Player Matchup

Tyr
Tyr
Adivma
Tyr
Level 101
God Stats
0W - 1L
1,201 SR
Queue Stats
26W - 27L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
GummyJezzel
Danzaburou
Level 69
God Stats
9W - 14L
1,531 SR
Queue Stats
81W - 68L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
Polarcard
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Scraggy00
Cthulhu
Level 8
God Stats
3W - 3L
1,626 SR
Queue Stats
4W - 10L
1,383 Elo+
Party 1
Hel
Hel
lazyncrazy
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,467 Elo+
Party 4
Team Averages
Level 64
1,472 SR
1,483 Elo+

VS

Team Averages
Level 64
1,743 SR
1,672 Elo+
Baron Samedi
Baron Samedi
Bepliz
Baron Samedi
Level 34
God Stats
160W - 35L
1,936 SR
Queue Stats
545W - 178L
1,787 Elo+
Party 3
Tiamat
Tiamat
Ceyahdev
Tiamat
Level 108
God Stats
180W - 70L
1,788 SR
Queue Stats
609W - 270L
1,730 Elo+
Party 3
Artemis
Artemis
Noiréé
Artemis
Level 68
God Stats
56W - 15L
1,926 SR
Queue Stats
584W - 229L
1,832 Elo+
Party 3
Serqet
Serqet
Oddland
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 56L
1,502 Elo+
Party 2
Chaac
Chaac
noturdog
Chaac
Level 86
God Stats
5W - 14L
1,564 SR
Queue Stats
229W - 204L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Adivma
Tyr
15
0 / 5 / 2
9,297
845
8,758
21,948
18,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
GummyJezzel
Danzaburou
15
1 / 4 / 0
9,550
868
5,469
11,816
5,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Polarcard
Gilgamesh
15
0 / 4 / 1
8,959
814
5,516
17,120
9,855
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Scraggy00
Cthulhu
16
0 / 2 / 2
9,422
857
8,109
19,538
23,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 1
9,591
872
4,462
15,278
11,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

157

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bepliz
Baron Samedi
17
6 / 0 / 12
10,987
999
20,570
4,780
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Ceyahdev
Tiamat
18
5 / 0 / 11
11,292
1,027
20,337
6,973
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Noiréé
Artemis
17
6 / 0 / 12
11,454
1,041
13,145
3,588
1,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Oddland
Serqet
17
2 / 2 / 15
10,156
923
8,512
6,842
3,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
noturdog
Chaac
17
1 / 0 / 16
10,584
962
18,608
15,240
18,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
2
Kills
20
20
Deaths
2
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tyr
Adivma
Tyr
0
5
2
0.2
W
Baron Samedi
Bepliz
Baron Samedi
6
0
12
12
W
Tiamat
Ceyahdev
Tiamat
5
0
11
10.5
L
Danzaburou
GummyJezzel
Danzaburou
1
4
0
0.25
W
Artemis
Noiréé
Artemis
6
0
12
12
W
Serqet
Oddland
Serqet
2
2
15
4.75
L
Gilgamesh
Polarcard
Gilgamesh
0
4
1
0.13
L
Cthulhu
Scraggy00
Cthulhu
0
2
2
0.5
L
1
5
1
0.3
W
Chaac
noturdog
Chaac
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
81,172
85,700
Taken
37,423
67,941
Mitigated
30,383
13,585
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Adivma
Tyr
8,758
2,588
0
1,620
21,948
18,540
0
10,417
9,857
0
21,533
W
Baron Samedi
Bepliz
Baron Samedi
20,570
1,737
3,884
2,094
4,780
2,467
0
1,995
2,785
29,814
0
W
Tiamat
Ceyahdev
Tiamat
20,337
556
352
2,431
6,973
4,808
0
2,227
4,746
42,613
0
L
Danzaburou
GummyJezzel
Danzaburou
5,469
1,315
0
865
11,816
5,097
0
4,126
7,054
0
35,924
W
Artemis
Noiréé
Artemis
13,145
4,413
0
1,545
3,588
1,383
0
1,390
2,198
0
40,224
W
Serqet
Oddland
Serqet
8,512
1,927
0
0
6,842
3,138
0
1,449
5,393
0
11,297
L
Gilgamesh
Polarcard
Gilgamesh
5,516
362
0
32
17,120
9,855
0
9,952
6,408
0
11,871
L
Cthulhu
Scraggy00
Cthulhu
8,109
656
0
17
19,538
23,404
0
6,130
11,704
20,793
0
L
4,462
661
7,893
3,158
15,278
11,045
0
7,350
6,831
28,445
0
W
Chaac
noturdog
Chaac
18,608
3,840
0
5,445
15,240
18,587
0
5,510
9,730
0
34,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
54,473
205
Minions Killed
215
5
Camps Cleared
8
1,025,506
Distance Traveled
1,118,720
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,297
845
45
4
0
224,422
0
W
Baron Samedi
10,987
999
32
3
1
238,660
0
W
Tiamat
11,292
1,027
62
6
2
253,922
2
L
Danzaburou
9,550
868
69
6
3
189,083
0
W
Artemis
11,454
1,041
78
7
0
200,222
0
W
Serqet
10,156
923
10
1
1
187,980
2
L
Gilgamesh
8,959
814
10
1
1
192,982
0
L
Cthulhu
9,422
857
28
3
0
207,236
0
L
Hel
9,591
872
53
5
1
211,783
0
W
Chaac
10,584
962
33
3
4
237,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role