Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Aringail
Tsukuyomi
Level 127
God Stats
9W - 5L
1,300 SR
Queue Stats
576W - 514L
1,560 Elo+
Party 2
Zhong Kui
Zhong Kui
BAYOUCITY RAM
Zhong Kui
Level 125
God Stats
8W - 3L
1,765 SR
Queue Stats
298W - 290L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
FoolishWulf
Jormungandr
Level 108
God Stats
16W - 6L
1,651 SR
Queue Stats
185W - 176L
1,485 Elo+
Party 2
Izanami
Izanami
lI Gally Il
Izanami
Level 74
God Stats
1W - 2L
1,289 SR
Queue Stats
93W - 90L
1,467 Elo+
Party 2
Team Averages
Level 119
1,501 SR
1,504 Elo+

VS

Team Averages
Level 127
1,511 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Drumma Boy8896
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,410 Elo+
Party 1
Zeus
Zeus
Maj_Milkdud
Zeus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,521 Elo+
Solo
Discordia
Discordia
TheGreekGeek02
Discordia
Level 123
God Stats
2W - 5L
1,678 SR
Queue Stats
415W - 437L
1,470 Elo+
Solo
Medusa
Medusa
xMissBarbieDoll
Medusa
Level 147
God Stats
4W - 12L
1,375 SR
Queue Stats
471W - 481L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 3 / 20
10,690
822
7,014
21,834
24,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Aringail
Tsukuyomi
18
12 / 5 / 8
11,703
900
20,378
12,770
7,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
BAYOUCITY RAM
Zhong Kui
16
2 / 3 / 10
9,849
758
10,761
13,677
10,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FoolishWulf
Jormungandr
18
5 / 5 / 12
11,448
881
11,219
17,220
23,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
lI Gally Il
Izanami
17
5 / 5 / 6
10,212
786
7,904
12,944
5,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 5 / 10
8,995
692
10,268
9,370
3,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 11
10,374
798
8,124
22,092
35,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 7
9,715
747
15,225
9,325
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
TheGreekGeek02
Discordia
17
3 / 6 / 13
10,028
771
9,919
11,277
7,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 8
10,950
842
16,259
11,146
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
26
Kills
20
21
Deaths
26
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
20
4
L
Nu Wa
 
Nu Wa
2
5
10
1.4
W
Tsukuyomi
Aringail
Tsukuyomi
12
5
8
3.2
W
Zhong Kui
BAYOUCITY RAM
Zhong Kui
2
3
10
2.33
L
4
6
11
1.58
W
Jormungandr
FoolishWulf
Jormungandr
5
5
12
2.2
L
5
5
7
1.7
L
Discordia
TheGreekGeek02
Discordia
3
6
13
1.58
W
Izanami
lI Gally Il
Izanami
5
5
6
1.6
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,276
Damage
59,795
78,445
Taken
63,210
70,878
Mitigated
54,386
35,218
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,014
529
4,502
9,289
21,834
24,248
60
7,919
13,915
18,099
0
L
Nu Wa
 
Nu Wa
10,268
2,060
480
1,235
9,370
3,169
406
4,627
4,743
17,946
0
W
Tsukuyomi
Aringail
Tsukuyomi
20,378
4,574
2,817
1,731
12,770
7,482
1,791
8,091
4,679
0
41,946
W
Zhong Kui
BAYOUCITY RAM
Zhong Kui
10,761
984
2,625
4,786
13,677
10,040
1,918
9,623
4,054
32,260
0
L
8,124
2,481
995
4,218
22,092
35,725
143
8,740
13,352
12,309
0
W
Jormungandr
FoolishWulf
Jormungandr
11,219
2,140
2,893
1,871
17,220
23,811
553
9,542
7,670
36,131
0
L
15,225
1,568
196
1,039
9,325
3,485
433
4,877
4,448
26,080
0
L
Discordia
TheGreekGeek02
Discordia
9,919
893
1,143
1,434
11,277
7,485
270
5,324
5,953
19,911
0
W
Izanami
lI Gally Il
Izanami
7,904
4,329
1,333
3,371
12,944
5,297
3,183
8,353
4,591
0
21,501
L
16,259
5,703
1,177
3,060
11,146
4,522
767
5,426
5,720
0
43,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,902
Gold Earned
50,062
184
Minions Killed
124
0
Camps Cleared
0
1,201,622
Distance Traveled
1,138,505
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,690
822
10
1
0
266,158
2
L
Nu Wa
8,995
692
6
0
0
238,688
2
W
Tsukuyomi
11,703
900
30
2
0
249,893
0
W
Zhong Kui
9,849
758
46
4
0
244,704
0
L
Kuzenbo
10,374
798
8
1
0
217,195
0
W
Jormungandr
11,448
881
59
5
0
219,083
0
L
Zeus
9,715
747
30
2
0
204,269
1
L
Discordia
10,028
771
29
2
0
224,889
1
W
Izanami
10,212
786
39
3
0
221,784
0
L
Medusa
10,950
842
51
4
0
253,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role