Player Matchup

Bakasura
Bakasura
LuxUzumaki
Bakasura
Level 26
God Stats
1W - 1L
1,576 SR
Queue Stats
9W - 14L
1,478 Elo+
Party 3
Chaac
Chaac
LuxsFather
Chaac
Level 6
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
Sheldish14
Fenrir
Level 6
God Stats
2W - 0L
1,687 SR
Queue Stats
11W - 3L
1,632 Elo+
Party 2
Chang'e
Chang'e
XyZ2012
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,641 Elo+
Party 2
Rama
Rama
isaiahthesaiyan
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,681 Elo+
Party 2
Team Averages
Level 10
1,560 SR
1,586 Elo+

VS

Team Averages
Level 26
1,478 SR
1,477 Elo+
Hachiman
Hachiman
Brungi
Hachiman
Level 25
God Stats
7W - 10L
1,368 SR
Queue Stats
61W - 53L
1,422 Elo+
Party 1
Sol
Sol
CamGun
Sol
Level 24
God Stats
8W - 8L
1,412 SR
Queue Stats
122W - 121L
1,483 Elo+
Party 1
Camazotz
Camazotz
DrWusky
Camazotz
Level 26
God Stats
10W - 6L
1,849 SR
Queue Stats
199W - 186L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
FenixADC
Sun Wukong
Level 26
God Stats
0W - 6L
1,262 SR
Queue Stats
65W - 54L
1,576 Elo+
Solo
Hades
Hades
MON11ZON
Hades
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 192L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LuxUzumaki
Bakasura
10
2 / 3 / 1
5,805
581
2,129
6,384
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
1 / 2 / 1
5,461
546
2,063
4,008
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Sheldish14
Fenrir
10
9 / 0 / 6
7,325
733
5,223
5,632
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
XyZ2012
Chang'e
9
0 / 2 / 1
4,802
480
1,693
5,890
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 6
7,133
713
6,746
4,531
1,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brungi
Hachiman
7
1 / 8 / 0
4,917
492
2,889
6,557
1,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sol
CamGun
Sol
10
2 / 3 / 0
5,723
572
4,536
4,708
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
DrWusky
Camazotz
8
0 / 1 / 2
5,259
526
2,578
6,611
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
FenixADC
Sun Wukong
10
5 / 1 / 0
6,405
641
3,767
6,532
2,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
MON11ZON
Hades
7
0 / 6 / 0
4,306
431
1,606
5,662
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
8
8
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brungi
Hachiman
1
8
0
0.13
L
Sol
CamGun
Sol
2
3
0
0.67
L
Camazotz
DrWusky
Camazotz
0
1
2
1
L
Sun Wukong
FenixADC
Sun Wukong
5
1
0
5
W
Bakasura
LuxUzumaki
Bakasura
2
3
1
0.83
W
Chaac
1
2
1
0.75
L
Hades
MON11ZON
Hades
0
6
0
0
W
Fenrir
Sheldish14
Fenrir
9
0
6
12
W
Chang'e
XyZ2012
Chang'e
0
2
1
0.25
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
15,376
26,445
Taken
30,070
10,664
Mitigated
8,508
9,452
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brungi
Hachiman
2,889
1,561
0
316
6,557
1,088
176
0
6,557
0
10,687
L
Sol
CamGun
Sol
4,536
1,471
0
936
4,708
1,220
641
1,171
3,537
27,158
0
L
Camazotz
DrWusky
Camazotz
2,578
627
0
3,143
6,611
1,765
0
359
6,085
0
28,583
L
Sun Wukong
FenixADC
Sun Wukong
3,767
835
0
2,262
6,532
2,841
100
163
6,140
0
31,477
W
Bakasura
LuxUzumaki
Bakasura
2,129
1,770
0
2,290
6,384
2,485
0
176
6,208
0
18,458
W
Chaac
2,063
494
0
842
4,008
1,952
0
0
4,008
0
12,754
L
Hades
MON11ZON
Hades
1,606
183
0
581
5,662
1,594
140
0
5,662
12,495
0
W
Fenrir
Sheldish14
Fenrir
5,223
2,100
0
2,048
5,632
3,352
355
1,377
4,051
0
22,267
W
Chang'e
XyZ2012
Chang'e
1,693
168
0
2,643
5,890
1,409
0
3,686
1,861
16,590
0
W
6,746
5,412
0
1,629
4,531
1,466
2,770
244
4,175
0
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
26,610
229
Minions Killed
230
0
Camps Cleared
0
919,972
Distance Traveled
827,032
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,917
492
21
2
0
143,329
1
L
Sol
5,723
572
53
5
0
164,268
2
L
Camazotz
5,259
526
60
6
0
188,858
0
L
Sun Wukong
6,405
641
71
7
0
188,590
1
W
Bakasura
5,805
581
53
5
0
190,657
1
W
Chaac
5,461
546
33
3
0
155,018
1
L
Hades
4,306
431
25
3
0
141,987
0
W
Fenrir
7,325
733
34
3
0
196,384
2
W
Chang'e
4,802
480
29
3
0
192,262
0
W
Rama
7,133
713
80
8
0
185,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role