Player Matchup

Fenrir
Fenrir
Audunator
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,470 Elo+
Solo
Rama
Rama
C1aus
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 158L
1,478 Elo+
Solo
Odin
Odin
DarkEmperorrr
Odin
Level 28
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 1
Ra
Ra
Solari_Goddess
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 1
Thor
Thor
ionu234
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,433 Elo+

VS

Team Averages
Level 25
1,501 SR
1,378 Elo+
Cthulhu
Cthulhu
Adilaya777
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 103L
1,311 Elo+
Party 3
Fenrir
Fenrir
DeltaphoenixX7
Fenrir
Level 27
God Stats
19W - 34L
1,329 SR
Queue Stats
47W - 94L
1,243 Elo+
Party 3
Hera
Hera
IkarsusPegasus
Hera
Level 8
God Stats
3W - 3L
1,354 SR
Queue Stats
15W - 16L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JOSEMARICHEMA92
Morgan Le Fay
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,483 Elo+
Party 2
Thanatos
Thanatos
MAD69
Thanatos
Level 22
God Stats
5W - 2L
1,824 SR
Queue Stats
27W - 30L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Audunator
Fenrir
19
7 / 9 / 6
13,528
1,041
15,676
24,184
10,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
C1aus
Rama
19
3 / 9 / 8
12,643
973
18,930
19,004
5,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 9
14,372
1,106
17,887
20,057
19,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 10 / 7
11,964
920
8,386
15,256
4,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
ionu234
Thor
19
3 / 14 / 12
12,850
988
14,998
22,597
10,946
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adilaya777
Cthulhu
20
2 / 0 / 27
13,162
1,012
9,023
14,269
20,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 6 / 13
12,260
943
6,824
14,799
7,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 7 / 27
13,534
1,041
18,560
14,342
5,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JOSEMARICHEMA92
Morgan Le Fay
20
11 / 3 / 22
15,581
1,199
25,588
16,951
8,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
MAD69
Thanatos
20
27 / 7 / 10
16,606
1,277
32,571
23,065
15,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
146
23
Kills
47
47
Deaths
23
42
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adilaya777
Cthulhu
2
0
27
15.5
L
Fenrir
Audunator
Fenrir
7
9
6
1.11
L
Rama
C1aus
Rama
3
9
8
0.78
L
8
5
9
2.5
W
4
6
13
1.75
W
3
7
27
2.36
W
Morgan Le Fay
JOSEMARICHEMA92
Morgan Le Fay
11
3
22
7.33
W
Thanatos
MAD69
Thanatos
27
7
10
4.57
L
2
10
7
0.55
L
Thor
ionu234
Thor
3
14
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,877
Damage
92,566
101,098
Taken
83,426
50,830
Mitigated
58,777
1,954
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adilaya777
Cthulhu
9,023
422
0
0
14,269
20,882
0
2,198
12,071
24,037
0
L
Fenrir
Audunator
Fenrir
15,676
4,501
0
924
24,184
10,797
0
12,212
11,957
0
39,360
L
Rama
C1aus
Rama
18,930
13,892
0
0
19,004
5,342
0
7,464
11,524
0
50,450
L
17,887
4,996
0
251
20,057
19,394
0
13,386
6,645
121
32,941
W
6,824
970
0
352
14,799
7,747
0
747
14,052
0
14,175
W
18,560
5,873
91
710
14,342
5,749
0
2,972
11,370
35,658
0
W
Morgan Le Fay
JOSEMARICHEMA92
Morgan Le Fay
25,588
4,088
926
4,397
16,951
8,465
0
459
16,492
67,080
0
W
Thanatos
MAD69
Thanatos
32,571
10,547
0
15,434
23,065
15,934
0
2,131
20,934
0
49,257
L
8,386
431
616
163
15,256
4,351
0
8,391
6,865
32,525
0
L
Thor
ionu234
Thor
14,998
3,486
0
0
22,597
10,946
0
11,593
10,936
0
29,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
71,143
199
Minions Killed
220
6
Camps Cleared
7
1,103,656
Distance Traveled
1,145,922
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,162
1,012
29
2
0
224,949
0
L
Fenrir
13,528
1,041
32
2
2
247,082
0
L
Rama
12,643
973
71
5
2
184,492
2
L
Odin
14,372
1,106
38
3
0
256,931
0
W
Fenrir
12,260
943
14
1
3
252,542
0
W
Hera
13,534
1,041
56
4
1
220,545
0
W
Morgan Le Fay
15,581
1,199
88
7
2
213,917
6
W
Thanatos
16,606
1,277
33
3
1
233,969
1
L
Ra
11,964
920
47
4
0
210,185
0
L
Thor
12,850
988
11
1
2
204,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role