Player Matchup

Freya
Freya
CohenAsher55
Freya
Level 155
God Stats
4W - 6L
1,496 SR
Queue Stats
428W - 344L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GaymerByDesign
Danzaburou
Level 125
God Stats
3W - 1L
1,498 SR
Queue Stats
196W - 196L
1,496 Elo+
Party 1
Chaac
Chaac
madhattrM
Chaac
Level 87
God Stats
40W - 31L
1,573 SR
Queue Stats
134W - 136L
1,496 Elo+
Party 1
Team Averages
Level 122
1,522 SR
1,497 Elo+

VS

Team Averages
Level 33
1,462 SR
1,518 Elo+
Cthulhu
Cthulhu
Calephim
Cthulhu
Level 86
God Stats
0W - 3L
1,386 SR
Queue Stats
11W - 11L
1,555 Elo+
Solo
Merlin
Merlin
LeodjinXScorpion
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
ShownLoki287368
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
9,483
790
6,657
7,067
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
GaymerByDesign
Danzaburou
13
8 / 1 / 6
9,718
810
13,045
6,117
2,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
madhattrM
Chaac
12
4 / 1 / 9
9,060
755
9,458
7,261
3,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calephim
Cthulhu
11
1 / 1 / 1
8,307
692
2,713
15,374
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 9 / 1
7,241
603
2,004
8,704
2,732
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 1
6,906
576
2,078
10,749
3,660
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
2
3
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Calephim
Cthulhu
1
1
1
1.5
W
6
1
7
9.5
W
Danzaburou
GaymerByDesign
Danzaburou
8
1
6
11
L
1
9
1
0.17
L
0
8
1
0.06
W
Chaac
madhattrM
Chaac
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
6,795
20,445
Taken
34,827
9,790
Mitigated
19,018
7,878
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Calephim
Cthulhu
2,713
109
190
3,390
15,374
12,626
0
1,992
13,382
8,698
0
W
6,657
1,971
0
4,141
7,067
3,767
308
948
6,119
35,576
0
W
Danzaburou
GaymerByDesign
Danzaburou
13,045
4,493
0
1,423
6,117
2,419
388
1,742
4,375
0
37,001
L
2,004
415
0
0
8,704
2,732
126
2,350
6,354
15,026
0
L
2,078
844
0
69
10,749
3,660
554
2,315
8,434
0
14,353
W
Chaac
madhattrM
Chaac
9,458
1,911
0
2,314
7,261
3,604
256
2,027
5,234
0
23,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
22,454
129
Minions Killed
65
0
Camps Cleared
0
686,269
Distance Traveled
572,598
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,307
692
16
1
0
221,441
2
W
Freya
9,483
790
50
4
0
218,656
0
W
Danzaburou
9,718
810
45
4
0
238,530
0
L
Merlin
7,241
603
29
2
0
143,122
1
L
Mercury
6,906
576
20
2
0
208,035
0
W
Chaac
9,060
755
34
3
0
229,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role