Player Matchup

Anhur
Anhur
AlainOneLove
Anhur
Level 100
God Stats
25W - 29L
1,522 SR
Queue Stats
347W - 341L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
hellcome69
Nu Wa
Level 126
God Stats
0W - 2L
1,558 SR
Queue Stats
60W - 35L
1,677 Elo+
Party 1
Sylvanus
Sylvanus
slipknotax7_core
Sylvanus
Level 142
God Stats
45W - 35L
1,623 SR
Queue Stats
378W - 354L
1,560 Elo+
Party 1
Team Averages
Level 123
1,568 SR
1,589 Elo+

VS

Team Averages
Level 105
1,560 SR
1,443 Elo+
Hou Yi
Hou Yi
ITS NOT ME gg
Hou Yi
Level 118
God Stats
9W - 7L
1,648 SR
Queue Stats
333W - 263L
1,620 Elo+
Solo
Tiamat
Tiamat
Vortexx642
Tiamat
Level 83
God Stats
10W - 15L
1,488 SR
Queue Stats
18W - 31L
1,293 Elo+
Solo
Sylvanus
Sylvanus
l Spirit I
Sylvanus
Level 114
God Stats
18W - 15L
1,546 SR
Queue Stats
187W - 199L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 3
14,193
676
29,717
22,359
9,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
3 / 4 / 8
13,665
651
11,728
15,941
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 11
13,957
665
7,672
27,080
39,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 1
15,660
746
38,296
25,233
10,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Vortexx642
Tiamat
16
0 / 5 / 8
12,445
593
10,826
14,087
8,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
l Spirit I
Sylvanus
16
1 / 4 / 5
11,954
569
6,406
23,756
28,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
12
Kills
14
14
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
13
3
1
4.5
W
Tiamat
Vortexx642
Tiamat
0
5
8
0.8
L
Nu Wa
3
4
8
1.75
W
Sylvanus
l Spirit I
Sylvanus
1
4
5
0.88
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
55,528
65,380
Taken
63,076
56,671
Mitigated
47,489
26,280
Healing
26,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,717
17,769
0
6,770
22,359
9,974
1,674
4,274
18,085
0
78,468
W
38,296
17,587
0
10,503
25,233
10,273
2,384
7,810
17,423
0
142,157
W
Tiamat
Vortexx642
Tiamat
10,826
636
1,464
4,731
14,087
8,454
389
4,505
9,582
62,068
0
L
Nu Wa
11,728
3,959
0
2,602
15,941
6,900
1,154
5,210
10,731
68,227
0
W
Sylvanus
l Spirit I
Sylvanus
6,406
1,450
2,765
6,703
23,756
28,762
390
7,085
16,671
25,452
6,109
L
7,672
1,480
6,102
10,806
27,080
39,797
438
7,274
19,806
15,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
40,059
248
Minions Killed
324
0
Camps Cleared
0
1,035,213
Distance Traveled
1,051,129
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,193
676
138
7
0
340,799
3
W
Hou Yi
15,660
746
198
9
0
357,862
3
W
Tiamat
12,445
593
82
4
0
351,958
3
L
Nu Wa
13,665
651
100
5
0
342,093
1
W
Sylvanus
11,954
569
44
2
0
341,309
7
L
Sylvanus
13,957
665
10
0
0
352,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role