Player Matchup

Jing Wei
Jing Wei
CronozSabrosoTtv
Jing Wei
Level 38
God Stats
0W - 2L
1,516 SR
Queue Stats
13W - 24L
1,327 Elo+
Party 2
Odin
Odin
JulianBC27
Odin
Level 25
God Stats
0W - 2L
1,748 SR
Queue Stats
13W - 22L
1,327 Elo+
Party 2
Kali
Kali
KukulkAM
Kali
Level 42
God Stats
0W - 2L
1,451 SR
Queue Stats
13W - 23L
1,246 Elo+
Party 2
Anubis
Anubis
TxC lAGEl
Anubis
Level 18
God Stats
0W - 1L
1,636 SR
Queue Stats
11W - 22L
1,225 Elo+
Party 2
Thor
Thor
prietof21
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 2
Team Averages
Level 28
1,570 SR
1,254 Elo+

VS

Team Averages
Level 87
1,397 SR
1,336 Elo+
Ravana
Ravana
Quickstringer2
Ravana
Level 156
God Stats
7W - 3L
1,439 SR
Queue Stats
48W - 58L
1,371 Elo+
Solo
Bacchus
Bacchus
Sothpaw_js
Bacchus
Level 104
God Stats
1W - 2L
1,290 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
bobozoller
Kukulkan
Level 50
God Stats
5W - 8L
1,450 SR
Queue Stats
13W - 22L
1,388 Elo+
Party 1
Vulcan
Vulcan
patches563
Vulcan
Level 104
God Stats
4W - 3L
1,442 SR
Queue Stats
20W - 29L
1,225 Elo+
Party 1
Medusa
Medusa
zombiexinfested
Medusa
Level 20
God Stats
10W - 13L
1,363 SR
Queue Stats
14W - 27L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
8,281
637
5,159
11,395
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
7,416
570
1,327
14,016
9,446
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
2 / 6 / 0
8,456
650
5,893
19,777
6,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
TxC lAGEl
Anubis
16
2 / 6 / 1
9,021
694
4,230
13,059
5,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
13
0 / 7 / 0
7,285
560
2,204
11,374
4,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 7
12,287
945
13,319
6,170
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Sothpaw_js
Bacchus
16
3 / 1 / 20
10,926
840
8,854
10,155
14,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
bobozoller
Kukulkan
16
3 / 2 / 1
9,562
736
6,768
6,277
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
patches563
Vulcan
18
5 / 0 / 18
11,074
852
21,417
4,335
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 10
9,833
756
5,273
2,620
728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
4
Kills
28
28
Deaths
4
3
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
6
1
0.08
L
Kali
2
6
0
0.33
W
13
0
7
16.5
W
Bacchus
Sothpaw_js
Bacchus
3
1
20
13
L
Anubis
TxC lAGEl
Anubis
2
6
1
0.42
W
Kukulkan
bobozoller
Kukulkan
3
2
1
1.75
W
Vulcan
patches563
Vulcan
5
0
18
14
L
Thor
0
7
0
0
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
55,631
69,621
Taken
29,557
30,052
Mitigated
23,212
11,149
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,159
3,640
357
1,216
11,395
4,127
1,462
7,911
3,435
0
37,157
L
1,327
155
93
836
14,016
9,446
0
5,555
7,966
0
9,154
L
Kali
5,893
2,533
0
5,581
19,777
6,645
0
11,916
7,628
0
29,098
W
13,319
3,889
0
3,332
6,170
4,111
1,342
137
6,033
0
34,256
W
Bacchus
Sothpaw_js
Bacchus
8,854
1,073
0
3,581
10,155
14,450
570
1,034
9,121
18,462
0
L
Anubis
TxC lAGEl
Anubis
4,230
0
190
2,876
13,059
5,545
0
5,035
7,923
29,645
0
W
Kukulkan
bobozoller
Kukulkan
6,768
332
40
585
6,277
2,059
573
2,087
4,190
33,974
0
W
Vulcan
patches563
Vulcan
21,417
11,535
298
467
4,335
1,864
731
322
4,013
55,022
0
L
Thor
2,204
408
0
0
11,374
4,289
0
6,981
4,308
0
9,914
W
5,273
2,400
0
472
2,620
728
2,660
1,164
1,456
0
21,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
53,682
240
Minions Killed
281
8
Camps Cleared
8
1,098,318
Distance Traveled
1,297,489
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,281
637
100
8
1
256,922
0
L
Odin
7,416
570
22
2
0
224,004
0
L
Kali
8,456
650
48
4
5
229,020
1
W
Ravana
12,287
945
68
5
3
282,749
1
W
Bacchus
10,926
840
16
1
0
254,707
4
L
Anubis
9,021
694
48
4
1
193,391
0
W
Kukulkan
9,562
736
80
6
1
243,249
0
W
Vulcan
11,074
852
69
5
3
272,355
1
L
Thor
7,285
560
22
2
1
194,981
0
W
Medusa
9,833
756
48
4
1
244,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role