Player Matchup

Anubis
Anubis
BosnianDrxgon
Anubis
Level 40
God Stats
30W - 26L
1,664 SR
Queue Stats
238W - 253L
1,496 Elo+
Party 1
Fenrir
Fenrir
CarryMeFae
Fenrir
Level 29
God Stats
5W - 9L
1,423 SR
Queue Stats
141W - 121L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SultanMujahideen
Tsukuyomi
Level 67
God Stats
16W - 19L
1,479 SR
Queue Stats
340W - 372L
1,422 Elo+
Party 1
Thanatos
Thanatos
TheSBot
Thanatos
Level 22
God Stats
22W - 24L
1,686 SR
Queue Stats
56W - 72L
1,435 Elo+
Party 1
Sol
Sol
faerisu
Sol
Level 99
God Stats
19W - 11L
1,647 SR
Queue Stats
126W - 124L
1,552 Elo+
Party 2
Team Averages
Level 51
1,580 SR
1,489 Elo+

VS

Team Averages
Level 44
1,472 SR
1,310 Elo+
Loki
Loki
BlissedCarnage
Loki
Level 44
God Stats
2W - 2L
1,474 SR
Queue Stats
32W - 63L
1,192 Elo+
Party 3
King Arthur
King Arthur
CHr0n0tHedeM0n
King Arthur
Level 25
God Stats
8W - 12L
1,275 SR
Queue Stats
53W - 86L
1,269 Elo+
Party 3
Hera
Hera
Rhyme99
Hera
Level 36
God Stats
5W - 3L
1,597 SR
Queue Stats
34W - 63L
1,258 Elo+
Party 3
Freya
Freya
Sturze00
Freya
Level 90
God Stats
1W - 3L
1,515 SR
Queue Stats
86W - 83L
1,539 Elo+
Solo
Fafnir
Fafnir
odinswraith13
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 0
7,470
747
7,097
4,014
2,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
CarryMeFae
Fenrir
9
3 / 2 / 4
6,723
672
4,589
8,389
3,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
13
5 / 0 / 2
7,515
752
4,716
4,317
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
TheSBot
Thanatos
8
0 / 0 / 0
5,451
545
0
3,339
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
11
2 / 0 / 3
6,552
655
4,312
3,797
1,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,396
440
845
6,941
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
CHr0n0tHedeM0n
King Arthur
7
0 / 6 / 0
4,469
447
576
6,261
1,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Rhyme99
Hera
9
0 / 5 / 1
5,215
522
3,183
6,676
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
Sturze00
Freya
4
1 / 1 / 0
4,018
402
971
2,979
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 3 / 0
4,687
469
571
6,005
2,517
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
19
Kills
1
2
Deaths
19
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
9
0
0
9
L
King Arthur
CHr0n0tHedeM0n
King Arthur
0
6
0
0
W
Fenrir
CarryMeFae
Fenrir
3
2
4
2.5
L
Hera
Rhyme99
Hera
0
5
1
0.1
L
Freya
Sturze00
Freya
1
1
0
1
W
Tsukuyomi
5
0
2
6
W
Thanatos
TheSBot
Thanatos
0
0
0
0
W
Sol
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
6,146
23,856
Taken
28,862
10,141
Mitigated
6,414
11,859
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
845
91
0
2,276
6,941
1,129
0
2,470
4,471
0
12,446
W
7,097
255
0
2,567
4,014
2,086
1,076
1,146
2,868
39,760
0
L
King Arthur
CHr0n0tHedeM0n
King Arthur
576
0
0
311
6,261
1,302
0
1,017
5,244
0
9,791
W
Fenrir
CarryMeFae
Fenrir
4,589
1,362
0
1,471
8,389
3,607
0
1,741
6,648
0
23,629
L
Hera
Rhyme99
Hera
3,183
802
0
1,606
6,676
1,004
228
3,447
3,229
27,776
0
L
Freya
Sturze00
Freya
971
360
0
1,126
2,979
462
0
1,139
1,840
7,350
0
W
Tsukuyomi
4,716
904
0
1,288
4,317
1,756
182
1,235
3,082
0
44,253
W
Thanatos
TheSBot
Thanatos
0
0
0
4,024
3,339
1,243
0
203
3,136
0
27,294
W
Sol
4,312
2,218
0
2,509
3,797
1,449
1,830
400
3,397
46,077
0
L
571
408
257
1,174
6,005
2,517
0
3,336
2,669
11,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
22,785
339
Minions Killed
146
0
Camps Cleared
0
1,003,546
Distance Traveled
915,421
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,396
440
39
4
0
210,236
2
W
Anubis
7,470
747
76
8
0
181,907
1
L
King Arthur
4,469
447
20
2
0
209,996
0
W
Fenrir
6,723
672
31
3
0
185,952
2
L
Hera
5,215
522
50
5
0
182,980
4
L
Freya
4,018
402
15
2
0
127,816
1
W
Tsukuyomi
7,515
752
96
10
0
203,807
10
W
Thanatos
5,451
545
54
5
0
251,169
1
W
Sol
6,552
655
82
8
0
180,711
1
L
Fafnir
4,687
469
22
2
0
184,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role