Player Matchup

King Arthur
King Arthur
JayyForeign
King Arthur
Level 48
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hades
Hades
M0TIVATOR
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 2
Nemesis
Nemesis
Qluelu
Nemesis
Level 28
God Stats
6W - 12L
1,510 SR
Queue Stats
80W - 98L
1,476 Elo+
Party 1
Hera
Hera
Ralisor
Hera
Level 101
God Stats
0W - 1L
1,863 SR
Queue Stats
30W - 26L
1,451 Elo+
Party 1
Neith
Neith
jellyfishzeus
Neith
Level 67
God Stats
15W - 19L
1,559 SR
Queue Stats
281W - 302L
1,486 Elo+
Solo
Team Averages
Level 60
1,550 SR
1,483 Elo+

VS

Team Averages
Level 96
1,394 SR
1,482 Elo+
Mercury
Mercury
HamothyTheGreat
Mercury
Level 65
God Stats
34W - 40L
1,394 SR
Queue Stats
554W - 592L
1,425 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Klopfens
Morgan Le Fay
Level 154
God Stats
9W - 13L
1,527 SR
Queue Stats
494W - 493L
1,496 Elo+
Solo
Athena
Athena
MrakAttack08
Athena
Level 122
God Stats
16W - 17L
1,525 SR
Queue Stats
115W - 109L
1,558 Elo+
Solo
Tyr
Tyr
SlimGolurk
Tyr
Level 41
God Stats
2W - 2L
1,185 SR
Queue Stats
85W - 98L
1,470 Elo+
Solo
Anhur
Anhur
mestter
Anhur
Level 97
God Stats
22W - 27L
1,340 SR
Queue Stats
423W - 422L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JayyForeign
King Arthur
5
2 / 0 / 0
5,002
385
1,854
2,670
1,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
M0TIVATOR
Hades
10
2 / 6 / 1
6,168
474
2,885
9,995
3,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Qluelu
Nemesis
10
1 / 4 / 3
6,587
507
3,924
9,592
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Ralisor
Hera
9
2 / 4 / 2
6,441
495
3,294
7,878
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 1
6,002
462
3,840
4,407
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,893
530
1,567
7,473
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Klopfens
Morgan Le Fay
12
9 / 2 / 6
8,084
622
13,515
6,604
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
2 / 3 / 7
7,149
550
2,512
10,376
7,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 0
6,901
531
2,284
7,564
3,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
mestter
Anhur
12
4 / 1 / 1
7,029
541
3,537
6,558
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
16
16
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
King Arthur
JayyForeign
King Arthur
2
0
0
2
W
Morgan Le Fay
Klopfens
Morgan Le Fay
9
2
6
6
L
Hades
M0TIVATOR
Hades
2
6
1
0.42
W
Athena
2
3
7
1.83
L
Nemesis
Qluelu
Nemesis
1
4
3
0.63
L
Hera
Ralisor
Hera
2
4
2
0.75
W
0
2
0
0
L
2
2
1
1.25
W
Anhur
mestter
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
23,415
34,542
Taken
38,575
15,414
Mitigated
17,967
8,039
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,567
681
0
730
7,473
2,694
126
739
6,655
0
43,409
L
King Arthur
JayyForeign
King Arthur
1,854
602
0
750
2,670
1,477
0
251
2,419
0
8,292
W
Morgan Le Fay
Klopfens
Morgan Le Fay
13,515
2,259
0
1,612
6,604
2,583
53
1,351
5,253
45,490
0
L
Hades
M0TIVATOR
Hades
2,885
741
0
1,691
9,995
3,798
0
7,121
2,874
18,919
0
W
Athena
2,512
775
0
750
10,376
7,516
26
3,228
7,148
15,958
0
L
Nemesis
Qluelu
Nemesis
3,924
639
0
2,635
9,592
3,020
0
3,545
6,047
0
28,445
L
Hera
Ralisor
Hera
3,294
821
177
1,627
7,878
5,987
0
4,067
3,811
17,932
0
W
2,284
616
0
2,653
7,564
3,091
162
0
7,374
0
35,784
L
3,840
2,311
0
1,159
4,407
1,132
0
1,422
2,985
0
28,946
W
Anhur
mestter
Anhur
3,537
1,349
0
3,422
6,558
2,083
457
948
5,610
0
40,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
36,056
188
Minions Killed
308
0
Camps Cleared
0
1,015,422
Distance Traveled
1,291,708
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,893
530
84
6
0
298,333
1
L
King Arthur
5,002
385
10
1
0
106,571
0
W
Morgan Le Fay
8,084
622
57
4
0
249,356
1
L
Hades
6,168
474
40
3
0
174,061
0
W
Athena
7,149
550
23
2
0
275,227
4
L
Nemesis
6,587
507
55
4
0
272,767
0
L
Hera
6,441
495
16
1
0
241,632
0
W
Tyr
6,901
531
72
6
0
233,316
2
L
Neith
6,002
462
67
5
0
220,391
1
W
Anhur
7,029
541
72
6
0
235,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role