Player Matchup

Morgan Le Fay
Morgan Le Fay
Boss Raiden
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 30L
1,785 Elo+
Party 2
Athena
Athena
COG SThCMiM
Athena
Level 82
God Stats
10W - 3L
1,363 SR
Queue Stats
25W - 11L
1,475 Elo+
Party 2
Hercules
Hercules
HiddenFangsoc
Hercules
Level 145
God Stats
17W - 12L
1,745 SR
Queue Stats
468W - 248L
1,775 Elo+
Party 2
Team Averages
Level 111
1,536 SR
1,678 Elo+

VS

Team Averages
Level 80
1,510 SR
1,430 Elo+
Bastet
Bastet
TheRockEatsKids
Bastet
Level 88
God Stats
4W - 2L
1,313 SR
Queue Stats
132W - 138L
1,477 Elo+
Party 1
Ymir
Ymir
YoungHuHefner
Ymir
Level 105
God Stats
3W - 3L
1,716 SR
Queue Stats
80W - 93L
1,453 Elo+
Party 1
He Bo
He Bo
venilen
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 137L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boss Raiden
Morgan Le Fay
16
4 / 2 / 8
11,698
616
22,379
9,374
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
16
3 / 2 / 12
11,782
620
11,471
19,573
21,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
HiddenFangsoc
Hercules
17
8 / 2 / 7
12,585
662
15,198
23,817
21,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
10,245
539
16,052
19,767
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 4 / 3
12,005
632
16,283
27,723
24,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
venilen
He Bo
16
3 / 4 / 2
12,073
635
11,706
14,691
6,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boss Raiden
Morgan Le Fay
4
2
8
4
W
Athena
3
2
12
4.5
W
Hercules
HiddenFangsoc
Hercules
8
2
7
5.75
L
0
7
3
0.21
L
3
4
3
1.13
L
He Bo
venilen
He Bo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
44,041
52,764
Taken
62,181
48,166
Mitigated
40,981
16,013
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boss Raiden
Morgan Le Fay
22,379
3,241
0
2,239
9,374
5,402
1,243
5,083
4,033
56,201
0
W
Athena
11,471
2,908
0
1,378
19,573
21,457
558
10,953
8,241
39,776
0
W
Hercules
HiddenFangsoc
Hercules
15,198
4,072
0
12,396
23,817
21,307
189
11,953
11,316
0
39,281
L
16,052
4,798
0
3,479
19,767
10,295
0
9,949
9,818
0
42,436
L
16,283
2,213
1,605
2,883
27,723
24,523
62
16,558
11,165
48,536
0
L
He Bo
venilen
He Bo
11,706
717
0
5,265
14,691
6,163
152
7,343
7,348
43,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
34,323
181
Minions Killed
189
0
Camps Cleared
0
1,030,817
Distance Traveled
1,004,235
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,698
616
62
3
0
321,845
0
W
Athena
11,782
620
49
3
0
357,046
1
W
Hercules
12,585
662
70
4
0
351,926
0
L
Bastet
10,245
539
50
3
0
347,406
0
L
Ymir
12,005
632
69
4
0
325,583
0
L
He Bo
12,073
635
70
4
0
331,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role