Player Matchup

Horus
Horus
DoNotAsk-
Horus
Level 29
God Stats
12W - 15L
1,483 SR
Queue Stats
102W - 157L
1,251 Elo+
Party 4
Chaac
Chaac
Losarien
Chaac
Level 37
God Stats
1W - 7L
1,200 SR
Queue Stats
15W - 35L
1,244 Elo+
Party 3
Da Ji
Da Ji
Thragtusk31
Da Ji
Level 37
God Stats
3W - 7L
1,432 SR
Queue Stats
146W - 128L
1,425 Elo+
Solo
Ra
Ra
lautaro0423
Ra
Level 40
God Stats
4W - 9L
1,323 SR
Queue Stats
109W - 144L
1,289 Elo+
Party 4
Izanami
Izanami
penance34
Izanami
Level 27
God Stats
1W - 4L
1,440 SR
Queue Stats
23W - 42L
1,298 Elo+
Party 3
Team Averages
Level 34
1,375 SR
1,301 Elo+

VS

Team Averages
Level 47
1,501 SR
1,375 Elo+
Merlin
Merlin
Dartopz
Merlin
Level 23
God Stats
10W - 12L
1,519 SR
Queue Stats
252W - 282L
1,533 Elo+
Party 1
Athena
Athena
Ibanez701
Athena
Level 39
God Stats
24W - 26L
1,658 SR
Queue Stats
294W - 291L
1,555 Elo+
Solo
Da Ji
Da Ji
Myhandssticky
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,008 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thecreater721
Morgan Le Fay
Level 45
God Stats
5W - 11L
1,186 SR
Queue Stats
85W - 117L
1,285 Elo+
Party 2
Artemis
Artemis
doctortobar
Artemis
Level 109
God Stats
15W - 7L
1,641 SR
Queue Stats
743W - 782L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DoNotAsk-
Horus
13
2 / 3 / 6
8,824
490
5,299
15,909
15,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Losarien
Chaac
13
0 / 9 / 2
7,883
438
2,496
12,649
6,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 6 / 2
9,674
537
10,747
13,944
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 6 / 5
8,532
474
7,716
11,020
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
penance34
Izanami
13
2 / 4 / 4
8,142
452
8,855
12,010
4,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dartopz
Merlin
16
2 / 3 / 7
9,891
550
7,965
8,582
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Ibanez701
Athena
14
4 / 3 / 11
10,397
578
6,312
20,106
20,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 5 / 3
9,474
526
8,738
10,619
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Thecreater721
Morgan Le Fay
16
7 / 4 / 8
10,580
588
15,757
11,574
4,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
doctortobar
Artemis
17
8 / 2 / 3
11,027
613
13,465
11,291
4,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
16
Kills
28
28
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dartopz
Merlin
2
3
7
1.83
L
Horus
DoNotAsk-
Horus
2
3
6
1.67
W
Athena
Ibanez701
Athena
4
3
11
3.17
L
Chaac
Losarien
Chaac
0
9
2
0.11
W
7
5
3
1.7
W
Morgan Le Fay
Thecreater721
Morgan Le Fay
7
4
8
2.75
L
9
6
2
1.67
W
Artemis
doctortobar
Artemis
8
2
3
4.75
L
3
6
5
0.92
L
Izanami
penance34
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
52,237
65,532
Taken
62,172
36,321
Mitigated
37,973
11,725
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dartopz
Merlin
7,965
258
0
455
8,582
3,330
1,678
816
7,664
68,416
0
L
Horus
DoNotAsk-
Horus
5,299
2,313
254
2,613
15,909
15,854
389
7,476
8,433
0
15,291
W
Athena
Ibanez701
Athena
6,312
2,166
0
742
20,106
20,292
12
2,452
17,492
21,445
0
L
Chaac
Losarien
Chaac
2,496
656
0
1,583
12,649
6,936
814
5,858
6,791
0
29,856
W
8,738
2,681
0
1,067
10,619
4,947
0
2,028
8,425
0
32,139
W
Morgan Le Fay
Thecreater721
Morgan Le Fay
15,757
1,945
0
2,417
11,574
4,954
1,407
1,626
9,812
66,502
0
L
10,747
3,056
0
1,981
13,944
5,415
0
6,351
7,436
0
46,146
W
Artemis
doctortobar
Artemis
13,465
6,126
0
3,720
11,291
4,450
2,897
295
10,990
0
81,832
L
7,716
603
726
2,634
11,020
3,953
420
5,781
5,239
42,075
0
L
Izanami
penance34
Izanami
8,855
5,823
0
1,934
12,010
4,163
1,387
4,411
7,599
0
60,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
51,369
360
Minions Killed
413
0
Camps Cleared
0
1,541,629
Distance Traveled
1,658,283
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,891
550
121
7
0
305,338
2
L
Horus
8,824
490
15
1
0
341,593
1
W
Athena
10,397
578
26
1
0
369,126
14
L
Chaac
7,883
438
67
4
0
267,936
0
W
Da Ji
9,474
526
42
2
0
312,093
2
W
Morgan Le Fay
10,580
588
106
6
0
324,485
3
L
Da Ji
9,674
537
72
4
0
328,133
1
W
Artemis
11,027
613
118
7
0
347,241
2
L
Ra
8,532
474
79
4
0
311,930
3
L
Izanami
8,142
452
127
7
0
292,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role