
1,335 SR
Queue Stats
15W - 18L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
ScariTeri
Sylvanus
Level 65
God Stats
0W - 3L
1,509 SR
Queue Stats
55W - 71L
1,385 Elo+
Party 1
Thanatos
Thanatos
TACODRILA
Thanatos
Level 64
God Stats
1W - 2L
1,552 SR
Queue Stats
193W - 225L
1,382 Elo+
Solo
Jing Wei
Jing Wei
THeMIKeSIDe
Jing Wei
Level 109
God Stats
8W - 10L
1,355 SR
Queue Stats
324W - 339L
1,393 Elo+
Solo
Anubis
Anubis
bbykami
Anubis
Level 128
God Stats
1W - 4L
1,450 SR
Queue Stats
95W - 100L
1,389 Elo+
Solo
Team Averages
Level 78
1,440 SR
1,391 Elo+

VS

Team Averages
Level 97
1,506 SR
1,393 Elo+
Bacchus
Bacchus
 
Bacchus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IdealKING jon
Sobek
Level 29
God Stats
3W - 1L
1,749 SR
Queue Stats
172W - 205L
1,317 Elo+
Solo
Tiamat
Tiamat
Iroh-DOA
Tiamat
Level 149
God Stats
1W - 0L
1,296 SR
Queue Stats
63W - 71L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
TatsMcgee123
Baron Samedi
Level 99
God Stats
1W - 0L
1,661 SR
Queue Stats
46W - 51L
1,438 Elo+
Solo
Ares
Ares
hkassio
Ares
Level 129
God Stats
2W - 4L
1,326 SR
Queue Stats
497W - 514L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrDiva94
Izanami
14
1 / 7 / 14
7,680
768
13,209
11,349
4,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
ScariTeri
Sylvanus
14
4 / 4 / 10
7,605
761
7,568
15,035
15,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
TACODRILA
Thanatos
13
2 / 8 / 11
7,353
735
9,043
12,526
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
THeMIKeSIDe
Jing Wei
16
4 / 5 / 10
9,220
922
14,525
10,379
3,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
bbykami
Anubis
14
6 / 7 / 5
8,157
816
17,796
13,125
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 1 / 17
9,144
914
8,761
14,481
19,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 12
7,816
782
4,711
15,230
20,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Iroh-DOA
Tiamat
18
11 / 1 / 16
10,775
1,078
15,819
12,438
10,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TatsMcgee123
Baron Samedi
15
7 / 5 / 16
9,183
918
17,482
13,672
7,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
hkassio
Ares
16
6 / 3 / 22
9,295
930
9,610
25,538
21,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
114
17
Kills
31
31
Deaths
17
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
17
13.5
W
2
7
12
1.14
W
Tiamat
Iroh-DOA
Tiamat
11
1
16
19
L
Izanami
MrDiva94
Izanami
1
7
14
1.14
L
Sylvanus
ScariTeri
Sylvanus
4
4
10
2.25
L
Thanatos
TACODRILA
Thanatos
2
8
11
0.94
L
Jing Wei
THeMIKeSIDe
Jing Wei
4
5
10
1.8
W
Baron Samedi
TatsMcgee123
Baron Samedi
7
5
16
3
L
Anubis
bbykami
Anubis
6
7
5
1.21
W
Ares
hkassio
Ares
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,141
Damage
56,383
62,414
Taken
81,359
36,519
Mitigated
78,281
22,161
Healing
29,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,761
991
652
3,505
14,481
19,155
659
5,931
8,550
12,584
0
W
4,711
153
465
1,168
15,230
20,443
364
2,933
12,297
9,854
0
W
Tiamat
Iroh-DOA
Tiamat
15,819
887
221
2,612
12,438
10,081
463
3,942
8,496
33,852
0
L
Izanami
MrDiva94
Izanami
13,209
6,927
1,025
806
11,349
4,519
28
10,324
875
0
23,332
L
Sylvanus
ScariTeri
Sylvanus
7,568
2,561
2,455
3,741
15,035
15,918
0
12,918
1,725
11,133
0
L
Thanatos
TACODRILA
Thanatos
9,043
1,820
1,478
4,853
12,526
4,771
0
10,559
1,755
0
13,201
L
Jing Wei
THeMIKeSIDe
Jing Wei
14,525
9,686
0
2,445
10,379
3,941
0
9,714
510
0
25,778
W
Baron Samedi
TatsMcgee123
Baron Samedi
17,482
2,875
7,700
2,987
13,672
7,363
101
6,348
7,324
27,568
0
L
Anubis
bbykami
Anubis
17,796
974
1,737
3,621
13,125
7,370
0
11,727
1,166
24,163
0
W
Ares
hkassio
Ares
9,610
83
1,289
8,590
25,538
21,239
585
6,210
19,328
13,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
46,213
77
Minions Killed
95
0
Camps Cleared
0
820,913
Distance Traveled
940,650
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,144
914
7
1
0
186,370
0
W
Sobek
7,816
782
9
1
0
180,485
0
W
Tiamat
10,775
1,078
46
5
0
210,882
1
L
Izanami
7,680
768
27
3
0
153,511
5
L
Sylvanus
7,605
761
1
0
0
159,668
0
L
Thanatos
7,353
735
5
1
0
198,859
0
L
Jing Wei
9,220
922
31
3
0
176,903
0
W
Baron Samedi
9,183
918
24
2
0
166,433
0
L
Anubis
8,157
816
13
1
0
131,972
0
W
Ares
9,295
930
9
1
0
196,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role