Player Matchup

Sylvanus
Sylvanus
AJ Jett Plane
Sylvanus
Level 141
God Stats
10W - 12L
1,489 SR
Queue Stats
144W - 140L
1,496 Elo+
Solo
Khepri
Khepri
Dragon Yuko
Khepri
Level 156
God Stats
8W - 7L
1,507 SR
Queue Stats
251W - 227L
1,542 Elo+
Party 3
He Bo
He Bo
ItzFluffy No TP
He Bo
Level 100
God Stats
4W - 1L
1,850 SR
Queue Stats
291W - 281L
1,497 Elo+
Party 1
Chiron
Chiron
RobertLP97
Chiron
Level 149
God Stats
6W - 6L
1,526 SR
Queue Stats
278W - 273L
1,529 Elo+
Party 3
Xbalanque
Xbalanque
SGL 3312
Xbalanque
Level 160
God Stats
44W - 39L
1,646 SR
Queue Stats
765W - 745L
1,511 Elo+
Party 1
Team Averages
Level 141
1,604 SR
1,515 Elo+

VS

Team Averages
Level 95
1,615 SR
1,481 Elo+
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dadddini
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,409 Elo+
Party 2
Thanatos
Thanatos
MrTommyyy
Thanatos
Level 86
God Stats
1W - 2L
1,741 SR
Queue Stats
63W - 53L
1,464 Elo+
Party 2
Odin
Odin
NightStar881430
Odin
Level 89
God Stats
1W - 2L
1,571 SR
Queue Stats
425W - 440L
1,468 Elo+
Solo
Cabrakan
Cabrakan
TheSpitefulOmar
Cabrakan
Level 100
God Stats
6W - 3L
1,761 SR
Queue Stats
189W - 157L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AJ Jett Plane
Sylvanus
14
1 / 1 / 3
8,162
583
6,212
9,459
7,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
12
2 / 1 / 7
7,790
556
3,684
7,234
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 3 / 7
8,343
596
7,009
9,417
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
RobertLP97
Chiron
13
6 / 2 / 4
8,032
574
11,392
6,974
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
SGL 3312
Xbalanque
14
6 / 2 / 6
8,654
618
12,431
9,029
3,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 4 / 3
6,530
466
5,274
8,734
2,409
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Dadddini
Chang'e
13
3 / 5 / 3
7,698
550
7,135
12,349
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MrTommyyy
Thanatos
11
1 / 4 / 3
7,030
502
3,814
12,990
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 1
7,306
522
8,433
10,379
9,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
10
0 / 5 / 5
6,252
447
2,402
12,375
9,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
8
9
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
3
0.88
W
Sylvanus
AJ Jett Plane
Sylvanus
1
1
3
2.5
L
Chang'e
Dadddini
Chang'e
3
5
3
0.9
W
Khepri
2
1
7
5.5
W
5
3
7
2.83
L
Thanatos
MrTommyyy
Thanatos
1
4
3
0.63
L
2
2
1
1.25
W
Chiron
RobertLP97
Chiron
6
2
4
4
W
Xbalanque
SGL 3312
Xbalanque
6
2
6
4.5
L
Cabrakan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
27,058
42,113
Taken
56,827
22,343
Mitigated
30,855
17,013
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,274
2,760
176
2,538
8,734
2,409
0
1,252
7,482
0
30,006
W
Sylvanus
AJ Jett Plane
Sylvanus
6,212
2,118
1,204
4,636
9,459
7,293
206
2,345
7,114
41,497
5,404
L
Chang'e
Dadddini
Chang'e
7,135
638
1,519
3,922
12,349
4,138
0
2,981
9,368
42,975
0
W
Khepri
3,684
361
0
2,341
7,234
6,256
459
1,563
5,671
17,597
0
W
7,009
364
76
3,272
9,417
3,049
331
2,713
6,704
47,582
0
L
Thanatos
MrTommyyy
Thanatos
3,814
861
444
10,292
12,990
4,410
0
4,090
8,900
0
34,262
L
8,433
1,819
0
2,870
10,379
9,911
0
5,408
4,971
10,848
27,913
W
Chiron
RobertLP97
Chiron
11,392
4,252
702
1,526
6,974
2,347
2,767
3,029
3,945
0
45,765
W
Xbalanque
SGL 3312
Xbalanque
12,431
3,013
292
2,964
9,029
3,398
254
3,478
5,551
0
52,711
L
Cabrakan
2,402
352
0
910
12,375
9,987
0
2,842
9,533
10,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
34,816
402
Minions Killed
297
0
Camps Cleared
0
1,233,029
Distance Traveled
1,284,793
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,530
466
46
3
0
241,008
3
W
Sylvanus
8,162
583
114
8
0
208,756
0
L
Chang'e
7,698
550
81
6
0
253,472
3
W
Khepri
7,790
556
19
1
0
267,347
2
W
He Bo
8,343
596
82
6
0
256,506
3
L
Thanatos
7,030
502
74
5
0
266,603
1
L
Odin
7,306
522
82
6
0
268,592
0
W
Chiron
8,032
574
88
6
0
233,802
2
W
Xbalanque
8,654
618
99
7
0
266,618
6
L
Cabrakan
6,252
447
14
1
0
255,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role