Player Matchup

Artemis
Artemis
FreonMan
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Solo
Merlin
Merlin
KirbyKonata
Merlin
Level 6
God Stats
8W - 8L
1,509 SR
Queue Stats
19W - 18L
1,311 Elo+
Solo
Vamana
Vamana
Lampo97
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,259 Elo+
Solo
Neith
Neith
Lordeluxe
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
marcosrc12
Persephone
Level 106
God Stats
1W - 1L
1,515 SR
Queue Stats
9W - 8L
1,572 Elo+
Party 1
Team Averages
Level 30
1,505 SR
1,405 Elo+

VS

Team Averages
Level 18
1,491 SR
1,497 Elo+
Vamana
Vamana
Denzefaradenze
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,492 Elo+
Solo
Medusa
Medusa
DuelingZ
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,423 Elo+
Party 2
Pele
Pele
Elivap
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,408 Elo+
Party 2
Fenrir
Fenrir
GVANDAL
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,698 Elo+
Solo
Nemesis
Nemesis
Takeda156
Nemesis
Level 24
God Stats
42W - 43L
1,457 SR
Queue Stats
105W - 102L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FreonMan
Artemis
19
8 / 5 / 22
12,506
1,137
16,848
9,995
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
4 / 3 / 33
12,261
1,115
15,116
7,542
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Lampo97
Vamana
20
14 / 4 / 25
14,011
1,274
19,283
20,402
20,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Lordeluxe
Neith
20
8 / 8 / 30
12,866
1,170
17,171
14,455
5,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
marcosrc12
Persephone
20
19 / 9 / 28
16,189
1,472
36,776
19,334
7,503
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 14
11,258
1,023
11,067
22,554
14,720
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
DuelingZ
Medusa
18
7 / 15 / 13
12,715
1,156
20,640
22,539
7,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Elivap
Pele
18
8 / 13 / 11
12,642
1,149
12,164
24,564
7,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
GVANDAL
Fenrir
18
10 / 12 / 7
12,278
1,116
12,161
21,101
10,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Takeda156
Nemesis
18
2 / 11 / 14
11,819
1,074
10,621
20,003
7,516
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
88
53
Kills
29
29
Deaths
54
138
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
3
14
3
L
Medusa
DuelingZ
Medusa
7
15
13
0.9
L
Pele
Elivap
Pele
8
13
11
1.04
W
Artemis
FreonMan
Artemis
8
5
22
3.8
L
Fenrir
GVANDAL
Fenrir
10
12
7
1.13
W
Merlin
4
3
33
6.83
W
Vamana
Lampo97
Vamana
14
4
25
6.63
W
Neith
Lordeluxe
Neith
8
8
30
2.88
L
Nemesis
Takeda156
Nemesis
2
11
14
0.82
W
Persephone
marcosrc12
Persephone
19
9
28
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,194
Damage
66,653
71,728
Taken
110,761
40,897
Mitigated
47,534
13,982
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,067
4,822
187
2,864
22,554
14,720
0
9,504
12,658
0
24,114
L
Medusa
DuelingZ
Medusa
20,640
13,260
0
748
22,539
7,316
0
11,084
11,208
0
41,372
L
Pele
Elivap
Pele
12,164
4,307
232
2,056
24,564
7,954
0
10,681
13,457
0
23,594
W
Artemis
FreonMan
Artemis
16,848
9,854
0
1,763
9,995
4,526
0
0
9,995
0
30,056
L
Fenrir
GVANDAL
Fenrir
12,161
3,301
0
549
21,101
10,028
0
10,149
10,708
0
16,198
W
Merlin
15,116
1,661
0
568
7,542
2,855
0
0
7,542
34,586
0
W
Vamana
Lampo97
Vamana
19,283
9,512
0
5,539
20,402
20,414
0
0
20,402
0
29,555
W
Neith
Lordeluxe
Neith
17,171
7,004
0
2,103
14,455
5,599
0
0
14,455
0
28,642
L
Nemesis
Takeda156
Nemesis
10,621
4,068
0
2,795
20,003
7,516
0
10,474
9,413
0
47,781
W
Persephone
marcosrc12
Persephone
36,776
2,457
0
4,009
19,334
7,503
0
0
19,325
56,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,833
Gold Earned
60,712
167
Minions Killed
156
3
Camps Cleared
5
994,089
Distance Traveled
1,035,014
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,258
1,023
25
2
0
254,456
0
L
Medusa
12,715
1,156
24
2
0
183,027
2
L
Pele
12,642
1,149
21
2
0
206,385
1
W
Artemis
12,506
1,137
30
3
1
160,328
1
L
Fenrir
12,278
1,116
10
1
0
187,289
2
W
Merlin
12,261
1,115
46
4
1
209,399
0
W
Vamana
14,011
1,274
12
1
1
243,159
1
W
Neith
12,866
1,170
28
3
0
174,778
1
L
Nemesis
11,819
1,074
76
7
5
203,857
2
W
Persephone
16,189
1,472
51
5
0
206,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role