Player Matchup

Cernunnos
Cernunnos
DeuceGoneWild
Cernunnos
Level 67
God Stats
2W - 4L
1,613 SR
Queue Stats
107W - 107L
1,534 Elo+
Party 2
Ganesha
Ganesha
DivineHydreigon
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,610 Elo+
Party 2
Janus
Janus
Raverkiddie
Janus
Level 151
God Stats
2W - 4L
1,697 SR
Queue Stats
73W - 81L
1,529 Elo+
Party 2
Bastet
Bastet
SubSnipe21
Bastet
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 141L
1,609 Elo+
Party 2
Nemesis
Nemesis
nhuf
Nemesis
Level 86
God Stats
2W - 3L
1,602 SR
Queue Stats
25W - 21L
1,580 Elo+
Party 2
Team Averages
Level 80
1,583 SR
1,572 Elo+

VS

Team Averages
Level 78
1,600 SR
1,633 Elo+
Xbalanque
Xbalanque
Bilkos_lces
Xbalanque
Level 157
God Stats
1W - 0L
1,424 SR
Queue Stats
381W - 360L
1,607 Elo+
Party 3
Sobek
Sobek
Cardsfan116
Sobek
Level 21
God Stats
3W - 0L
1,798 SR
Queue Stats
14W - 3L
1,900 Elo+
Party 1
Fenrir
Fenrir
Cole1115
Fenrir
Level 82
God Stats
14W - 12L
1,725 SR
Queue Stats
184W - 190L
1,575 Elo+
Party 1
Scylla
Scylla
Err im a zombie
Scylla
Level 44
God Stats
2W - 2L
1,413 SR
Queue Stats
572W - 520L
1,579 Elo+
Party 3
Zhong Kui
Zhong Kui
Zach4198
Zhong Kui
Level 84
God Stats
20W - 24L
1,640 SR
Queue Stats
161W - 160L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeuceGoneWild
Cernunnos
8
0 / 2 / 0
4,345
483
3,873
4,991
1,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,624
514
1,943
6,387
1,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 0
3,819
424
324
679
109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SubSnipe21
Bastet
8
2 / 2 / 0
5,097
566
3,311
6,025
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
nhuf
Nemesis
9
0 / 2 / 0
5,114
568
2,135
5,314
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bilkos_lces
Xbalanque
10
3 / 0 / 2
5,978
664
5,575
5,018
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 0 / 4
5,013
557
3,036
6,748
2,966
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cole1115
Fenrir
9
2 / 0 / 0
5,535
615
1,843
4,762
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,523
614
1,595
3,414
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Zach4198
Zhong Kui
11
1 / 1 / 1
5,924
658
2,423
4,673
3,242
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bilkos_lces
Xbalanque
3
0
2
4
W
2
0
4
4
W
Fenrir
Cole1115
Fenrir
2
0
0
2
L
Cernunnos
DeuceGoneWild
Cernunnos
0
2
0
0
L
0
3
0
0
W
1
1
0
1
L
0
0
0
0
L
Bastet
SubSnipe21
Bastet
2
2
0
1
W
Zhong Kui
Zach4198
Zhong Kui
1
1
1
1.5
L
Nemesis
nhuf
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
14,472
23,396
Taken
24,615
6,657
Mitigated
9,731
4,125
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bilkos_lces
Xbalanque
5,575
2,752
0
2,130
5,018
1,224
0
995
4,023
0
35,553
W
3,036
680
0
3,256
6,748
2,966
0
938
5,810
10,031
0
W
Fenrir
Cole1115
Fenrir
1,843
161
0
2,853
4,762
1,401
0
72
4,690
0
32,174
L
Cernunnos
DeuceGoneWild
Cernunnos
3,873
1,854
0
1,696
4,991
1,187
0
1,064
3,927
0
26,767
L
1,943
378
0
375
6,387
1,933
0
1,663
4,724
9,600
0
W
1,595
51
0
999
3,414
898
468
324
3,090
25,227
0
L
324
0
0
250
679
109
0
0
679
8,132
0
L
Bastet
SubSnipe21
Bastet
3,311
981
0
750
6,025
1,503
0
1,936
3,955
0
23,394
W
Zhong Kui
Zach4198
Zhong Kui
2,423
94
0
2,611
4,673
3,242
19
0
4,673
30,952
0
L
Nemesis
nhuf
Nemesis
2,135
487
0
1,054
5,314
1,925
96
2,257
3,057
0
26,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,999
Gold Earned
27,973
184
Minions Killed
299
0
Camps Cleared
0
795,974
Distance Traveled
875,696
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,978
664
64
7
0
170,932
2
W
Sobek
5,013
557
13
1
0
175,005
4
W
Fenrir
5,535
615
75
8
0
200,028
1
L
Cernunnos
4,345
483
51
6
0
172,530
1
L
Ganesha
4,624
514
8
1
0
194,034
4
W
Scylla
5,523
614
68
8
0
166,347
4
L
Janus
3,819
424
18
2
0
62,628
1
L
Bastet
5,097
566
47
5
0
189,504
3
W
Zhong Kui
5,924
658
79
9
0
163,384
1
L
Nemesis
5,114
568
60
7
0
177,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role