Player Matchup

Nu Wa
Nu Wa
Acmon02
Nu Wa
Level 79
God Stats
17W - 7L
1,518 SR
Queue Stats
268W - 257L
1,496 Elo+
Solo
Achilles
Achilles
Bastlo_
Achilles
Level 95
God Stats
3W - 2L
1,522 SR
Queue Stats
263W - 255L
1,463 Elo+
Solo
Athena
Athena
FrannyZ
Athena
Level 153
God Stats
2W - 4L
1,530 SR
Queue Stats
98W - 102L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImDarreC410
Morgan Le Fay
Level 128
God Stats
5W - 1L
1,565 SR
Queue Stats
14W - 14L
1,247 Elo+
Party 1
Tyr
Tyr
banguare
Tyr
Level 160
God Stats
7W - 6L
1,509 SR
Queue Stats
183W - 154L
1,527 Elo+
Party 1
Team Averages
Level 123
1,529 SR
1,450 Elo+

VS

Team Averages
Level 111
1,521 SR
1,504 Elo+
Athena
Athena
 
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lukao_da_massa
Bacchus
Level 153
God Stats
9W - 5L
1,624 SR
Queue Stats
595W - 570L
1,475 Elo+
Solo
Medusa
Medusa
Natiba
Medusa
Level 68
God Stats
22W - 14L
1,655 SR
Queue Stats
258W - 329L
1,496 Elo+
Solo
Serqet
Serqet
Roberto406
Serqet
Level 111
God Stats
4W - 14L
1,341 SR
Queue Stats
299W - 327L
1,520 Elo+
Solo
Eset
Eset
bugado156
Eset
Level 127
God Stats
1W - 2L
1,486 SR
Queue Stats
242W - 251L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acmon02
Nu Wa
17
12 / 2 / 7
10,327
574
15,053
10,770
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Bastlo_
Achilles
15
6 / 0 / 5
9,479
527
8,728
12,135
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
FrannyZ
Athena
13
1 / 0 / 14
8,419
468
7,058
8,177
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ImDarreC410
Morgan Le Fay
14
4 / 2 / 5
9,195
511
10,195
9,938
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 3
9,546
530
7,481
11,095
7,335
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 2
8,302
461
4,280
16,928
12,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 2
9,230
513
9,073
12,835
12,610
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Natiba
Medusa
15
1 / 7 / 1
8,929
496
4,359
13,846
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Roberto406
Serqet
13
2 / 5 / 2
8,697
483
6,093
14,101
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
12
0 / 9 / 2
7,284
405
6,422
11,538
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
7
7
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
2
3
W
Nu Wa
Acmon02
Nu Wa
12
2
7
7.75
W
Achilles
Bastlo_
Achilles
6
0
5
8.5
W
Athena
FrannyZ
Athena
1
0
14
8
W
Morgan Le Fay
ImDarreC410
Morgan Le Fay
4
2
5
3.25
L
2
3
2
1
L
Medusa
Natiba
Medusa
1
7
1
0.21
L
Serqet
Roberto406
Serqet
2
5
2
0.6
W
2
3
3
1.17
L
Eset
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,515
Damage
30,227
52,115
Taken
69,248
27,425
Mitigated
39,481
18,836
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,280
937
751
1,598
16,928
12,706
0
8,236
8,692
29,286
0
W
Nu Wa
Acmon02
Nu Wa
15,053
3,696
0
4,451
10,770
3,496
1,300
1,446
8,798
69,673
0
W
Achilles
Bastlo_
Achilles
8,728
2,985
0
5,751
12,135
5,010
0
2,367
9,658
0
67,206
W
Athena
FrannyZ
Athena
7,058
1,912
0
1,060
8,177
8,311
0
2,852
5,201
32,174
0
W
Morgan Le Fay
ImDarreC410
Morgan Le Fay
10,195
1,509
251
2,239
9,938
3,273
398
5,592
3,483
52,404
0
L
9,073
690
0
1,609
12,835
12,610
276
4,252
8,583
56,778
0
L
Medusa
Natiba
Medusa
4,359
1,592
0
2,946
13,846
5,147
776
7,476
6,370
0
67,395
L
Serqet
Roberto406
Serqet
6,093
787
0
1,985
14,101
5,306
764
4,911
9,190
0
52,880
W
7,481
1,440
0
5,084
11,095
7,335
430
6,882
4,169
0
66,045
L
Eset
6,422
305
522
1,961
11,538
3,712
0
7,646
3,892
31,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
42,442
471
Minions Killed
395
0
Camps Cleared
0
1,783,333
Distance Traveled
1,696,139
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,302
461
37
2
0
386,063
3
W
Nu Wa
10,327
574
99
6
0
304,053
0
W
Achilles
9,479
527
104
6
0
379,508
6
W
Athena
8,419
468
48
3
0
374,397
4
W
Morgan Le Fay
9,195
511
94
5
0
323,196
2
L
Bacchus
9,230
513
113
6
0
350,787
2
L
Medusa
8,929
496
93
5
0
283,164
3
L
Serqet
8,697
483
92
5
0
370,604
10
W
Tyr
9,546
530
126
7
0
402,179
5
L
Eset
7,284
405
60
3
0
305,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role