Player Matchup

Gilgamesh
Gilgamesh
Auntie heal
Gilgamesh
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
52W - 26L
1,413 Elo+
Solo
Ra
Ra
AwkwardGermiu
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,597 Elo+
Solo
Cernunnos
Cernunnos
Leo_Amb04
Cernunnos
Level 27
God Stats
15W - 8L
1,743 SR
Queue Stats
49W - 41L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 18
God Stats
72W - 73L
1,459 SR
Queue Stats
234W - 241L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Resila
Aphrodite
Level 29
God Stats
3W - 3L
1,463 SR
Queue Stats
12W - 14L
1,582 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,497 Elo+

VS

Team Averages
Level 20
1,609 SR
1,560 Elo+
Arachne
Arachne
Chorei 5222
Arachne
Level 28
God Stats
49W - 29L
1,809 SR
Queue Stats
414W - 397L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elondo_Quinlan
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,776 Elo+
Solo
Sylvanus
Sylvanus
Jehsseh
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,626 Elo+
Solo
King Arthur
King Arthur
Sparadrap_temp
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,419 Elo+
Solo
Skadi
Skadi
iCrAzY-InFeRnAl
Skadi
Level 29
God Stats
107W - 86L
1,736 SR
Queue Stats
196W - 208L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auntie heal
Gilgamesh
19
6 / 7 / 4
13,088
503
24,631
36,050
31,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 13 / 4
11,806
454
7,076
18,098
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Leo_Amb04
Cernunnos
20
3 / 7 / 9
12,709
489
20,227
30,699
10,835
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
Muni 74
Hou Yi
10
0 / 5 / 3
8,916
343
5,061
9,299
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Resila
Aphrodite
20
5 / 6 / 4
12,710
489
13,884
28,398
16,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chorei 5222
Arachne
20
1 / 6 / 9
13,321
512
5,600
24,640
10,594
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Elondo_Quinlan
Morgan Le Fay
20
22 / 4 / 10
15,710
604
40,783
19,415
10,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Jehsseh
Sylvanus
18
2 / 1 / 20
14,192
546
8,369
17,556
24,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Sparadrap_temp
King Arthur
18
1 / 5 / 11
12,585
484
13,682
35,662
36,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
11 / 3 / 12
14,204
546
22,174
17,968
8,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
18
Kills
37
38
Deaths
19
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Auntie heal
Gilgamesh
6
7
4
1.14
L
4
13
4
0.46
W
Arachne
Chorei 5222
Arachne
1
6
9
0.92
W
Morgan Le Fay
Elondo_Quinlan
Morgan Le Fay
22
4
10
6.75
W
Sylvanus
Jehsseh
Sylvanus
2
1
20
12
L
Cernunnos
Leo_Amb04
Cernunnos
3
7
9
1.07
L
Hou Yi
Muni 74
Hou Yi
0
5
3
0.3
L
Aphrodite
Resila
Aphrodite
5
6
4
1.17
W
King Arthur
Sparadrap_temp
King Arthur
1
5
11
1.3
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,879
Damage
90,608
122,544
Taken
115,241
66,219
Mitigated
91,588
43,547
Healing
43,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Auntie heal
Gilgamesh
24,631
3,565
0
7,759
36,050
31,273
842
16,651
19,399
0
87,959
L
7,076
209
1,065
996
18,098
5,792
958
10,417
7,681
42,128
0
W
Arachne
Chorei 5222
Arachne
5,600
3,318
929
9,107
24,640
10,594
2,058
4,776
18,961
0
105,440
W
Morgan Le Fay
Elondo_Quinlan
Morgan Le Fay
40,783
3,934
554
4,200
19,415
10,989
3,036
4,534
14,759
113,783
0
W
Sylvanus
Jehsseh
Sylvanus
8,369
1,418
5,134
5,224
17,556
24,769
1,075
3,186
14,364
39,021
0
L
Cernunnos
Leo_Amb04
Cernunnos
20,227
8,038
0
10,615
30,699
10,835
0
14,387
16,312
0
122,032
L
Hou Yi
Muni 74
Hou Yi
5,061
2,111
0
276
9,299
2,075
0
4,347
4,952
0
22,722
L
Aphrodite
Resila
Aphrodite
13,884
340
6,716
16,120
28,398
16,244
246
13,153
15,245
73,138
0
W
King Arthur
Sparadrap_temp
King Arthur
13,682
915
682
10,438
35,662
36,307
1,744
5,343
30,260
14,865
58,417
W
22,174
11,578
1,212
6,006
17,968
8,929
5,041
2,890
15,062
0
73,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,229
Gold Earned
70,012
535
Minions Killed
539
0
Camps Cleared
0
1,995,291
Distance Traveled
2,404,676
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,088
503
127
5
0
476,614
2
L
Ra
11,806
454
99
4
0
376,131
1
W
Arachne
13,321
512
149
6
0
538,248
0
W
Morgan Le Fay
15,710
604
138
5
0
467,869
2
W
Sylvanus
14,192
546
39
2
0
484,241
1
L
Cernunnos
12,709
489
166
6
0
432,051
5
L
Hou Yi
8,916
343
52
2
0
204,350
3
L
Aphrodite
12,710
489
91
4
0
506,145
1
W
King Arthur
12,585
484
123
5
0
450,370
3
W
Skadi
14,204
546
90
3
0
463,948
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role