Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bautirinia
Poseidon
Level 16
God Stats
13W - 16L
1,492 SR
Queue Stats
68W - 89L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
Fedelosio99
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Pele
Pele
Henrysbar
Pele
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
137W - 173L
1,201 Elo+
Party 2
Neith
Neith
PapiiiHamez
Neith
Level 4
God Stats
2W - 2L
1,521 SR
Queue Stats
2W - 6L
1,093 Elo+
Solo
Team Averages
Level 12
1,503 SR
1,312 Elo+

VS

Team Averages
Level 10
1,423 SR
1,403 Elo+
Horus
Horus
 
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Araptor7173
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Logan6498
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Tetaslocas555
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 102L
1,235 Elo+
Solo
Ao Kuang
Ao Kuang
jeeemem
Ao Kuang
Level 19
God Stats
0W - 4L
1,115 SR
Queue Stats
36W - 58L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
4
0 / 0 / 2
7,016
369
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Poseidon
Bautirinia
Poseidon
19
31 / 2 / 8
13,748
724
21,018
8,233
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Fedelosio99
Gilgamesh
14
4 / 4 / 1
9,304
490
4,215
11,327
6,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
13
12 / 2 / 5
9,725
512
9,629
11,416
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
18 / 7 / 15
11,097
584
19,204
11,350
4,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 20 / 1
6,057
319
196
17,211
5,077
Fenrir
12
5 / 19 / 2
9,483
499
7,534
20,064
12,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
14
5 / 12 / 2
9,285
489
8,314
18,808
22,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
12
2 / 7 / 1
8,838
465
7,541
14,717
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
jeeemem
Ao Kuang
8
0 / 14 / 2
7,405
390
0
14,157
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
65
Kills
12
15
Deaths
72
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
2
1
L
Horus
 
Horus
0
20
1
0.03
L
Fenrir
5
19
2
0.32
W
Poseidon
Bautirinia
Poseidon
31
2
8
17.5
W
Gilgamesh
Fedelosio99
Gilgamesh
4
4
1
1.13
W
Pele
12
2
5
7.25
L
Ymir
5
12
2
0.5
W
18
7
15
3.64
L
Artemis
2
7
1
0.36
L
Ao Kuang
jeeemem
Ao Kuang
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
23,585
42,326
Taken
84,957
17,432
Mitigated
49,331
5,693
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Horus
 
Horus
196
196
0
27
17,211
5,077
0
2,550
14,551
0
991
L
Fenrir
7,534
1,719
0
672
20,064
12,224
128
6,692
13,006
0
30,219
W
Poseidon
Bautirinia
Poseidon
21,018
7,018
0
244
8,233
2,811
3,224
1,124
7,109
89,079
0
W
Gilgamesh
Fedelosio99
Gilgamesh
4,215
1,515
0
87
11,327
6,876
1,990
6,021
5,306
0
25,082
W
Pele
9,629
3,017
0
2,312
11,416
3,587
404
333
11,083
0
40,803
L
Ymir
8,314
2,278
0
264
18,808
22,433
478
5,419
13,110
52,973
0
W
19,204
10,653
109
2,941
11,350
4,158
3,986
836
10,514
0
58,431
L
Artemis
7,541
3,871
0
2,377
14,717
6,315
1,337
1,178
13,429
0
31,402
L
Ao Kuang
jeeemem
Ao Kuang
0
0
0
0
14,157
3,282
0
4,262
9,843
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
41,068
350
Minions Killed
175
0
Camps Cleared
0
1,249,849
Distance Traveled
993,556
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,016
369
0
0
0
7,645
0
L
Horus
6,057
319
1
0
0
144,016
0
L
Fenrir
9,483
499
33
2
0
295,505
6
W
Poseidon
13,748
724
161
8
0
338,748
0
W
Gilgamesh
9,304
490
51
3
0
325,666
1
W
Pele
9,725
512
59
3
0
385,354
0
L
Ymir
9,285
489
99
5
0
246,239
1
W
Neith
11,097
584
79
4
0
192,436
1
L
Artemis
8,838
465
42
2
0
217,562
1
L
Ao Kuang
7,405
390
0
0
0
90,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role