Player Matchup

Bellona
Bellona
Mucho Mango1012
Bellona
Level 8
God Stats
8W - 5L
1,277 SR
Queue Stats
23W - 24L
1,245 Elo+
Solo
Guan Yu
Guan Yu
Osgigaloth
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
SpartaPro90
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
azan82
Loki
Level 21
God Stats
1W - 0L
1,756 SR
Queue Stats
2W - 2L
1,123 Elo+
Party 1
Fafnir
Fafnir
gaming bunny311
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 1
Team Averages
Level 13
1,507 SR
1,298 Elo+

VS

Team Averages
Level 11
1,506 SR
1,339 Elo+
Sol
Sol
Fernando0514
Sol
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,163 Elo+
Solo
Jing Wei
Jing Wei
ZeroFlower26588
Jing Wei
Level 18
God Stats
36W - 22L
1,500 SR
Queue Stats
73W - 64L
1,254 Elo+
Solo
Arachne
Arachne
cameForTheSmoke
Arachne
Level 17
God Stats
22W - 19L
1,528 SR
Queue Stats
71W - 80L
1,278 Elo+
Solo
Poseidon
Poseidon
moessiah
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
novandres_
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 1
9,488
558
8,816
12,683
7,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Osgigaloth
Guan Yu
16
8 / 5 / 4
9,772
575
11,863
14,187
16,937
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
1 / 5 / 0
5,612
330
1,437
4,024
998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
azan82
Loki
12
1 / 4 / 1
7,051
415
3,576
9,408
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 1
7,330
431
1,259
8,078
6,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,210
483
8,138
4,590
1,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
15
8 / 6 / 1
9,775
575
9,043
12,371
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 7 / 2
9,048
532
9,227
13,339
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
moessiah
Poseidon
9
0 / 9 / 2
6,403
377
5,653
8,612
1,439
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 2 / 1
6,078
358
366
1,860
456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
24
Kills
15
17
Deaths
24
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
13
2
1
6.75
W
Guan Yu
Osgigaloth
Guan Yu
8
5
4
2
W
1
5
0
0.2
L
Jing Wei
8
6
1
1.42
W
Loki
azan82
Loki
1
4
1
0.38
L
5
7
2
0.86
W
1
1
1
1.5
L
Poseidon
moessiah
Poseidon
0
9
2
0.11
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
32,427
48,380
Taken
40,772
35,152
Mitigated
11,759
4,097
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,138
1,737
34
2,184
4,590
1,205
670
909
3,681
42,442
848
W
8,816
2,837
0
1,450
12,683
7,189
448
4,190
8,493
0
40,884
W
Guan Yu
Osgigaloth
Guan Yu
11,863
3,397
27
1,821
14,187
16,937
726
717
13,470
0
43,866
W
1,437
1,054
0
0
4,024
998
0
1,046
2,978
0
5,864
L
Jing Wei
9,043
7,244
0
0
12,371
2,853
4,294
198
12,173
0
42,899
W
Loki
azan82
Loki
3,576
1,409
0
399
9,408
3,657
395
3,166
6,242
0
27,306
L
9,227
6,543
0
3,301
13,339
5,806
0
0
13,339
0
50,713
W
1,259
62
0
400
8,078
6,371
201
4,936
3,142
19,302
0
L
Poseidon
moessiah
Poseidon
5,653
1,493
0
803
8,612
1,439
328
76
8,536
21,519
0
L
366
126
0
0
1,860
456
0
76
1,784
1,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,253
Gold Earned
39,514
225
Minions Killed
271
0
Camps Cleared
0
1,428,507
Distance Traveled
1,291,433
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,210
483
86
5
0
310,914
2
W
Bellona
9,488
558
71
4
0
332,610
0
W
Guan Yu
9,772
575
70
4
0
288,738
1
W
Anhur
5,612
330
10
1
0
119,274
1
L
Jing Wei
9,775
575
86
5
0
315,103
0
W
Loki
7,051
415
37
2
0
334,054
0
L
Arachne
9,048
532
66
4
0
364,559
2
W
Fafnir
7,330
431
37
2
0
353,831
0
L
Poseidon
6,403
377
29
2
0
241,182
4
L
Ares
6,078
358
4
0
0
59,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role