Player Matchup

Vamana
Vamana
BluntBluntFruit
Vamana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 69L
1,715 Elo+
Party 2
Anhur
Anhur
Cardsfan116
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,867 Elo+
Party 1
Thanatos
Thanatos
Cole1115
Thanatos
Level 82
God Stats
12W - 19L
1,321 SR
Queue Stats
184W - 190L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
Zach4198
Zhong Kui
Level 84
God Stats
20W - 24L
1,626 SR
Queue Stats
161W - 160L
1,492 Elo+
Party 1
Athena
Athena
kelcey7
Athena
Level 145
God Stats
19W - 17L
1,580 SR
Queue Stats
44W - 46L
1,523 Elo+
Party 2
Team Averages
Level 69
1,505 SR
1,632 Elo+

VS

Team Averages
Level 68
1,710 SR
1,568 Elo+
Cthulhu
Cthulhu
G_Lew34
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Solo
Janus
Janus
McGingy28
Janus
Level 24
God Stats
1W - 1L
1,724 SR
Queue Stats
41W - 23L
1,665 Elo+
Party 3
Hun Batz
Hun Batz
OprahsJuicyJugs
Hun Batz
Level 83
God Stats
1W - 1L
1,756 SR
Queue Stats
170W - 156L
1,621 Elo+
Party 3
Anhur
Anhur
esmith138
Anhur
Level 143
God Stats
0W - 1L
1,646 SR
Queue Stats
75W - 69L
1,605 Elo+
Party 3
Gilgamesh
Gilgamesh
imlagging8750
Gilgamesh
Level 46
God Stats
4W - 3L
1,924 SR
Queue Stats
20W - 14L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
8,067
672
5,534
7,815
4,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 1 / 5
6,670
556
7,497
6,011
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Cole1115
Thanatos
12
3 / 0 / 1
6,974
581
4,700
9,541
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Zach4198
Zhong Kui
13
3 / 0 / 2
7,540
628
3,682
4,053
3,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
kelcey7
Athena
10
2 / 1 / 4
6,629
552
4,989
14,155
5,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G_Lew34
Cthulhu
8
0 / 4 / 1
5,691
474
3,941
10,829
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
McGingy28
Janus
12
1 / 1 / 0
6,961
580
782
4,423
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
9
1 / 4 / 0
5,807
484
6,871
7,451
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
esmith138
Anhur
9
0 / 3 / 1
5,556
463
3,920
8,118
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
imlagging8750
Gilgamesh
12
0 / 1 / 0
6,287
524
5,687
11,205
5,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
4
1
5
6.5
W
Thanatos
Cole1115
Thanatos
3
0
1
3.5
L
Cthulhu
G_Lew34
Cthulhu
0
4
1
0.13
L
Janus
McGingy28
Janus
1
1
0
1
L
Hun Batz
1
4
0
0.25
W
Zhong Kui
Zach4198
Zhong Kui
3
0
2
4
L
Anhur
esmith138
Anhur
0
3
1
0.17
L
Gilgamesh
imlagging8750
Gilgamesh
0
1
0
0
W
Athena
kelcey7
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
21,201
41,575
Taken
42,026
17,964
Mitigated
14,774
21,146
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,534
1,745
0
3,017
7,815
4,824
184
0
7,815
5,508
46,511
W
7,497
3,782
0
744
6,011
1,629
38
1,654
4,357
0
29,374
W
Thanatos
Cole1115
Thanatos
4,700
1,240
0
9,365
9,541
2,988
0
489
9,024
0
43,348
L
Cthulhu
G_Lew34
Cthulhu
3,941
529
462
2,568
10,829
4,917
0
3,337
7,492
19,858
0
L
Janus
McGingy28
Janus
782
0
0
471
4,423
1,102
0
483
3,940
42,965
0
L
Hun Batz
6,871
3,401
0
244
7,451
1,996
0
2,377
5,074
0
33,270
W
Zhong Kui
Zach4198
Zhong Kui
3,682
320
0
2,175
4,053
3,074
1,077
551
3,450
52,729
0
L
Anhur
esmith138
Anhur
3,920
2,087
0
2,815
8,118
1,448
0
2,082
6,036
0
28,774
L
Gilgamesh
imlagging8750
Gilgamesh
5,687
1,170
0
3,660
11,205
5,311
0
1,789
9,416
0
40,413
W
Athena
kelcey7
Athena
4,989
1,669
0
5,845
14,155
5,449
54
1,949
12,206
24,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
30,302
415
Minions Killed
319
0
Camps Cleared
0
1,239,124
Distance Traveled
1,160,711
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,067
672
113
9
0
265,925
3
W
Anhur
6,670
556
66
6
0
224,457
3
W
Thanatos
6,974
581
82
7
0
258,248
2
L
Cthulhu
5,691
474
31
3
0
221,172
0
L
Janus
6,961
580
99
8
0
226,603
3
L
Hun Batz
5,807
484
60
5
0
263,659
3
W
Zhong Kui
7,540
628
119
10
0
233,010
4
L
Anhur
5,556
463
52
4
0
208,828
5
L
Gilgamesh
6,287
524
77
6
0
240,449
1
W
Athena
6,629
552
35
3
0
257,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role