Player Matchup

Izanami
Izanami
Hellbroth
Izanami
Level 155
God Stats
4W - 1L
1,711 SR
Queue Stats
106W - 75L
1,580 Elo+
Solo
Janus
Janus
Kill for Lust
Janus
Level 143
God Stats
9W - 14L
1,467 SR
Queue Stats
187W - 216L
1,475 Elo+
Solo
Anubis
Anubis
Ligtharking
Anubis
Level 127
God Stats
2W - 2L
1,430 SR
Queue Stats
129W - 136L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
iMex_MaLeCr
Gilgamesh
Level 117
God Stats
3W - 5L
1,280 SR
Queue Stats
414W - 381L
1,562 Elo+
Solo
Hercules
Hercules
sadkingstanky
Hercules
Level 56
God Stats
9W - 9L
1,627 SR
Queue Stats
117W - 136L
1,483 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,520 Elo+

VS

Team Averages
Level 88
1,585 SR
1,488 Elo+
Aphrodite
Aphrodite
ENEMIES1STSTRIKE
Aphrodite
Level 122
God Stats
3W - 5L
1,547 SR
Queue Stats
248W - 195L
1,491 Elo+
Party 1
Sol
Sol
Le Klown7
Sol
Level 160
God Stats
2W - 2L
1,298 SR
Queue Stats
418W - 400L
1,511 Elo+
Solo
Horus
Horus
RagingGingy
Horus
Level 49
God Stats
27W - 17L
1,741 SR
Queue Stats
207W - 182L
1,633 Elo+
Solo
Set
Set
Sin-Shortyy
Set
Level 64
God Stats
12W - 10L
1,594 SR
Queue Stats
89W - 89L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
esteban2010nego
Danzaburou
Level 46
God Stats
1W - 2L
1,747 SR
Queue Stats
11W - 21L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hellbroth
Izanami
20
5 / 0 / 6
13,121
625
12,856
9,466
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 0 / 5
11,951
569
10,228
9,132
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
3 / 3 / 2
12,653
603
15,327
12,721
7,789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iMex_MaLeCr
Gilgamesh
17
4 / 1 / 8
11,356
541
8,004
12,753
6,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
sadkingstanky
Hercules
16
3 / 0 / 10
11,617
553
9,147
18,615
19,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
2 / 5 / 1
10,654
507
11,311
19,982
15,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 2 / 1
9,910
472
10,213
10,596
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 4 / 1
7,931
378
4,883
17,589
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 2
9,200
438
6,006
14,591
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
esteban2010nego
Danzaburou
16
0 / 6 / 2
10,107
481
2,457
15,207
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
4
4
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
2
5
1
0.5
W
Izanami
Hellbroth
Izanami
5
0
6
8
W
4
0
5
6.5
L
1
2
1
0.75
W
Anubis
3
3
2
1.33
L
0
4
1
0.13
L
1
2
2
1
L
Danzaburou
esteban2010nego
Danzaburou
0
6
2
0.17
W
Gilgamesh
iMex_MaLeCr
Gilgamesh
4
1
8
8
W
Hercules
sadkingstanky
Hercules
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,562
Damage
34,870
62,687
Taken
77,965
40,818
Mitigated
49,044
14,496
Healing
30,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
11,311
535
2,574
10,811
19,982
15,237
554
11,172
8,732
75,279
0
W
Izanami
Hellbroth
Izanami
12,856
9,135
0
836
9,466
3,383
5,360
1,355
8,111
0
113,836
W
10,228
195
0
3,048
9,132
3,440
126
3,309
5,823
94,026
0
L
10,213
2,087
0
5,525
10,596
4,724
0
4,440
6,156
74,733
0
W
Anubis
15,327
1,395
105
4,783
12,721
7,789
634
7,084
5,637
90,147
0
L
4,883
2,027
1,908
4,815
17,589
16,875
0
3,731
13,472
0
27,287
L
6,006
2,173
0
977
14,591
7,065
0
5,266
9,258
0
70,583
L
Danzaburou
esteban2010nego
Danzaburou
2,457
588
0
4,269
15,207
5,143
1,137
1,047
14,114
0
73,001
W
Gilgamesh
iMex_MaLeCr
Gilgamesh
8,004
1,986
0
1,456
12,753
6,861
0
3,937
8,816
0
78,088
W
Hercules
sadkingstanky
Hercules
9,147
2,736
0
4,268
18,615
19,345
0
6,307
12,308
0
30,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,698
Gold Earned
47,802
662
Minions Killed
586
0
Camps Cleared
0
2,066,575
Distance Traveled
1,963,916
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,654
507
159
8
0
352,256
5
W
Izanami
13,121
625
175
8
0
401,117
2
W
Janus
11,951
569
156
7
0
445,393
6
L
Sol
9,910
472
146
7
0
388,666
4
W
Anubis
12,653
603
180
9
0
326,065
3
L
Horus
7,931
378
36
2
0
405,070
3
L
Set
9,200
438
119
6
0
479,590
6
L
Danzaburou
10,107
481
126
6
0
338,334
2
W
Gilgamesh
11,356
541
105
5
0
456,938
9
W
Hercules
11,617
553
46
2
0
437,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role