Player Matchup

Ymir
Ymir
OLBAB
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 1
Bellona
Bellona
TypicalToastt
Bellona
Level 8
God Stats
3W - 2L
1,334 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 1
Ah Puch
Ah Puch
Waffolen
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 1
Anhur
Anhur
WeebGuillotine
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 1
Izanami
Izanami
inkruin
Izanami
Level 7
God Stats
1W - 2L
1,665 SR
Queue Stats
23W - 14L
1,511 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,351 Elo+

VS

Team Averages
Level 21
1,531 SR
1,438 Elo+
Bellona
Bellona
GrandpaGotGray
Bellona
Level 17
God Stats
2W - 0L
1,729 SR
Queue Stats
55W - 41L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Jacka1god
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,416 Elo+
Party 2
Hades
Hades
MerisaThePotato
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,425 Elo+
Party 2
Merlin
Merlin
Playzbydayz
Merlin
Level 29
God Stats
30W - 22L
1,557 SR
Queue Stats
96W - 95L
1,501 Elo+
Solo
Artemis
Artemis
R3v1
Artemis
Level 41
God Stats
17W - 19L
1,369 SR
Queue Stats
54W - 65L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
OLBAB
Ymir
20
3 / 11 / 17
13,186
1,014
8,449
31,407
42,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
19
2 / 7 / 10
11,901
915
11,972
28,179
27,100
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Waffolen
Ah Puch
20
2 / 8 / 19
13,345
1,027
30,712
20,162
9,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 10 / 9
14,456
1,112
22,280
27,587
11,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
inkruin
Izanami
20
7 / 8 / 11
13,493
1,038
17,234
24,892
11,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 16
13,867
1,067
13,588
20,672
32,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Jacka1god
Baron Samedi
20
2 / 7 / 28
13,698
1,054
20,346
20,303
15,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 10 / 19
12,981
999
13,744
21,023
14,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
17 / 3 / 16
16,533
1,272
35,251
20,834
8,430
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
R3v1
Artemis
20
18 / 6 / 12
15,762
1,212
43,202
14,069
5,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
135
26
Kills
44
44
Deaths
26
66
Assists
91
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
W
Baron Samedi
Jacka1god
Baron Samedi
2
7
28
2.29
W
2
10
19
1.15
L
Ymir
OLBAB
Ymir
3
11
17
1.05
W
Merlin
17
3
16
8.33
W
Artemis
R3v1
Artemis
18
6
12
4
L
Bellona
2
7
10
1
L
Ah Puch
Waffolen
Ah Puch
2
8
19
1.44
L
12
10
9
1.65
L
Izanami
inkruin
Izanami
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,647
Damage
126,131
132,227
Taken
96,901
102,117
Mitigated
76,677
6,768
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,588
3,422
0
1,200
20,672
32,470
0
9,702
10,970
0
35,059
W
Baron Samedi
Jacka1god
Baron Samedi
20,346
4,467
2,231
4,875
20,303
15,670
0
8,374
11,929
37,849
0
W
13,744
1,876
324
3,119
21,023
14,450
0
6,677
14,346
26,831
0
L
Ymir
OLBAB
Ymir
8,449
1,230
0
0
31,407
42,161
0
19,894
11,513
23,700
0
W
Merlin
35,251
3,348
226
3,258
20,834
8,430
0
9,373
11,461
66,273
0
W
Artemis
R3v1
Artemis
43,202
33,787
0
1,452
14,069
5,657
0
5,035
9,034
0
66,079
L
Bellona
11,972
3,885
0
392
28,179
27,100
0
16,419
11,760
0
21,835
L
Ah Puch
Waffolen
Ah Puch
30,712
3,121
0
572
20,162
9,790
0
5,938
14,224
57,514
0
L
22,280
13,179
0
3,859
27,587
11,845
0
12,988
14,599
0
35,004
L
Izanami
inkruin
Izanami
17,234
9,388
0
1,945
24,892
11,221
0
14,102
10,790
0
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,381
Gold Earned
72,841
229
Minions Killed
267
4
Camps Cleared
11
1,186,487
Distance Traveled
1,103,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,867
1,067
30
2
3
259,514
1
W
Baron Samedi
13,698
1,054
38
3
1
201,900
1
W
Hades
12,981
999
44
3
0
171,240
0
L
Ymir
13,186
1,014
34
3
1
237,108
1
W
Merlin
16,533
1,272
99
8
1
245,552
1
W
Artemis
15,762
1,212
56
4
6
225,539
0
L
Bellona
11,901
915
14
1
1
255,637
0
L
Ah Puch
13,345
1,027
45
3
0
230,098
0
L
Anhur
14,456
1,112
37
3
1
221,387
0
L
Izanami
13,493
1,038
99
8
1
242,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role