Player Matchup

Anhur
Anhur
DareZone
Anhur
Level 7
God Stats
0W - 4L
1,299 SR
Queue Stats
8W - 21L
1,353 Elo+
Solo
Kukulkan
Kukulkan
RestoredSugar93
Kukulkan
Level 27
God Stats
13W - 19L
1,500 SR
Queue Stats
107W - 148L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
ShabuCat
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bloodlyHuntressz
Morgan Le Fay
Level 27
God Stats
10W - 10L
1,518 SR
Queue Stats
20W - 21L
1,379 Elo+
Solo
Thor
Thor
ozzyatcz
Thor
Level 45
God Stats
0W - 1L
1,142 SR
Queue Stats
14W - 25L
1,402 Elo+
Party 1
Team Averages
Level 22
1,392 SR
1,413 Elo+

VS

Team Averages
Level 22
1,547 SR
1,313 Elo+
Heimdallr
Heimdallr
Jatzom
Heimdallr
Level 29
God Stats
81W - 69L
1,493 SR
Queue Stats
135W - 145L
1,334 Elo+
Solo
Thor
Thor
Theonemanarmy2
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,337 Elo+
Solo
Izanami
Izanami
WomensRights669
Izanami
Level 24
God Stats
5W - 6L
1,769 SR
Queue Stats
45W - 48L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
illusionista6
Cthulhu
Level 24
God Stats
6W - 7L
1,474 SR
Queue Stats
58W - 58L
1,296 Elo+
Party 2
Sol
Sol
kylehella
Sol
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 60L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DareZone
Anhur
11
0 / 9 / 2
6,826
379
4,066
13,756
2,758
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
0 / 6 / 1
6,582
366
3,749
8,644
2,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ShabuCat
Gilgamesh
11
1 / 11 / 5
7,067
393
8,556
15,960
8,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
bloodlyHuntressz
Morgan Le Fay
15
7 / 9 / 0
9,623
535
11,163
14,103
4,784
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
11
3 / 7 / 6
8,012
445
8,263
15,813
6,746
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jatzom
Heimdallr
16
11 / 3 / 4
10,875
604
15,444
13,167
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 1 / 10
11,126
618
11,256
11,386
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
4 / 3 / 11
9,796
544
4,676
8,995
3,390
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
15
8 / 2 / 13
10,866
604
10,891
11,966
9,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 11
10,419
579
12,392
12,026
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
11
Kills
42
42
Deaths
12
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
DareZone
Anhur
0
9
2
0.11
W
Heimdallr
Jatzom
Heimdallr
11
3
4
4.33
L
Kukulkan
0
6
1
0.08
L
Gilgamesh
ShabuCat
Gilgamesh
1
11
5
0.32
W
12
1
10
17
W
4
3
11
3.17
L
Morgan Le Fay
bloodlyHuntressz
Morgan Le Fay
7
9
0
0.78
W
Cthulhu
8
2
13
7.25
W
7
3
11
4.17
L
Thor
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
54,659
68,276
Taken
57,540
24,699
Mitigated
26,771
3,686
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DareZone
Anhur
4,066
1,134
0
35
13,756
2,758
280
1,099
12,657
0
23,620
W
Heimdallr
Jatzom
Heimdallr
15,444
7,392
0
5,806
13,167
5,150
2,272
3,181
9,986
0
58,943
L
Kukulkan
3,749
593
0
9
8,644
2,152
330
1,600
7,044
31,368
0
L
Gilgamesh
ShabuCat
Gilgamesh
8,556
2,024
0
132
15,960
8,259
0
8,346
7,614
0
23,948
W
11,256
1,948
0
4,573
11,386
5,493
494
2,509
8,877
0
71,588
W
4,676
3,516
0
708
8,995
3,390
4,901
5,107
3,888
0
47,971
L
Morgan Le Fay
bloodlyHuntressz
Morgan Le Fay
11,163
497
0
2,142
14,103
4,784
173
4,643
9,460
42,638
0
W
Cthulhu
10,891
1,862
831
1,581
11,966
9,076
200
2,177
9,789
32,090
0
W
12,392
4,194
0
3,310
12,026
3,662
1,998
1,938
10,088
57,953
0
L
Thor
8,263
2,686
0
1,368
15,813
6,746
66
7,595
8,218
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
53,082
235
Minions Killed
452
0
Camps Cleared
0
1,493,477
Distance Traveled
1,747,080
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,826
379
39
2
0
322,596
0
W
Heimdallr
10,875
604
99
6
0
324,227
0
L
Kukulkan
6,582
366
67
4
0
308,146
0
L
Gilgamesh
7,067
393
32
2
0
290,824
5
W
Thor
11,126
618
115
6
0
335,702
0
W
Izanami
9,796
544
107
6
0
351,878
0
L
Morgan Le Fay
9,623
535
68
4
0
280,201
0
W
Cthulhu
10,866
604
38
2
0
378,540
0
W
Sol
10,419
579
93
5
0
356,733
0
L
Thor
8,012
445
29
2
0
291,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role