Player Matchup

Arachne
Arachne
NOTJulianswampfi
Arachne
Level 29
God Stats
12W - 1L
1,542 SR
Queue Stats
52W - 51L
1,423 Elo+
Solo
Cthulhu
Cthulhu
SoggyBwoi
Cthulhu
Level 8
God Stats
8W - 6L
1,155 SR
Queue Stats
14W - 23L
1,398 Elo+
Party 2
Loki
Loki
Sugoi Miku
Loki
Level 38
God Stats
2W - 1L
1,796 SR
Queue Stats
27W - 21L
1,521 Elo+
Party 1
Baba Yaga
Baba Yaga
ZiggyDijkstra
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,398 Elo+
Party 2
Nemesis
Nemesis
trapXgod8219
Nemesis
Level 4
God Stats
3W - 2L
1,793 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 1
Team Averages
Level 17
1,557 SR
1,456 Elo+

VS

Team Averages
Level 28
1,487 SR
1,357 Elo+
Jormungandr
Jormungandr
Aysordark
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
NicoMico
Tsukuyomi
Level 24
God Stats
39W - 63L
1,414 SR
Queue Stats
119W - 161L
1,441 Elo+
Solo
Anhur
Anhur
SimplyMexicano1
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,326 Elo+
Party 3
Medusa
Medusa
Tesslalalala
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,304 Elo+
Solo
Nu Wa
Nu Wa
simplystahlzy
Nu Wa
Level 64
God Stats
2W - 6L
1,520 SR
Queue Stats
65W - 66L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 15 / 18
17,522
1,252
30,705
32,222
13,758
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
SoggyBwoi
Cthulhu
20
4 / 6 / 28
14,781
1,056
15,575
22,538
25,012
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 3 / 15
17,128
1,223
18,198
15,070
8,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
ZiggyDijkstra
Baba Yaga
20
8 / 4 / 27
15,859
1,133
19,237
11,341
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
trapXgod8219
Nemesis
20
1 / 8 / 20
13,091
935
9,942
21,174
13,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aysordark
Jormungandr
20
5 / 4 / 26
14,961
1,069
13,460
16,631
20,367
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
NicoMico
Tsukuyomi
20
8 / 11 / 18
15,137
1,081
16,852
23,912
9,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 12 / 23
14,371
1,027
14,116
22,580
8,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
20
7 / 9 / 17
14,894
1,064
13,234
20,229
7,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 8 / 18
16,298
1,164
37,615
15,760
6,079
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
138
44
Kills
36
36
Deaths
44
108
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aysordark
Jormungandr
5
4
26
4.5
W
18
15
18
1.8
L
Tsukuyomi
NicoMico
Tsukuyomi
8
11
18
1.55
L
4
12
23
1.29
W
Cthulhu
SoggyBwoi
Cthulhu
4
6
28
3
W
13
3
15
6.83
L
Medusa
7
9
17
1.72
W
Baba Yaga
ZiggyDijkstra
Baba Yaga
8
4
27
5.38
L
12
8
18
2.63
W
Nemesis
trapXgod8219
Nemesis
1
8
20
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,657
Damage
95,277
102,345
Taken
99,112
64,251
Mitigated
52,404
10,442
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aysordark
Jormungandr
13,460
3,533
0
0
16,631
20,367
0
7,988
8,643
44,681
0
W
30,705
17,821
0
6,712
32,222
13,758
0
15,905
15,913
0
55,993
L
Tsukuyomi
NicoMico
Tsukuyomi
16,852
5,279
0
111
23,912
9,893
0
10,882
13,030
0
38,154
L
14,116
7,704
0
0
22,580
8,168
0
6,452
16,128
0
31,159
W
Cthulhu
SoggyBwoi
Cthulhu
15,575
1,354
544
56
22,538
25,012
0
9,792
12,494
38,718
0
W
18,198
4,064
0
0
15,070
8,084
0
7,912
6,899
0
66,910
L
Medusa
13,234
8,529
335
1,077
20,229
7,897
0
4,835
15,394
0
24,990
W
Baba Yaga
ZiggyDijkstra
Baba Yaga
19,237
1,081
0
2,415
11,341
4,360
0
6,513
4,628
36,794
0
L
37,615
10,186
718
2,058
15,760
6,079
0
4,655
11,105
76,760
0
W
Nemesis
trapXgod8219
Nemesis
9,942
3,895
0
715
21,174
13,037
0
9,592
11,336
0
29,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,381
Gold Earned
75,661
266
Minions Killed
272
7
Camps Cleared
3
1,332,347
Distance Traveled
1,298,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,961
1,069
75
5
0
276,264
1
W
Arachne
17,522
1,252
41
3
4
269,054
2
L
Tsukuyomi
15,137
1,081
47
3
3
293,989
0
L
Anhur
14,371
1,027
47
3
0
252,378
0
W
Cthulhu
14,781
1,056
40
3
0
256,614
1
W
Loki
17,128
1,223
118
8
2
299,538
0
L
Medusa
14,894
1,064
20
1
0
246,458
0
W
Baba Yaga
15,859
1,133
31
2
0
250,607
0
L
Nu Wa
16,298
1,164
83
6
0
229,745
0
W
Nemesis
13,091
935
36
3
1
256,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role