Player Matchup

Morgan Le Fay
Morgan Le Fay
CamSynthesis
Morgan Le Fay
Level 29
God Stats
90W - 119L
1,397 SR
Queue Stats
394W - 426L
1,383 Elo+
Solo
Chronos
Chronos
ClaFire604
Chronos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,374 Elo+
Party 2
Ra
Ra
D3v1LSh00ter666
Ra
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,407 Elo+
Party 2
Ravana
Ravana
Milkmadefresh
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 74L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
ScubaSteve_69_
Danzaburou
Level 28
God Stats
23W - 21L
1,511 SR
Queue Stats
87W - 71L
1,458 Elo+
Party 3
Team Averages
Level 37
1,482 SR
1,412 Elo+

VS

Team Averages
Level 36
1,524 SR
1,426 Elo+
Kukulkan
Kukulkan
Aimep3
Kukulkan
Level 8
God Stats
7W - 15L
1,431 SR
Queue Stats
11W - 23L
1,281 Elo+
Party 1
Medusa
Medusa
Alfred 810ST
Medusa
Level 24
God Stats
2W - 5L
1,786 SR
Queue Stats
12W - 14L
1,464 Elo+
Party 1
Bastet
Bastet
Chames11
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
PbNougat
Cthulhu
Level 4
God Stats
1W - 4L
1,530 SR
Queue Stats
3W - 6L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
ToniestImpala
The Morrigan
Level 100
God Stats
3W - 7L
1,372 SR
Queue Stats
179W - 192L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CamSynthesis
Morgan Le Fay
20
3 / 5 / 15
14,709
981
25,205
16,306
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
ClaFire604
Chronos
20
3 / 11 / 10
13,357
890
13,387
26,225
9,126
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 2 / 10
15,027
1,002
15,563
13,488
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 6 / 9
15,238
1,016
16,810
20,592
14,440
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ScubaSteve_69_
Danzaburou
20
8 / 4 / 5
15,550
1,037
25,617
13,248
5,775
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aimep3
Kukulkan
20
3 / 6 / 10
14,092
939
11,071
16,762
8,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
9 / 5 / 10
15,797
1,053
16,564
22,892
10,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Chames11
Bastet
20
6 / 5 / 10
14,766
984
18,247
23,267
9,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
PbNougat
Cthulhu
20
0 / 8 / 16
13,445
896
5,462
22,717
31,390
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
ToniestImpala
The Morrigan
20
10 / 4 / 15
16,795
1,120
34,324
19,740
8,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
89
28
Kills
28
28
Deaths
28
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aimep3
Kukulkan
3
6
10
1.33
L
Medusa
9
5
10
2.8
W
Morgan Le Fay
CamSynthesis
Morgan Le Fay
3
5
15
2.1
L
Bastet
Chames11
Bastet
6
5
10
2.2
W
Chronos
ClaFire604
Chronos
3
11
10
0.73
W
6
2
10
5.5
W
8
6
9
2.08
L
Cthulhu
PbNougat
Cthulhu
0
8
16
1
W
Danzaburou
ScubaSteve_69_
Danzaburou
8
4
5
2.63
L
The Morrigan
ToniestImpala
The Morrigan
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,582
Damage
85,668
89,859
Taken
105,378
40,737
Mitigated
68,601
15,517
Healing
2,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aimep3
Kukulkan
11,071
462
0
0
16,762
8,551
0
5,571
11,191
44,949
0
L
Medusa
16,564
8,312
0
479
22,892
10,501
0
11,432
11,460
0
45,746
W
Morgan Le Fay
CamSynthesis
Morgan Le Fay
25,205
3,840
0
2,729
16,306
5,689
0
9,458
6,848
63,135
0
L
Bastet
Chames11
Bastet
18,247
6,971
0
874
23,267
9,362
0
14,309
8,958
0
36,251
W
Chronos
ClaFire604
Chronos
13,387
7,075
0
307
26,225
9,126
0
17,620
8,605
17,511
0
W
15,563
2,095
1,859
5,941
13,488
5,707
0
5,471
8,017
72,417
0
W
16,810
5,304
267
2,526
20,592
14,440
0
10,126
10,466
0
28,998
L
Cthulhu
PbNougat
Cthulhu
5,462
0
0
0
22,717
31,390
0
10,650
12,067
14,065
0
W
Danzaburou
ScubaSteve_69_
Danzaburou
25,617
13,975
0
1,888
13,248
5,775
0
6,079
7,169
0
59,753
L
The Morrigan
ToniestImpala
The Morrigan
34,324
7,483
0
990
19,740
8,797
0
12,193
7,547
43,786
3,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,881
Gold Earned
74,895
322
Minions Killed
248
4
Camps Cleared
2
1,406,549
Distance Traveled
1,412,017
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,092
939
82
5
0
265,589
1
L
Medusa
15,797
1,053
60
4
1
301,065
0
W
Morgan Le Fay
14,709
981
85
6
0
269,220
0
L
Bastet
14,766
984
40
3
1
327,881
0
W
Chronos
13,357
890
5
0
1
287,265
1
W
Ra
15,027
1,002
126
8
0
312,570
0
W
Ravana
15,238
1,016
21
1
3
301,881
1
L
Cthulhu
13,445
896
39
3
0
233,282
0
W
Danzaburou
15,550
1,037
85
6
0
235,613
1
L
The Morrigan
16,795
1,120
27
2
0
284,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role