Player Matchup

Sun Wukong
Sun Wukong
Origins_Wolf
Sun Wukong
Level 106
God Stats
6W - 4L
1,523 SR
Queue Stats
193W - 172L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SecsHaver
Morgan Le Fay
Level 22
God Stats
47W - 28L
1,698 SR
Queue Stats
188W - 156L
1,542 Elo+
Party 2
Fenrir
Fenrir
chert1kk
Fenrir
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 48L
1,475 Elo+
Solo
Team Averages
Level 48
1,574 SR
1,516 Elo+

VS

Team Averages
Level 26
1,654 SR
1,620 Elo+
Nemesis
Nemesis
Juanckarlospsy7
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
robert4542
Cabrakan
Level 68
God Stats
38W - 12L
1,689 SR
Queue Stats
174W - 102L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
w_ramz34
Baron Samedi
Level 7
God Stats
10W - 3L
1,772 SR
Queue Stats
11W - 6L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Origins_Wolf
Sun Wukong
15
1 / 3 / 16
12,372
651
12,777
20,690
23,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
SecsHaver
Morgan Le Fay
16
6 / 7 / 9
12,327
649
17,343
19,183
8,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
chert1kk
Fenrir
19
14 / 5 / 4
15,369
809
21,365
21,179
20,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 7
10,442
550
2,529
11,786
3,773
Mace

Mace

+10
Physical Power

Cabrakan
robert4542
Cabrakan
18
10 / 2 / 5
13,071
688
22,922
32,121
56,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
w_ramz34
Baron Samedi
17
4 / 8 / 10
13,212
695
15,516
18,481
7,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
21
Kills
15
15
Deaths
21
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
W
Sun Wukong
Origins_Wolf
Sun Wukong
1
3
16
3
W
Morgan Le Fay
SecsHaver
Morgan Le Fay
6
7
9
1.5
W
Fenrir
chert1kk
Fenrir
14
5
4
3.2
L
Cabrakan
robert4542
Cabrakan
10
2
5
6.25
L
Baron Samedi
w_ramz34
Baron Samedi
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,485
Damage
40,967
61,052
Taken
62,388
52,689
Mitigated
68,154
11,060
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
800
0
370
11,786
3,773
161
2,933
8,491
0
6,022
W
Sun Wukong
Origins_Wolf
Sun Wukong
12,777
3,973
0
1,367
20,690
23,735
955
12,417
7,619
0
44,486
W
Morgan Le Fay
SecsHaver
Morgan Le Fay
17,343
380
313
5,365
19,183
8,344
491
14,366
4,581
52,440
0
W
Fenrir
chert1kk
Fenrir
21,365
4,269
0
4,015
21,179
20,610
1,440
10,408
10,414
0
63,958
L
Cabrakan
robert4542
Cabrakan
22,922
4,439
0
5,268
32,121
56,429
0
9,362
22,087
65,906
0
L
Baron Samedi
w_ramz34
Baron Samedi
15,516
2,971
1,667
1,458
18,481
7,952
0
5,048
12,992
38,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
36,725
171
Minions Killed
134
0
Camps Cleared
0
1,010,119
Distance Traveled
814,590
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,442
550
6
0
0
202,935
0
W
Sun Wukong
12,372
651
50
3
0
358,928
2
W
Morgan Le Fay
12,327
649
58
3
0
314,394
1
W
Fenrir
15,369
809
63
3
0
336,797
2
L
Cabrakan
13,071
688
77
4
0
347,496
0
L
Baron Samedi
13,212
695
51
3
0
264,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role