Player Matchup

Artio
Artio
CriTiCal-_razor
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,611 Elo+
Party 1
Thanatos
Thanatos
DarthNihilus_99
Thanatos
Level 103
God Stats
14W - 6L
1,761 SR
Queue Stats
342W - 331L
1,539 Elo+
Party 2
Chernobog
Chernobog
GenghisDong1227
Chernobog
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 319L
1,552 Elo+
Party 1
Raijin
Raijin
NasArticuno
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 2
Bellona
Bellona
john_smackscowsj
Bellona
Level 88
God Stats
9W - 13L
1,523 SR
Queue Stats
256W - 257L
1,531 Elo+
Party 2
Team Averages
Level 95
1,557 SR
1,536 Elo+

VS

Team Averages
Level 120
1,536 SR
1,516 Elo+
Bakasura
Bakasura
AK Prototypo
Bakasura
Level 88
God Stats
8W - 11L
1,622 SR
Queue Stats
156W - 158L
1,520 Elo+
Solo
Cerberus
Cerberus
Dysphorica
Cerberus
Level 131
God Stats
122W - 158L
1,437 SR
Queue Stats
1,333W - 1,671L
1,415 Elo+
Solo
Athena
Athena
Habib_Ach
Athena
Level 133
God Stats
29W - 31L
1,511 SR
Queue Stats
487W - 438L
1,560 Elo+
Solo
Agni
Agni
Lyitning
Agni
Level 88
God Stats
15W - 17L
1,546 SR
Queue Stats
309W - 285L
1,555 Elo+
Solo
Skadi
Skadi
OneeHit
Skadi
Level 160
God Stats
2W - 2L
1,562 SR
Queue Stats
60W - 67L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,065
379
3,690
17,891
9,182
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
5 / 5 / 2
8,415
526
7,418
11,325
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chernobog
GenghisDong1227
Chernobog
13
1 / 5 / 5
7,837
490
4,405
10,504
2,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
11
1 / 3 / 2
7,079
442
4,962
9,453
2,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 3
8,735
546
6,783
11,969
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AK Prototypo
Bakasura
16
7 / 0 / 5
9,982
624
9,234
11,939
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Dysphorica
Cerberus
14
3 / 2 / 3
8,503
531
6,733
10,532
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Habib_Ach
Athena
13
3 / 2 / 7
8,830
552
5,815
14,324
10,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
16
6 / 2 / 7
9,946
622
14,394
7,547
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
OneeHit
Skadi
13
3 / 2 / 8
8,621
539
8,021
6,944
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
22
22
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AK Prototypo
Bakasura
7
0
5
9.5
L
0
7
2
0.14
L
Thanatos
5
5
2
1.2
W
Cerberus
Dysphorica
Cerberus
3
2
3
2.25
L
Chernobog
GenghisDong1227
Chernobog
1
5
5
0.7
W
Athena
Habib_Ach
Athena
3
2
7
3.25
W
Agni
6
2
7
4.75
L
Raijin
1
3
2
0.67
W
Skadi
OneeHit
Skadi
3
2
8
3.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
44,197
61,142
Taken
51,286
26,703
Mitigated
32,383
18,099
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AK Prototypo
Bakasura
9,234
5,991
0
4,082
11,939
5,598
1,207
1,255
10,584
0
62,716
L
3,690
539
285
3,228
17,891
9,182
429
7,518
9,593
14,127
0
L
Thanatos
7,418
1,659
0
8,017
11,325
3,538
227
3,459
7,440
0
42,737
W
Cerberus
Dysphorica
Cerberus
6,733
201
0
3,644
10,532
9,996
618
702
9,160
36,432
0
L
Chernobog
GenghisDong1227
Chernobog
4,405
2,297
0
2,242
10,504
2,831
257
4,253
5,908
0
44,099
W
Athena
Habib_Ach
Athena
5,815
1,380
0
1,500
14,324
10,742
69
1,720
12,285
25,719
0
W
Agni
14,394
1,889
0
3,210
7,547
3,228
1,248
3,260
4,287
63,555
0
L
Raijin
4,962
524
415
1,163
9,453
2,475
485
6,636
2,748
34,120
0
W
Skadi
OneeHit
Skadi
8,021
3,789
0
240
6,944
2,819
1,341
1,756
5,188
0
55,836
L
6,783
1,713
0
2,749
11,969
8,677
102
4,127
6,543
0
52,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
45,882
380
Minions Killed
432
0
Camps Cleared
0
1,553,264
Distance Traveled
1,580,878
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,982
624
131
8
0
351,907
4
L
Artio
6,065
379
30
2
0
290,315
0
L
Thanatos
8,415
526
86
5
0
315,220
6
W
Cerberus
8,503
531
79
5
0
293,818
5
L
Chernobog
7,837
490
89
6
0
298,212
3
W
Athena
8,830
552
35
2
0
320,285
8
W
Agni
9,946
622
96
6
0
308,314
0
L
Raijin
7,079
442
62
4
0
292,985
2
W
Skadi
8,621
539
91
6
0
306,554
6
L
Bellona
8,735
546
113
7
0
356,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role