Player Matchup

Kukulkan
Kukulkan
Binthorus
Kukulkan
Level 16
God Stats
10W - 3L
1,712 SR
Queue Stats
37W - 23L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Crims01
Cthulhu
Level 4
God Stats
1W - 1L
1,358 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 2
Bellona
Bellona
NumenoreanCat
Bellona
Level 24
God Stats
2W - 2L
1,199 SR
Queue Stats
83W - 59L
1,581 Elo+
Party 2
Da Ji
Da Ji
erktuna
Da Ji
Level 14
God Stats
9W - 4L
1,686 SR
Queue Stats
29W - 24L
1,522 Elo+
Party 2
Rama
Rama
skyjapan99
Rama
Level 28
God Stats
2W - 4L
1,217 SR
Queue Stats
92W - 66L
1,606 Elo+
Party 2
Team Averages
Level 17
1,434 SR
1,514 Elo+

VS

Team Averages
Level 15
1,453 SR
1,456 Elo+
Neith
Neith
Callum3132
Neith
Level 7
God Stats
13W - 12L
1,481 SR
Queue Stats
13W - 12L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Shinnryu
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,600 Elo+
Solo
Ares
Ares
SuperPlatanoMan
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,233 Elo+
Party 1
Pele
Pele
Suwiuwu2
Pele
Level 15
God Stats
10W - 5L
1,500 SR
Queue Stats
221W - 233L
1,477 Elo+
Party 1
Sol
Sol
lDaVinci7
Sol
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
375W - 376L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Binthorus
Kukulkan
20
10 / 1 / 24
13,588
1,132
26,245
8,691
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Crims01
Cthulhu
19
0 / 2 / 32
11,492
958
8,719
11,198
14,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
20
5 / 4 / 32
12,508
1,042
15,107
17,140
17,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
erktuna
Da Ji
19
11 / 6 / 19
13,402
1,117
20,363
13,557
6,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
20 / 2 / 17
15,225
1,269
35,255
14,771
6,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 6 / 9
11,827
986
6,948
15,682
8,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Shinnryu
Baron Samedi
18
2 / 6 / 7
10,625
885
15,909
20,466
15,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 12 / 10
11,596
966
7,656
25,557
33,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
3 / 12 / 7
11,656
971
11,275
27,045
10,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 10 / 10
12,395
1,033
17,860
23,391
8,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
58
46
Kills
15
15
Deaths
46
124
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Binthorus
Kukulkan
10
1
24
22
L
Neith
3
6
9
1.25
W
Cthulhu
Crims01
Cthulhu
0
2
32
8
W
Bellona
5
4
32
5.25
L
Baron Samedi
Shinnryu
Baron Samedi
2
6
7
0.92
L
3
12
10
0.67
L
Pele
3
12
7
0.54
W
Da Ji
erktuna
Da Ji
11
6
19
3.42
L
4
10
10
0.9
W
20
2
17
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,689
Damage
59,648
65,357
Taken
112,141
48,924
Mitigated
77,872
8,611
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Binthorus
Kukulkan
26,245
3,211
0
622
8,691
3,662
0
5,643
2,860
51,554
0
L
Neith
6,948
2,263
0
963
15,682
8,927
0
3,992
11,690
0
33,469
W
Cthulhu
Crims01
Cthulhu
8,719
368
768
0
11,198
14,695
0
7,036
3,851
17,298
0
W
Bellona
15,107
3,542
0
1,613
17,140
17,872
0
8,825
8,029
0
36,356
L
Baron Samedi
Shinnryu
Baron Samedi
15,909
660
3,664
2,782
20,466
15,740
0
8,114
12,352
28,850
0
L
7,656
422
0
0
25,557
33,787
0
9,105
16,452
16,997
0
L
Pele
11,275
3,059
166
2,352
27,045
10,925
0
6,515
20,530
0
35,264
W
Da Ji
erktuna
Da Ji
20,363
6,508
0
508
13,557
6,158
0
8,643
4,616
0
25,994
L
17,860
4,450
0
3,729
23,391
8,493
0
7,238
16,153
44,901
0
W
35,255
31,577
0
5,100
14,771
6,537
0
10,071
4,398
0
67,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,215
Gold Earned
58,099
231
Minions Killed
201
6
Camps Cleared
7
1,097,495
Distance Traveled
1,065,686
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,588
1,132
58
5
2
238,184
0
L
Neith
11,827
986
65
5
1
217,623
0
W
Cthulhu
11,492
958
25
2
1
215,274
2
W
Bellona
12,508
1,042
48
4
2
229,432
0
L
Baron Samedi
10,625
885
27
2
0
210,263
0
L
Ares
11,596
966
24
2
1
204,698
0
L
Pele
11,656
971
30
3
4
220,250
0
W
Da Ji
13,402
1,117
11
1
1
206,538
0
L
Sol
12,395
1,033
55
5
1
212,852
1
W
Rama
15,225
1,269
89
7
0
208,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role