Player Matchup

Aphrodite
Aphrodite
DavinaXx
Aphrodite
Level 107
God Stats
75W - 67L
1,397 SR
Queue Stats
77W - 72L
1,396 Elo+
Party 2
Khepri
Khepri
DragonRedStars
Khepri
Level 128
God Stats
91W - 63L
1,604 SR
Queue Stats
187W - 182L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IKishou
Morgan Le Fay
Level 82
God Stats
9W - 6L
1,446 SR
Queue Stats
330W - 281L
1,532 Elo+
Solo
Merlin
Merlin
PsychoGirl98
Merlin
Level 88
God Stats
4W - 6L
1,313 SR
Queue Stats
158W - 152L
1,560 Elo+
Solo
Yemoja
Yemoja
neilbrennan22
Yemoja
Level 123
God Stats
22W - 18L
1,604 SR
Queue Stats
141W - 140L
1,602 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,518 Elo+

VS

Team Averages
Level 102
1,576 SR
1,544 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Apg__24
Zeus
Level 66
God Stats
41W - 15L
1,622 SR
Queue Stats
161W - 128L
1,526 Elo+
Party 1
Tiamat
Tiamat
ProvokedNine45
Tiamat
Level 133
God Stats
25W - 12L
1,621 SR
Queue Stats
265W - 294L
1,615 Elo+
Solo
Mercury
Mercury
SHT_Zelume
Mercury
Level 69
God Stats
5W - 0L
1,618 SR
Queue Stats
37W - 30L
1,534 Elo+
Solo
Danzaburou
Danzaburou
pedro_lf16
Danzaburou
Level 86
God Stats
9W - 4L
1,519 SR
Queue Stats
56W - 37L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DavinaXx
Aphrodite
15
1 / 6 / 2
8,862
886
3,292
14,781
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 3
8,880
888
5,187
17,013
18,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
IKishou
Morgan Le Fay
15
1 / 6 / 2
9,046
905
8,891
15,205
6,448
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
15
0 / 5 / 5
9,018
902
6,930
16,339
5,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 0
9,455
946
6,174
13,906
13,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

134

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
2 / 0 / 16
10,485
1,049
17,295
5,248
5,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Apg__24
Zeus
17
6 / 0 / 10
10,820
1,082
18,171
2,909
1,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 5
11,274
1,127
18,600
8,106
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
SHT_Zelume
Mercury
17
1 / 2 / 11
9,993
999
8,009
6,702
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
pedro_lf16
Danzaburou
17
3 / 4 / 9
10,128
1,013
12,924
11,498
4,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
6
Kills
21
21
Deaths
6
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
16
10
W
Zeus
Apg__24
Zeus
6
0
10
11
L
Aphrodite
DavinaXx
Aphrodite
1
6
2
0.33
L
1
3
3
0.83
L
Morgan Le Fay
IKishou
Morgan Le Fay
1
6
2
0.33
W
9
0
5
11.5
L
Merlin
0
5
5
0.5
W
Mercury
SHT_Zelume
Mercury
1
2
11
3.25
L
3
1
0
3
W
Danzaburou
pedro_lf16
Danzaburou
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
74,999
77,244
Taken
34,463
50,664
Mitigated
20,889
10,849
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,295
39
0
1,584
5,248
5,313
0
4,151
1,097
35,886
0
W
Zeus
Apg__24
Zeus
18,171
957
0
0
2,909
1,019
0
2,685
224
31,398
0
L
Aphrodite
DavinaXx
Aphrodite
3,292
157
4,816
3,342
14,781
7,217
0
10,176
4,605
16,366
0
L
5,187
70
49
347
17,013
18,052
0
11,137
5,876
11,473
0
L
Morgan Le Fay
IKishou
Morgan Le Fay
8,891
318
0
1,012
15,205
6,448
0
11,036
4,169
28,034
0
W
18,600
865
50
1,962
8,106
7,325
0
7,333
773
28,541
0
L
Merlin
6,930
144
0
0
16,339
5,421
0
12,809
3,530
20,402
0
W
Mercury
SHT_Zelume
Mercury
8,009
4,010
0
345
6,702
2,753
0
5,610
1,092
0
27,590
L
6,174
375
1,202
81
13,906
13,526
0
8,908
4,998
23,447
0
W
Danzaburou
pedro_lf16
Danzaburou
12,924
6,584
0
1,199
11,498
4,479
0
10,695
803
0
36,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
52,700
179
Minions Killed
201
3
Camps Cleared
13
976,334
Distance Traveled
1,052,049
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,485
1,049
30
3
1
205,536
1
W
Zeus
10,820
1,082
36
4
1
203,552
0
L
Aphrodite
8,862
886
44
4
1
190,135
0
L
Khepri
8,880
888
13
1
0
227,818
0
L
Morgan Le Fay
9,046
905
35
4
1
187,627
0
W
Tiamat
11,274
1,127
23
2
1
221,722
1
L
Merlin
9,018
902
53
5
1
180,061
0
W
Mercury
9,993
999
50
5
6
231,790
1
L
Yemoja
9,455
946
34
3
0
190,693
3
W
Danzaburou
10,128
1,013
62
6
4
189,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role