Player Matchup

Ne Zha
Ne Zha
Alelopez30
Ne Zha
Level 88
God Stats
11W - 8L
1,441 SR
Queue Stats
167W - 190L
1,376 Elo+
Party 2
Agni
Agni
ForsakenHorizon9
Agni
Level 105
God Stats
2W - 0L
1,328 SR
Queue Stats
429W - 441L
1,445 Elo+
Solo
Ymir
Ymir
NLSNHG
Ymir
Level 88
God Stats
12W - 9L
1,413 SR
Queue Stats
66W - 63L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pablosfb2311
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 65L
1,269 Elo+
Party 3
Bacchus
Bacchus
joltor214
Bacchus
Level 67
God Stats
1W - 2L
1,224 SR
Queue Stats
41W - 80L
1,281 Elo+
Party 3
Team Averages
Level 83
1,381 SR
1,355 Elo+

VS

Team Averages
Level 67
1,486 SR
1,337 Elo+
Cerberus
Cerberus
CRBR PeTeR
Cerberus
Level 76
God Stats
9W - 17L
1,393 SR
Queue Stats
220W - 305L
1,379 Elo+
Party 1
Anhur
Anhur
Lumyxx
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 90L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
demonizer andy
Morgan Le Fay
Level 107
God Stats
22W - 14L
1,586 SR
Queue Stats
89W - 86L
1,512 Elo+
Solo
Jing Wei
Jing Wei
finestra_33
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,128 Elo+
Party 4
Nemesis
Nemesis
hichamrm16
Nemesis
Level 65
God Stats
8W - 8L
1,448 SR
Queue Stats
345W - 450L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alelopez30
Ne Zha
19
8 / 4 / 3
12,699
508
13,960
19,451
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 4
14,633
585
16,307
13,363
4,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
NLSNHG
Ymir
20
5 / 2 / 6
13,831
553
16,871
19,731
27,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Pablosfb2311
Ah Muzen Cab
18
3 / 8 / 5
11,429
457
16,170
17,475
6,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
joltor214
Bacchus
16
2 / 5 / 6
10,268
411
5,439
20,801
23,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRBR PeTeR
Cerberus
19
6 / 6 / 9
12,484
499
16,787
28,487
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Lumyxx
Anhur
20
1 / 6 / 2
11,955
478
8,161
15,238
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
demonizer andy
Morgan Le Fay
15
3 / 4 / 1
10,038
402
8,445
9,581
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
finestra_33
Jing Wei
15
4 / 8 / 2
9,674
387
11,386
19,847
6,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
hichamrm16
Nemesis
19
7 / 4 / 5
12,651
506
12,619
21,880
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
28
Kills
21
21
Deaths
28
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alelopez30
Ne Zha
8
4
3
2.38
L
Cerberus
CRBR PeTeR
Cerberus
6
6
9
1.75
W
10
2
4
6
L
Anhur
Lumyxx
Anhur
1
6
2
0.33
W
Ymir
NLSNHG
Ymir
5
2
6
4
W
Ah Muzen Cab
Pablosfb2311
Ah Muzen Cab
3
8
5
0.69
L
Morgan Le Fay
demonizer andy
Morgan Le Fay
3
4
1
0.88
L
Jing Wei
finestra_33
Jing Wei
4
8
2
0.63
L
Nemesis
hichamrm16
Nemesis
7
4
5
2.38
W
Bacchus
joltor214
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,747
Damage
57,398
90,821
Taken
95,033
69,619
Mitigated
42,874
25,397
Healing
22,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alelopez30
Ne Zha
13,960
4,766
0
6,044
19,451
7,444
2,662
4,792
14,561
0
50,859
L
Cerberus
CRBR PeTeR
Cerberus
16,787
1,329
417
7,907
28,487
19,045
775
8,790
19,697
72,880
0
W
16,307
1,204
257
5,364
13,363
4,873
1,616
6,227
6,762
108,204
0
L
Anhur
Lumyxx
Anhur
8,161
5,172
0
2,947
15,238
5,150
1,600
9,699
5,539
0
67,386
W
Ymir
NLSNHG
Ymir
16,871
3,064
0
4,073
19,731
27,193
523
189
19,542
101,844
0
W
Ah Muzen Cab
Pablosfb2311
Ah Muzen Cab
16,170
7,314
0
4,008
17,475
6,547
1,464
6,217
11,232
0
80,884
L
Morgan Le Fay
demonizer andy
Morgan Le Fay
8,445
436
0
832
9,581
3,593
0
4,958
4,623
48,910
0
L
Jing Wei
finestra_33
Jing Wei
11,386
6,716
0
329
19,847
6,573
489
6,344
13,503
0
44,921
L
Nemesis
hichamrm16
Nemesis
12,619
7,118
0
10,188
21,880
8,513
0
8,826
13,054
0
91,087
W
Bacchus
joltor214
Bacchus
5,439
836
384
5,267
20,801
23,562
743
7,258
13,492
35,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
56,802
590
Minions Killed
629
0
Camps Cleared
0
2,228,489
Distance Traveled
2,032,573
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,699
508
82
3
0
459,306
4
L
Cerberus
12,484
499
157
6
0
416,011
0
W
Agni
14,633
585
178
7
0
477,232
3
L
Anhur
11,955
478
127
5
0
397,558
1
W
Ymir
13,831
553
169
7
0
443,773
1
W
Ah Muzen Cab
11,429
457
118
5
0
397,827
4
L
Morgan Le Fay
10,038
402
98
4
0
320,004
8
L
Jing Wei
9,674
387
113
5
0
425,468
0
L
Nemesis
12,651
506
134
5
0
473,532
0
W
Bacchus
10,268
411
43
2
0
450,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role