Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
N01zY_Sh3D0wZ
Ne Zha
Level 143
God Stats
11W - 10L
1,629 SR
Queue Stats
475W - 471L
1,528 Elo+
Solo
Ares
Ares
Oo-Vulgrim-oO
Ares
Level 76
God Stats
53W - 47L
1,539 SR
Queue Stats
349W - 395L
1,450 Elo+
Solo
Scylla
Scylla
entejusticiero
Scylla
Level 110
God Stats
4W - 9L
1,365 SR
Queue Stats
45W - 69L
1,361 Elo+
Solo
Kali
Kali
markslaw
Kali
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 162L
1,511 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,470 Elo+

VS

Team Averages
Level 141
1,585 SR
1,463 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Boss_ShaaheeN
Hades
Level 149
God Stats
81W - 72L
1,583 SR
Queue Stats
657W - 661L
1,421 Elo+
Solo
Bakasura
Bakasura
NyxUlfric
Bakasura
Level 149
God Stats
3W - 0L
1,831 SR
Queue Stats
70W - 76L
1,494 Elo+
Solo
Neith
Neith
mikryx
Neith
Level 105
God Stats
263W - 269L
1,509 SR
Queue Stats
433W - 492L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 3 / 1
4,948
495
2,855
5,431
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,412
541
3,390
5,401
2,229
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 4 / 0
4,939
494
1,469
7,852
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,483
348
0
198
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
11
2 / 0 / 0
6,077
608
2,712
8,262
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 0 / 3
5,938
594
1,525
6,256
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
 
He Bo
10
1 / 1 / 2
5,938
594
2,747
2,635
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
6,398
640
2,030
4,085
2,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
NyxUlfric
Bakasura
11
0 / 1 / 2
6,302
630
2,315
7,976
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
mikryx
Neith
10
4 / 0 / 2
6,640
664
5,646
5,517
1,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
1
0.17
W
Guan Yu
 
Guan Yu
2
0
3
3.5
W
He Bo
 
He Bo
1
1
2
2
W
2
0
0
2
L
0
2
0
0
W
Bakasura
NyxUlfric
Bakasura
0
1
2
1
L
0
4
0
0
L
0
0
0
0
L
Kali
2
0
0
2
W
Neith
mikryx
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
14,263
27,144
Taken
26,469
9,889
Mitigated
10,797
7,837
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,855
787
0
450
5,431
1,347
0
602
4,787
76
27,239
W
Guan Yu
 
Guan Yu
1,525
182
1,051
2,466
6,256
3,392
0
599
5,657
0
13,522
W
He Bo
 
He Bo
2,747
45
0
168
2,635
784
0
0
2,635
28,353
0
W
2,030
192
268
2,720
4,085
2,100
752
0
4,085
31,824
0
L
3,390
869
0
1,564
5,401
2,229
0
2,387
2,856
0
30,556
W
Bakasura
NyxUlfric
Bakasura
2,315
1,795
0
5,044
7,976
2,911
96
0
7,976
0
27,157
L
1,469
32
0
1,438
7,852
3,141
0
0
7,852
16,890
0
L
0
0
0
0
198
24
0
0
198
650
0
L
Kali
2,712
823
0
4,385
8,262
3,148
0
1,564
6,154
0
42,303
W
Neith
mikryx
Neith
5,646
3,282
0
1,987
5,517
1,610
702
1,088
4,429
0
37,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
31,216
236
Minions Killed
333
0
Camps Cleared
0
809,463
Distance Traveled
1,020,014
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,948
495
59
6
0
167,777
2
W
Guan Yu
5,938
594
25
3
0
224,629
5
W
He Bo
5,938
594
66
7
0
191,663
1
W
Hades
6,398
640
85
9
0
166,530
4
L
Ne Zha
5,412
541
63
6
0
200,990
1
W
Bakasura
6,302
630
87
9
0
241,192
0
L
Ares
4,939
494
30
3
0
186,878
1
L
Scylla
3,483
348
1
0
0
11,841
0
L
Kali
6,077
608
83
8
0
241,977
0
W
Neith
6,640
664
70
7
0
196,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role