Player Matchup

Chiron
Chiron
Drelek
Chiron
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,575 Elo+
Party 2
Terra
Terra
JardyBardy
Terra
Level 41
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
Sainalynn
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,594 Elo+
Party 2
Chaac
Chaac
TSUKYOMl
Chaac
Level 158
God Stats
3W - 3L
1,682 SR
Queue Stats
195W - 186L
1,566 Elo+
Party 1
Set
Set
Texecutioner748
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 350L
1,567 Elo+
Party 1
Team Averages
Level 120
1,578 SR
1,555 Elo+

VS

Team Averages
Level 123
1,623 SR
1,554 Elo+
Set
Set
Daniel444
Set
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 30L
1,709 Elo+
Party 3
Danzaburou
Danzaburou
Gabe-Itch4321
Danzaburou
Level 36
God Stats
5W - 3L
1,778 SR
Queue Stats
135W - 142L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
MIYUKl
Baron Samedi
Level 156
God Stats
1W - 0L
1,700 SR
Queue Stats
33W - 19L
1,547 Elo+
Party 3
Merlin
Merlin
enteiover
Merlin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
olmedo_run
Kukulkan
Level 108
God Stats
1W - 0L
1,851 SR
Queue Stats
32W - 38L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drelek
Chiron
18
6 / 8 / 5
11,582
681
21,262
21,214
10,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
18
1 / 3 / 15
11,713
689
8,505
19,795
27,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Sainalynn
Sun Wukong
20
6 / 7 / 12
12,496
735
15,719
18,259
18,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
TSUKYOMl
Chaac
20
3 / 6 / 9
12,058
709
29,903
31,375
39,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 11 / 5
10,832
637
10,534
21,042
9,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 12
13,065
769
18,109
29,233
23,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Gabe-Itch4321
Danzaburou
20
6 / 5 / 18
13,073
769
25,535
22,362
9,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MIYUKl
Baron Samedi
19
5 / 3 / 19
12,157
715
15,495
21,119
9,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
enteiover
Merlin
20
7 / 4 / 18
12,778
752
22,903
15,194
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
olmedo_run
Kukulkan
20
6 / 3 / 20
12,388
729
19,414
18,477
7,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
122
20
Kills
35
35
Deaths
21
46
Assists
87
Player
Kills
Deaths
Assists
KDA
W
11
6
12
2.83
L
Chiron
Drelek
Chiron
6
8
5
1.06
W
Danzaburou
Gabe-Itch4321
Danzaburou
6
5
18
3
L
Terra
1
3
15
2.83
W
Baron Samedi
MIYUKl
Baron Samedi
5
3
19
4.83
L
Sun Wukong
Sainalynn
Sun Wukong
6
7
12
1.71
L
Chaac
TSUKYOMl
Chaac
3
6
9
1.25
L
4
11
5
0.59
W
Merlin
enteiover
Merlin
7
4
18
4
W
Kukulkan
olmedo_run
Kukulkan
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,923
Damage
101,456
111,685
Taken
106,385
105,757
Mitigated
57,402
44,439
Healing
55,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,109
8,001
1,948
6,362
29,233
23,674
565
3,384
24,785
0
32,488
L
Chiron
Drelek
Chiron
21,262
8,600
2,316
6,036
21,214
10,293
1,072
9,511
11,647
0
37,013
W
Danzaburou
Gabe-Itch4321
Danzaburou
25,535
11,348
2,379
9,196
22,362
9,352
3,021
2,690
19,170
0
55,143
L
Terra
8,505
284
6,687
7,152
19,795
27,882
196
10,952
8,843
13,181
0
W
Baron Samedi
MIYUKl
Baron Samedi
15,495
1,068
15,003
8,494
21,119
9,921
792
3,577
17,144
34,109
0
L
Sun Wukong
Sainalynn
Sun Wukong
15,719
2,862
676
3,794
18,259
18,931
263
10,113
8,146
0
30,367
L
Chaac
TSUKYOMl
Chaac
29,903
2,429
1,336
12,653
31,375
39,197
0
19,075
12,300
11,225
51,065
L
10,534
2,380
793
2,996
21,042
9,454
549
8,161
12,881
0
17,009
W
Merlin
enteiover
Merlin
22,903
563
2,387
2,754
15,194
6,498
565
1,986
12,733
42,444
0
W
Kukulkan
olmedo_run
Kukulkan
19,414
2,856
3,416
3,201
18,477
7,957
775
2,186
15,766
32,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,681
Gold Earned
63,461
171
Minions Killed
191
0
Camps Cleared
0
1,430,808
Distance Traveled
1,563,357
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,065
769
29
2
0
302,618
1
L
Chiron
11,582
681
47
3
0
277,405
0
W
Danzaburou
13,073
769
53
3
0
301,877
1
L
Terra
11,713
689
11
1
0
348,688
0
W
Baron Samedi
12,157
715
45
3
0
316,811
1
L
Sun Wukong
12,496
735
39
2
0
259,406
1
L
Chaac
12,058
709
51
3
0
303,456
0
L
Set
10,832
637
23
1
0
241,853
1
W
Merlin
12,778
752
40
2
0
318,562
0
W
Kukulkan
12,388
729
24
1
0
323,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role