Player Matchup

Bellona
Bellona
ABOOD_aljuffri3
Bellona
Level 32
God Stats
8W - 13L
1,471 SR
Queue Stats
206W - 245L
1,441 Elo+
Party 3
Bakasura
Bakasura
H_HesheR_R
Bakasura
Level 4
God Stats
0W - 3L
1,352 SR
Queue Stats
91W - 87L
1,401 Elo+
Party 1
Neith
Neith
Muuhaha666
Neith
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,092 Elo+
Solo
Merlin
Merlin
ShakeDatRa
Merlin
Level 5
God Stats
8W - 3L
1,761 SR
Queue Stats
84W - 84L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
modiSA_
Danzaburou
Level 28
God Stats
169W - 165L
1,553 SR
Queue Stats
225W - 249L
1,450 Elo+
Party 3
Team Averages
Level 15
1,483 SR
1,342 Elo+

VS

Team Averages
Level 24
1,544 SR
1,488 Elo+
Nu Wa
Nu Wa
EG9000X
Nu Wa
Level 77
God Stats
4W - 2L
1,522 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 2
Vulcan
Vulcan
Elondo_Quinlan
Vulcan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,798 Elo+
Solo
Set
Set
HikaRy_776
Set
Level 17
God Stats
9W - 4L
1,691 SR
Queue Stats
72W - 53L
1,356 Elo+
Solo
Ymir
Ymir
Tuotji
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Zerbubusia
Artemis
Level 13
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,575
458
1,884
4,880
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
H_HesheR_R
Bakasura
7
0 / 5 / 0
4,531
453
960
6,761
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
7
0 / 2 / 0
4,454
445
454
4,018
1,065
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ShakeDatRa
Merlin
7
0 / 5 / 0
4,184
418
1,706
5,291
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
modiSA_
Danzaburou
7
0 / 2 / 0
4,329
433
2,488
4,386
1,310
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EG9000X
Nu Wa
11
2 / 1 / 4
6,546
655
3,881
3,432
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 0 / 0
7,355
736
8,085
3,072
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 4
6,249
625
3,253
5,126
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ymir
Tuotji
Ymir
8
1 / 0 / 1
4,933
493
679
2,410
963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Zerbubusia
Artemis
9
0 / 0 / 2
5,278
528
1,757
3,127
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
16
17
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Nu Wa
EG9000X
Nu Wa
2
1
4
4
W
10
0
0
10
L
Bakasura
H_HesheR_R
Bakasura
0
5
0
0
W
3
0
4
5
L
Neith
0
2
0
0
L
Merlin
ShakeDatRa
Merlin
0
5
0
0
W
Ymir
Tuotji
Ymir
1
0
1
1.5
W
Artemis
Zerbubusia
Artemis
0
0
2
1
L
Danzaburou
modiSA_
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,492
Damage
17,655
25,336
Taken
17,167
10,048
Mitigated
5,533
4,406
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,884
493
0
766
4,880
3,328
0
3,017
1,863
0
16,278
W
Nu Wa
EG9000X
Nu Wa
3,881
2,125
0
0
3,432
906
4,058
0
3,432
29,012
0
W
8,085
1,442
0
466
3,072
1,191
0
555
2,477
44,898
0
L
Bakasura
H_HesheR_R
Bakasura
960
671
0
1,247
6,761
2,604
0
3,103
3,536
0
15,811
W
3,253
1,540
0
1,048
5,126
1,641
0
906
4,220
0
29,247
L
Neith
454
0
0
433
4,018
1,065
52
412
3,606
0
17,670
L
Merlin
ShakeDatRa
Merlin
1,706
80
0
1,070
5,291
1,741
84
3,711
1,406
13,968
0
W
Ymir
Tuotji
Ymir
679
383
125
546
2,410
963
266
245
2,125
5,610
0
W
Artemis
Zerbubusia
Artemis
1,757
865
0
1,446
3,127
832
1,240
0
3,127
0
21,093
L
Danzaburou
modiSA_
Danzaburou
2,488
1,112
126
764
4,386
1,310
316
2,054
2,280
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,073
Gold Earned
30,361
179
Minions Killed
272
0
Camps Cleared
0
754,604
Distance Traveled
942,587
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,575
458
30
3
0
103,873
1
W
Nu Wa
6,546
655
73
7
0
165,619
0
W
Vulcan
7,355
736
84
8
0
200,876
4
L
Bakasura
4,531
453
47
5
0
203,365
0
W
Set
6,249
625
54
5
0
209,537
0
L
Neith
4,454
445
38
4
0
124,287
0
L
Merlin
4,184
418
26
3
0
162,339
0
W
Ymir
4,933
493
11
1
0
195,193
1
W
Artemis
5,278
528
50
5
0
171,362
0
L
Danzaburou
4,329
433
38
4
0
160,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role