Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
CyberKing1
Hades
Level 43
God Stats
2W - 0L
1,686 SR
Queue Stats
9W - 1L
1,889 Elo+
Party 3
Janus
Janus
MRLODAX9030
Janus
Level 27
God Stats
27W - 42L
1,438 SR
Queue Stats
171W - 177L
1,565 Elo+
Party 3
Anhur
Anhur
NGsebasNLChile
Anhur
Level 29
God Stats
13W - 6L
1,708 SR
Queue Stats
91W - 34L
1,625 Elo+
Party 3
Cerberus
Cerberus
Sopaipipalta
Cerberus
Level 26
God Stats
10W - 7L
1,686 SR
Queue Stats
159W - 106L
1,514 Elo+
Party 3
Team Averages
Level 57
1,603 SR
1,618 Elo+

VS

Team Averages
Level 74
1,452 SR
1,406 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FelOMestre
Xing Tian
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,493 Elo+
Party 1
Skadi
Skadi
Shizukasixx
Skadi
Level 83
God Stats
2W - 3L
1,427 SR
Queue Stats
50W - 59L
1,381 Elo+
Party 2
Neith
Neith
heypichu
Neith
Level 18
God Stats
7W - 12L
1,335 SR
Queue Stats
13W - 24L
1,285 Elo+
Party 2
Ymir
Ymir
wizs666
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 2 / 4
6,739
562
3,411
8,359
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
14
2 / 0 / 0
8,067
672
3,822
5,805
3,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 1 / 2
8,126
677
4,993
2,901
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 2
7,412
618
7,874
7,888
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Sopaipipalta
Cerberus
10
1 / 0 / 7
6,615
551
2,604
7,063
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 2
6,433
536
2,584
6,560
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
FelOMestre
Xing Tian
11
3 / 2 / 0
6,364
530
2,058
8,566
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 2 / 0
5,832
486
2,662
5,482
2,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
heypichu
Neith
8
0 / 5 / 1
4,827
402
4,143
5,250
692
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
wizs666
Ymir
8
0 / 6 / 1
5,201
433
3,798
8,625
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
4
2
L
Hou Yi
 
Hou Yi
1
2
2
1
W
Hades
2
0
0
2
L
Xing Tian
FelOMestre
Xing Tian
3
2
0
1.5
W
5
1
2
6
W
7
1
2
8
L
0
2
0
0
W
Cerberus
Sopaipipalta
Cerberus
1
0
7
4.5
L
Neith
heypichu
Neith
0
5
1
0.1
L
Ymir
wizs666
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
15,245
32,016
Taken
34,483
12,371
Mitigated
15,872
12,689
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,411
902
0
2,912
8,359
2,875
0
1,299
7,060
0
31,885
L
Hou Yi
 
Hou Yi
2,584
1,017
0
1,334
6,560
2,386
0
1,980
4,468
0
37,595
W
Hades
3,822
556
27
4,497
5,805
3,055
688
0
5,805
50,884
0
L
Xing Tian
FelOMestre
Xing Tian
2,058
676
0
2,849
8,566
4,383
0
1,906
6,498
29,560
6,697
W
4,993
217
0
828
2,901
764
0
71
2,830
50,078
0
W
7,874
3,677
0
2,155
7,888
2,296
132
2,379
5,509
0
48,145
L
2,662
1,422
0
1,438
5,482
2,471
0
3,768
1,714
0
33,067
W
Cerberus
Sopaipipalta
Cerberus
2,604
236
0
2,270
7,063
3,381
98
2,208
4,855
11,064
0
L
Neith
heypichu
Neith
4,143
1,823
0
443
5,250
692
0
1,072
4,178
0
19,808
L
Ymir
wizs666
Ymir
3,798
808
0
430
8,625
5,940
0
2,337
6,206
18,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
28,657
406
Minions Killed
300
0
Camps Cleared
0
1,111,906
Distance Traveled
981,779
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,739
562
58
5
0
235,200
4
L
Hou Yi
6,433
536
84
7
0
209,409
6
W
Hades
8,067
672
128
11
0
215,540
6
L
Xing Tian
6,364
530
73
6
0
238,320
0
W
Janus
8,126
677
111
9
0
233,701
2
W
Anhur
7,412
618
81
7
0
214,398
1
L
Skadi
5,832
486
80
7
0
150,122
2
W
Cerberus
6,615
551
28
2
0
213,067
2
L
Neith
4,827
402
37
3
0
190,944
0
L
Ymir
5,201
433
26
2
0
192,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role